Your "Gaming Saturation Point"?

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Exhuminator
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Re: Your "Gaming Saturation Point"?

Post by Exhuminator »

Sarge wrote:I won't deny it was a jump, but compared to the PSX -> PS2 jump, it paled in comparison.
Yep, that's what I meant. I was speaking in relative terms. I wasn't saying there was no jump between PS2-PS3. I mean just being able to use native HDMI itself was a leap!
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BoneSnapDeez
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Re: Your "Gaming Saturation Point"?

Post by BoneSnapDeez »

The Odyssey to Odyssey² jump was fairly impressive.
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TSTR
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Re: Your "Gaming Saturation Point"?

Post by TSTR »

Once we started plugging these goddamn board games into the wall and juicing 'em up with all that newfangled electricity, everything went downhill, I tells ya!
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Xeogred
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Re: Your "Gaming Saturation Point"?

Post by Xeogred »

I'd actually argue some of the early 360/PS3 era stuff has aged worse than the early PS2 era. Sure, you got native HD support and a sharper image, but textures were about nothing, everything was brown and 9000 games used the poorly optimized Unreal engine at the time, etc. Go look at Dead Rising... that crap looks horrible. Everything just looks flat and colorless.

On the flip side I find myself smiling at how weird of an atmosphere the late 90's/early 2000's era creates with its low res aesthetics, with everything looking completely surreal and alien. Once I can switch gears it's something I appreciate a lot.
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Tanooki
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Re: Your "Gaming Saturation Point"?

Post by Tanooki »

Well if we're splitting hairs on this and going off topic too with it. How about we talk about interconsole generational leaps? UNROM vs MMC1 vs MMC3 vs MMC5 on the NES for example. Perhaps the 4 DSPs of the SNES 2 FX chips, SA1 and so on over stock. :P Perhaps the once but intended for more use SVP chip in Virtua Racing that only cost a cool $100.
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Kuruwin
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Re: Your "Gaming Saturation Point"?

Post by Kuruwin »

If you start to be so picky about then how was NES to SNES really improvement either? You can basically scale down almost any SNES game to NES so how was that any big leap in technology.

It's just bullshit to say that the leap from PS2 to PS3 didn't offer anything significant. What about lot more livelier open worlds? What about huge leap in facial animation and things like that. Things like that might not offer new gameplay ideas but they make everything lot more immersive and that's nothing to sniff at.
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Xeogred
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Re: Your "Gaming Saturation Point"?

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Triggered.
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Re: Your "Gaming Saturation Point"?

Post by ElkinFencer10 »

I think the least impressive leap has definitely been 7th gen to 8th gen, but 720p to full 1080p or even upscaled 2160p (with PS4 Pro) was definitely a decent jump.
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Exhuminator
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Re: Your "Gaming Saturation Point"?

Post by Exhuminator »

Kuruwin wrote:You can basically scale down almost any SNES game to NES so how was that any big leap in technology.
F-Zero, Star Fox, and Uniracers on NES would be rad.
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Kuruwin
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Re: Your "Gaming Saturation Point"?

Post by Kuruwin »

Exhuminator wrote:
Kuruwin wrote:You can basically scale down almost any SNES game to NES so how was that any big leap in technology.
F-Zero, Star Fox, and Uniracers on NES would be rad.
So would Uncharted 3 (Last Of Us) La Noire and something like Skyrim on PS2.
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