Compatibility issues

Neo-Geo, Arcade, Portable, & Every Other Platform
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MrPopo
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Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Compatibility issues

Post by MrPopo »

So here's how Doom 2 is setup.

Base directory has a batch file:

Code: Select all

.\base\dosbox -conf .\base\doom2.conf -fullscreen -exit
exit
Inside the base directory there's the config file:

Code: Select all

[sdl]

fullscreen=true
fulldouble=true
fullresolution=800x600
windowresolution=original
output=ddraw
autolock=true
sensitivity=500
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=false

[dosbox]

language=
machine=vga
captures=capture
memsize=16

[render]

frameskip=0
aspect=true
scaler=none

[cpu]

core=auto
cycles=auto
cycleup=500
cycledown=20

[mixer]

nosound=false
rate=44100
blocksize=4096
prebuffer=30

[midi]

mpu401=intelligent
device=default
config=

[sblaster]

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:ULTRASND
[speaker]

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[joystick]

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=true

[serial]

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled
[dos]

xms=true
ems=true
umb=true
keyboardlayout=none

[ipx]

ipx=false

[autoexec]

mount c .\base
c:
doom2.exe
exit
The most important part here is the autoexec part. It mounts a drive, execs doom2.exe, and once that returns it exits.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
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