Games Beaten 2016

Anything that is gaming related that doesn't fit well anywhere else
User avatar
ElkinFencer10
Next-Gen
Posts: 8960
Joined: Fri Aug 13, 2010 8:34 pm
Location: Elkin, North Carolina
Contact:

Re: Games Beaten 2016

Post by ElkinFencer10 »

I've got Bullet Ballet, but I haven't played it yet. I may fire that up this weekend.
Patron Saint of Bitch Mode
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Games Beaten 2016

Post by dsheinem »

ElkinFencer10 wrote:I've got Bullet Ballet, but I haven't played it yet. I may fire that up this weekend.
I think there's an online mode if you want to give multiplayer a try. Let me know.
User avatar
Sarge
Next-Gen
Posts: 7273
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

January:
1) Bonk's Adventure (NES)
2) Little Samson (NES)
3) Holy Diver (NES)
4) Holy Diver (NES) (legit!)
5) Mitsume Ga Tooru (NES)
6) TMNT II: The Arcade Game (NES)
7) Mighty Final Fight (NES)
8] Mike Tyson's Punch-Out!! (NES)
9) Monster In My Pocket (NES)
10) Battle of Olympus (NES)
11) Gunstar Heroes (GEN) (repeat)
12) Dragon Age: Inquisition (PS4)
13) Dragon Age: Inquisition - Trespasser (PS4)
14) Captain America and the Avengers (NES)
15) StarTropics (NES)
16) Double Dragon II: The Revenge (NES) (save states)
17) Double Dragon II: The Revenge (NES) (legit)
18) Crisis Force (NES)
19) Esper Dream 2 (NES)
20) Felix the Cat (NES)
21) Moon Crystal (NES)
22) Panic Restaurant (NES)
23) Frankenstein (NES)
24) Crystalis (NES)
25) Nekketsu Kakutou Densetsu (NES)
February:
26) Killer Instinct (GB)
27) Mashin Hero Wataru Gaiden (NES)
28) Sly Spy (ARC)
29) The Red Star (unreleased XBOX, also on PS2)
30) Adventure Island 4 (NES)
31) Cocoron (NES)
32) Batman: Arkham Knight (PS4)
33) Xeodrifter (VITA)
34) Doom 2 (PC)
35) Brandish: The Dark Revenant (PSP)
36) Magical Pop'n (SNES)
37) The Ninja Warriors (SNES)
38) Phantasy Star (SMS)
39) Phantasy Star III (GEN)
40) Super Smash Bros. for 3DS (3DS)
41) Brandish: The Dark Revenant (Dela Mode)
March:
42) Freedom Planet (Milla, 82 lives lost) (PC)
43) Indiana Jones and the Fate of Atlantis (PC)
44) Lara Croft Go (AND)
45) Oniken (PC)
46) Mario & Luigi: Paper Jam (3DS)
47) Batman: The Video Game (GB)
48) Batman: The Video Game (NES)
49) Super Spy Hunter
April:
50) Mega Man 2 (NES)
51) Mega Man 4 (NES)
52) Mission: Impossible (NES)
53) Mega Man 6 (NES)
54) Super Mario Bros. 3 (NES)
55) Sword Master (NES)
56) DuckTales 2 (NES)
57) Rush'n Attack (NES)
58) Mega Man 3 (NES)
59) Mega Man 5 (NES)
60) Mega Man (NES)
61) S.C.A.T. - Special Cybernetic Attack Team (NES)
62) TaleSpin (NES)
63) Double Dragon III (NES)
64) Donkey Kong (NES)
65) Astyanax (NES)
May:
66) Master Chu and the Drunkard Hu (NES)
67) The New Ghostbusters II (NES, proto)
68) Castlevania: Symphony of the Night (PSP, via Dracula X Chronicles)
69) Revenge of Shinobi (GEN)
70) Shinobi III (GEN)
71) Shadow Dancer (GEN)
72) El Viento (GEN)
73) Earnest Evans (GEN)
74) One Must Fall 2097 (PC)
75) A Nightmare on Elm Street (NES)
76) Hebereke (NES)
77) Contra (NES)
78) Wario Land: Shake It! (WII)
79) Gimmick! (NES)
80) Ninja Gaiden (GG)
81) Wai Wai World 2 (NES)
