Do You Have Any Unpopular Gaming Opinions?

Anything that is gaming related that doesn't fit well anywhere else
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BogusMeatFactory
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by BogusMeatFactory »

I totally agree on segas online infrastructure for the dreamcast. It was pretty big.
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Xeogred
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Xeogred »

The Sega Channel was amazing too. Never had it myself (no way my parents were paying for that), but I had some friends that did growing up. Sucked that you obviously couldn't save your game data though, haha.

Sega's experimentation over the years is basically what did them in. It's interesting to wonder what crazy stuff they would be doing thesedays if they never went 3rd party.
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Segata
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Segata »

BogusMeatFactory wrote:I totally agree on segas online infrastructure for the dreamcast. It was pretty big.
Is that actor still alive in your avatar? Used to see him in everything in the 80s and 90s.
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Segata
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Segata »

Xeogred wrote:The Sega Channel was amazing too. Never had it myself (no way my parents were paying for that), but I had some friends that did growing up. Sucked that you obviously couldn't save your game data though, haha.

Sega's experimentation over the years is basically what did them in. It's interesting to wonder what crazy stuff they would be doing thesedays if they never went 3rd party.
SEGA then and even now has always just been so poorly managed. SEGA of Japan shot down everything SEGA of America proposed. Even the greatest mistake of all time in gaming. SEGA of America proposed to work with Sony for the Saturn. Tom K even went to Sony with a spec sheet and got the talks going. SEGA of Japan told him no went their own direction and the Sony PS1 basically used the specs Tom proposed. Like wow. So had SEGA worked with Sony...would Saturn had sold 102 million systems? I dunno but for sure been better than Saturn's sales.
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Xeogred
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Xeogred »

It's an interesting spectacle all around. Especially from what I've been hearing lately around here, I guess the PCE did better than the Mega Drive in Japan, but it was completely flipped 10x in the US. We need a novel on the insane history of Sega in the 90's haha.
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isiolia
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by isiolia »

Exhuminator wrote: Although I have played a Switch, I did not experience the "HD rumble" effect. So I'm neutral on that one. I don't even know what it is, or how rumble can be "HD".
In most console gaming applications, as you've likely seen if you've taken apart a controller that has it, "rumble" is produced by what's essentially a weighted electric motor or motors. Newer controllers have multiple motors with multiple weights (heck, the Xbox One controller has little motors in the L/R triggers), but the response time is still somewhat slow, the motors are limited to sensations that spinning them faster or slower can produce, and the mechanisms themselves are large and use a bit of power.

The Switch's "HD Rumble" is produced with Linear Resonant Actuators - basically, think like a speaker, but instead of a cone, there's a weight that moves at its resonant frequency. Much smaller, with faster response, and able to be directional. "HD" really is accurate relative to spinning up weighted motors.
It's not really a Nintendo thing per se, as it's what most consumer devices with haptic feedback use these days. Phones, Macbook trackpads, Oculus/Vive/Steam controllers, and so on. At least some of it in the Switch is being controlled via Immersion's tech, as Nintendo licensed it from them.
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Exhuminator »

isiolia wrote:
Exhuminator wrote: Although I have played a Switch, I did not experience the "HD rumble" effect. So I'm neutral on that one. I don't even know what it is, or how rumble can be "HD".
In most console gaming applications, as you've likely seen if you've taken apart a controller that has it, "rumble" is produced by what's essentially a weighted electric motor or motors. Newer controllers have multiple motors with multiple weights (heck, the Xbox One controller has little motors in the L/R triggers), but the response time is still somewhat slow, the motors are limited to sensations that spinning them faster or slower can produce, and the mechanisms themselves are large and use a bit of power.

The Switch's "HD Rumble" is produced with Linear Resonant Actuators - basically, think like a speaker, but instead of a cone, there's a weight that moves at its resonant frequency. Much smaller, with faster response, and able to be directional. "HD" really is accurate relative to spinning up weighted motors.
It's not really a Nintendo thing per se, as it's what most consumer devices with haptic feedback use these days. Phones, Macbook trackpads, Oculus/Vive/Steam controllers, and so on. At least some of it in the Switch is being controlled via Immersion's tech, as Nintendo licensed it from them.
Thanks for the breakdown! It sounds like this would be good at subtle feedback.
BogusMeatFactory wrote:
Exhuminator wrote:
BogusMeatFactory wrote:I am happy with hd rumble on switch and hope people will use it
Although I have played a Switch, I did not experience the "HD rumble" effect. So I'm neutral on that one. I don't even know what it is, or how rumble can be "HD".
So HD rumble can simulate the feeling of liquids in a container as well as small object in a box. Ball Count on 1 2 switch simulates 1-9 balls ins container and you have to roll the controller around to feel ir. It is just rumble, but you feel those balls sliding and moving within the controller even though there isn't anything there.

