Games that have/have not aged well
- Edge Master
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Games that have/have not aged well
Lists here. What generalities can we find?
Re: Games that have/have not aged well
I was watching Classic Gaming Quarterly's "Launch of the Sony Playstation" video on YouTube where Chris Alaimo points out that of the Playstation's 10 launch games, Rayman's graphics have aged the best. I agree with him today, but I can only say that with hindsight, since back in '95 or '96 I'd have felt ripped off if my next generation video game was 2D.
- ElkinFencer10
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Re: Games that have/have not aged well
I think Chrono Trigger has aged very well. Any of the first the Mortal Kombat games, however, have aged terribly
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- Gunstar Green
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Re: Games that have/have not aged well
For me most PlayStation and N64 titles. It's less to do with the graphics (though those are rough at times) and more to do with the early 3D control schemes.
- samsonlonghair
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Re: Games that have/have not aged well
A lot of the transitional games of that early 3D era (PS1/N64) had poor graphics and even worse control schemes. The original Resident Evil was much loved in its time, and spawned a beloved franchise, but when I try to replay the original today, I cannot stand the tank controls and the poor graphics.
- Edge Master
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Re: Games that have/have not aged well
Yes, that's my thinking as well. It's ironic, but the classic 16 bit games (Chrono Trigger, Super Mario World, Zelda: A link to the past) are all far more playable now than the N64/PS1/Saturn games.samsonlonghair wrote:A lot of the transitional games of that early 3D era (PS1/N64) had poor graphics and even worse control schemes. The original Resident Evil was much loved in its time, and spawned a beloved franchise, but when I try to replay the original today, I cannot stand the tank controls and the poor graphics.
- samsonlonghair
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Re: Games that have/have not aged well
That's what makes 'em classic!Edge Master wrote:It's ironic, but the classic 16 bit games are all far more playable now than the N64/PS1/Saturn games.
Re: Games that have/have not aged well
Some mid-90's 3D has aged better than others in my humble opinion... Spyro and Mario 64 still seem alright, but Jumping Flash and Bug! look goofy.
Also, 32 bit 2D games look GORGEOUS. Castlevania Symphony of the Night and the Metal Slugs still look awe inspiring to me.
Also, 32 bit 2D games look GORGEOUS. Castlevania Symphony of the Night and the Metal Slugs still look awe inspiring to me.
Re: Games that have/have not aged well
Technically the Metal Slug games are still 16-bit.
(Although yes, they were ported to higher-bit systems.)
This will be unpopular for a few denizens, but there are quite a few 8-bit RPGs that haven't aged well at all. I think, for all its importance, the original Dragon Warrior hasn't aged all that well. It does maintain a good deal of its charm, though. Similarly, Phantasy Star was very ambitious for its time, boasting a scale and scope that were unheard of at the time (at least here in the West). But I find the combat very, very lacking, so I actually prefer all but the first Dragon Quest/Warrior to it.
This will be unpopular for a few denizens, but there are quite a few 8-bit RPGs that haven't aged well at all. I think, for all its importance, the original Dragon Warrior hasn't aged all that well. It does maintain a good deal of its charm, though. Similarly, Phantasy Star was very ambitious for its time, boasting a scale and scope that were unheard of at the time (at least here in the West). But I find the combat very, very lacking, so I actually prefer all but the first Dragon Quest/Warrior to it.