82) Zoda's Revenge: StarTropics II (NES)
83) Uncharted: Golden Abyss (VITA)
84) Double Dragon (SMS)
June:
85) Astra Superstars (SAT)
86) Metal Gear Rising: Revengeance (360)
87) Star Wars: Dark Forces 2 - Jedi Knight (PC)
88) Star Wars: Dark Forces (PC)
89) VVVVVV (PC)
90) Teenage Mutant Ninja Turtles: The Hyperstone Heist (GEN)
91) Broforce (PS4)
92) Momodora: Reverie Under the Moonlight (PC)
93) The Terminator (SCD)
94) Aban Hawkins and the 1001 Spikes (PC)
95) Electronic Super Joy (PC)
96) Golden Axe (GEN)
97) Double Dragon (GB)
98) Double Dragon II (GB)
99) Double Dragon III (GB)
100) Super Mario Land (GB)
101) Kirby's Dream Land (GB)
July:
102) Vapor Trail (GEN)
103) King Colossus (GEN)
104) Kirby: Planet Robobot (3DS)
105) Curse of Issyos (PC)
106) Alisia Dragoon (GEN)
107) Curse of the Crescent Isle DX (PC)
108) Tales of Hearts R (VITA)
109) Flashback (SCD)
110) Rayman Legends (VITA)
111) Wonder Boy in Monster World (GEN) (via 360)
112) Altered Beast (ARC)
113) Altered Beast (GEN)
114) Song of the Deep (PS4)
August:
115) Tatsunoko vs. Capcom (WII)
116) Another Metroid 2 Remake (AM2R) (PC)
117) Castle of Illusion Starring Mickey Mouse (GEN)
118) Streets of Rage (GEN)
119) Technobabylon (PC)
120) Super Mario Land 2: 6 Golden Coins (GB)
121) Ax Battler: A Legend of Golden Axe (GG)
September:
122) Xenoblade Chronicles X
123) Final Fight (ARC) (via Final Fight: Double Impact)
124) Magic Sword (ARC) (via Final Fight: Double Impact)
125) Castlevania: Circle of the Moon
126) Ratchet & Clank: Quest for Booty
127) X-Men (ARC)
128) Vanguard (ARC)
129) Trio the Punch (ARC)
130) Street Fighter 2': Special Champion Edition (GEN)
131) Snake Rattle 'n' Roll (NES)
132) Rad Racer (NES)
133) Super Mario Bros. (NES)
October:
134) JAWS (NES)
135) Chronicles of Teddy: Harmony of Exidus
136) Double Dragon II: The Revenge (PCE CD)
137) Splatterhouse (TG-16)
138) Super Dodge Ball (PCE)
139) Demon's Crest (SNES)
140) Splatterhouse 2 (GEN)
141) Super Ghouls 'N' Ghosts (SNES)
142) Stargate (SNES)
143) ActRaiser 2 (SNES)
November:
144) Castlevania (NES)
145) Chip 'N' Dale's Rescue Rangers 2 (NES)
146) Chip 'N' Dale's Rescue Rangers (NES)
147) Gain Ground (GEN)
148) ActRaiser 2 (legit) (SNES)
149) The Rocketeer (NES)
150) Adventures in the Magic Kingdom (NES)
151) Kung Fu
152) Spartan X 2
153) Xexyz (NES)
154) Warlock Bentspine (PC)
155) Rise of the Tomb Raider (PS4)
156) Rise of the Tomb Raider - Baba Yaga: The Temple of the Witch (PS4) (DLC)
157) Rise of the Tomb Raider - Cold Darkness Awakened (PS4) (DLC)
158) Rise of the Tomb Raider - Blood Ties (PS4) (DLC)
December:
159) Rise of the Tomb Raider - Lara's Nightmare (PS4) (DLC)
160) Titanfall 2 (PS4)
161) Soul Blade (PSX)
162) Axiom Verge (PC)

Image

So, I promised to talk a bit about Axiom Verge. And so I shall! I waited and waited and waited for a DRM-free copy to drop on GOG, and it's apparently something that will never happen. But with GameTrust and IndieBox teaming up, they released a physical, DRM-free copy for the low, low price of $20. And it comes with a Steam key, so if it gets updated any more, I can stay on top of it.