They also have a hot potato style mini game that has you shaking champagne and passing to others and the person who gets it when it pops loses. You feel the sloshing and the carbonation. It is so weird, but it really feels like it. Gimmick, sure, but one I welcome.
And here I see how it can be subtly used. Hopefully 3rd party developers will do creative things with it, and not just Nintendo.
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ADingoAteMyBaby
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by ADingoAteMyBaby »

BogusMeatFactory wrote:
ADingoAteMyBaby wrote:Wii Sports is a terrible game. It was like buying a new computer with crapware on it that needed to be uninstalled. It was something you played with your girlfriend or a child. I don't even consider it a game.
I am glad to know that you placed your opinion in the right place, because you clearly have some issues you need to move through. Why so upset? *gasp* Did Wii sports touch you? Did you buy the game retail? If so, then you have more problems than I thought!
Since when is giving an opinion being upset, is that not the point of the thread? Maybe it should be changed to "Name an unpopular gaming opinion and we will try to argue tooth-and-nail about how your opinion is wrong because it's my FAVE GAME IN THE WHOLE WIDE WORLD!".
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Jmustang1968
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by Jmustang1968 »

Segata wrote:
Jmustang1968 wrote:
Segata wrote:SEGA innovated about as much as Nintendo in the 90s in different areas. Financially no they should not have done consoles but DC did set standards that 360 just improved on.
Besides online play, what?

This is also coming from someone who loved and grew up with a Genesis.
With arcade hardware and having great Arcade ports at home. Model 1,2,3 was basically the UE engine of it's day for arcades. Dreamcast is the first console with a Arcade port better in every way than Arcades. Will give credit to MS on this one but with DC using Direct X 6.1 and WinCE PC ports were pretty easy to port over. We didn't get used to that til 7th gen. You can play Soul Calibur with motion controls. While Turboexpress played TG 16 games. SEGA Nomad is essentially the Switch of it's day. A console that is also portable with 2 player. Something Sony took after with PSP and Vita with PS3 and PS4. Dreamcast did what people credited Gamecube and Game Boy Advance with. DC did it with Neo Geo Pocket. The first to put a screen in the controller. Something Nintendo tried with Wii U just Wii U came 13 years later and much more advanced. Sony copied the idea with PocketStation. Sony even celebrated it with it's own app on Vita in japan.
SEGA Activator came out YEARS before Kinect or Eyetoy and speaking of. DreamEye. The first home console camera. It had email. Phone calls. Chat. It even had a video service that in some ways was the precursor to YouTube. The Eyetoy also doubled as a digital camera. SEGA had a MP3 player in development for it and even showed it off but the DC demise killed it. These abilities and able to connect to devices is what Xbox 360 was talking about before launch and hyping that it could connect with digital cameras and MP3 players plus the Xbox Live Camera. Original Xbox nearly had VMUs but dropped the idea when no one looked down at it. When MS was developing the Xbox they used Dreamcast in focus groups. The controllers were modeled after DC controllers complete with the analog triggers which Saturn gave us and the colored buttons. (I know Super Famicom had them) . Xbox was the second console to use direct X. Dreamcast had a large focus of PC ports and PC friendly and it was. Xbox also modeled it self like that. MS in many ways modeled the Xbox after the DC but better. Now this is more of a fanboy thing but I remember the SEGA fans treating Xbox and 360 as the continuation of DC..36 ESP.
Like even down to Halo nearly being a DC game. Phantasy Star Online is the first console MMO and now we have tons of them on consoles..including Phantasy Star Online 2. Shenmue helped develop the tools to develop modern games we now take for granted. I know DC is not the first console with DLC(even N64 had it) but when it acted like the DLC we know today for games like Skies of Arcadia (we recently got more DLC) Floigan Bros was developed to be episodic with DLC and we just got more of it last year. Something modern games do all the time. There is a lot more.

Too much to respond to. I grant you some, Sega did experiment, however, most of these are a stretch.
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BogusMeatFactory
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Re: Do You Have Any Unpopular Gaming Opinions?

Post by BogusMeatFactory »

ADingoAteMyBaby wrote:
BogusMeatFactory wrote:
ADingoAteMyBaby wrote:Wii Sports is a terrible game. It was like buying a new computer with crapware on it that needed to be uninstalled. It was something you played with your girlfriend or a child. I don't even consider it a game.
I am glad to know that you placed your opinion in the right place, because you clearly have some issues you need to move through. Why so upset? *gasp* Did Wii sports touch you? Did you buy the game retail? If so, then you have more problems than I thought!
Since when is giving an opinion being upset, is that not the point of the thread? Maybe it should be changed to "Name an unpopular gaming opinion and we will try to argue tooth-and-nail about how your opinion is wrong because it's my FAVE GAME IN THE WHOLE WIDE WORLD!".
Usually you see me come out of the woodwork when people like to overdramatically hate on things for no real viable reason. Honest question... and I really am not trying to antagonize, but what compelled you to be so mad about Wii sports to post this?
Ack wrote:I don't know, chief, the haunting feeling of lust I feel whenever I look at your avatar makes me think it's real.
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