Really, the game has been praised to the high heavens. Some reviews are so effusive that you'd think it was even better than its obvious inspiration, Metroid. But looking at Metacritic, the PS4 version is only sitting at 84, and it's definitely better than that. Let's dive in, shall we?

First of all, I don't want to hit much in the way of the story. What's here is pretty minimalisitic, and very intriguing, but in the end it doesn't feel like there's much of a resolution to anything. It's left ambiguous, probably intentionally. I don't know if there might be a sequel coming down the pike or not, but the story is certainly rife for exploring more. And finishing the game either under the 4-hour mark or getting 80%+ on items and map coverage leaves you with a scene that's decidedly cliffhanger-ish. I intentionally avoided almost all information about the game until I finished it the first time. The only thing I looked up was how many weapons there were. If you don't want to read about all the powerups and weapons, avert your eyes now!

Image

Yeah, there are a bunch of those. You have a ridiculous array of death-dealing instruments. And the more you explore, the more you're going to find. The default weapon is very much base Metroid. You can get a triple shot, reflecting shot, the Kilver which is a short-range shotgun-style weapon, standard stuff like that, but there's some oddball weapons, too. The Voranj sends lightning blasts out in a huge pattern, but is weak. The lightning gun is crazy overpowered, locking on to an enemy and continuously hitting until they're dead. There's a weapon that feels distinctly like a multi-directional Diskarmor from Rygar. One particularly devious bit of puzzling will see you snag a Flamethrower, and that thing is really powerful in certain areas. There are 23 weapons in total, although three of them are super-secret weapons that you can only find in glitched secret worlds, and there is only one of them generated per save file. I ended up with the Heat Seeker, a really powerful homing shot that is actually even more powerful than the lightning gun.

Image

There are also many powerups for your weapons, and for traversal methods. You can snag range, size, and power upgrades for your weapons, although sometimes they don't apply to certain ones. You'll also find the standard health upgrades. Then there are the cool ways to get around. Sure, you get some standard stuff like the high jump, and you get a drill that takes the place of bombs. But eventually, you'll get some more interesting stuff like a lab coat that lets you "glitch" through walls. This will upgrade a few times through the game. You also have a glitch gun that can affect the environment and enemies. It's certainly an interesting conceit, because a few puzzles rely on glitching enemies to achieve your goals, and it also lends to a sort of "is this really happening" vibe.

Image

Image

Small gaps are also fun. We all know about Samus' ability to roll up for small passages. Well, Trace can't do that. Instead, he gets a remote drone that he can use to navigate the passages. Eventually, you'll get the ability to throw that further, which also pairs with one of the last abilities, being able to warp to where the drone is. Wild stuff, that. There's also a shout-out to Bionic Commando with a biological-looking grappling hook, and the physics behave almost just like the NES game. Cool stuff!

I like a lot of the look of the game, but some of it bothers me as well. The game clearly shoots for a sort of biological horror / H.R. Giger-style look, and it largely succeeds. My only real gripe is that while the game is tile-based, it looks too tile-based. A lot of platformers attempt to hide this a little better, including Metroid, and this one doesn't do that quite as well. It's still solid, though, because the alien vibe is always there, the creatures are monstrous and well-designed, and everything just feels... wrong, but in the way that the designer intended. That couples with the soundtrack, a thumping, pulsing, heavy-bass score that goes really well with the sort of biological/mechanical motif.

Image

Image

Image

With all those weapons, you'd think combat was great, and eventually it gets there, but enemies feel very bullet-spongey early on, especially if you haven't explored well and gotten a few weapon powerups. This gets better, but the game overall feels a bit more combat-focused than a Super Metroid, where atmosphere is king and most enemies are felled pretty rapidly. This game feels much more like if Super Metroid had held quite a bit closer to the original game than it did.

Image

I mentioned the secret glitched worlds earlier, and those are pretty slick, too. You'll always find two powerups in them. You'll know you're close to one when the screen starts to get a strong CRT scanline effect with some distortion. Apparently the location of these is randomized from game to game, and the layouts are as well. No drill-wall secrets, though, so just get your stuff and get out!

Image

Overall, I really, really enjoyed my time with the game. I know a game has its hooks in when the first thing I want to do when I get home is play the game, so this totally succeeds on that front. If you've got a strong hankering for a Metroid game, and you've blown through AM2R, this is a worthy competitor. Play it. You may love it more than I did. 9/10 territory at minimum.
dsheinem
Next-Gen
Posts: 23184
Joined: Wed Dec 12, 2007 12:56 pm
Contact:

Re: Games Beaten 2016

Post by dsheinem »

great write up, Sarge

If we ever do make the front page of this site something for reviews of newer retro-inspired games, these are the kinds of things that would be a great addition to the site.
User avatar
Sarge
Next-Gen
Posts: 7273
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

It definitely limits itself on the palette, although I don't think it sticks entirely to NES/MSX2 effects. I know there are some really smooth color gradients that wouldn't work on those systems.

(Very subtle gradation on this pic.)

Image

The backgrounds are sometimes a bit too busy, though. It's never game-breaking, but if I ever get around to making my own game, remind me to mute the backgrounds a bit so the action is a bit easier to parse. ;)
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: Games Beaten 2016

Post by MrPopo »

Good use of the gifs. Some of the most endearing stuff in Axiom Verge requires moving pictures to see.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
User avatar
prfsnl_gmr
Next-Gen
Posts: 12410
Joined: Mon Jun 01, 2009 10:26 pm
Location: Charlotte, North Carolina

Re: Games Beaten 2016

Post by prfsnl_gmr »

Awesome write up, Sarge. I really am looking forward to Axiom Verge. I will be taking another break from DQVII soon, and I considered starting it. I settled on Rex Rocket, instead, however. :wink:
User avatar
Sarge
Next-Gen
Posts: 7273
Joined: Thu Mar 14, 2013 12:08 pm

Re: Games Beaten 2016

Post by Sarge »

Yesssss. Rex Rocket is excellent.
User avatar
BoneSnapDeez
Next-Gen
Posts: 20148
Joined: Mon May 02, 2011 1:08 pm
Location: Maine

Re: Games Beaten 2016

Post by BoneSnapDeez »

First 50:
1. Tenchi Sōzō (Super Famicom)
2. Eternal Senia (Steam)
3. Tombs & Treasure (NES)
4. Magic Knight Rayearth (Super Famicom)
5. Zelda no Densetsu: The Hyrule Fantasy (Famicom Disk System)
6. Zelda II: The Adventure of Link (NES)
7. Seiken Psycho Caliber: Majū no Mori Densetsu (Famicom Disk System)
8. Deep Dungeon: Madō Senki (Famicom Disk System)
9. Deep Dungeon II: Yūshi no Monshō (Famicom Disk System)
10. Suishō no Dragon (Famicom Disk System)
11. Dandy: Zeuon no Fukkatsu (Famicom Disk System)
12. Lagoon (SNES)
13. Contra (NES)
14. Super C (NES)
15. Wonder Boy (Sega Master System)
16. OutRun (Sega Master System)
17. OutRun (Genesis)
18. Ninja Gaiden (NES)
19. Written in the Sky (Steam)
20. Wendy: Every Witch Way (Game Boy Color)
21. Mario Bros. (NES)
22. Popeye (NES)
23. Super Mario Bros. (NES)
24. Super Mario Bros. 2 (Famicom Disk System)
25. Phantasy Star II Eusis's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
26. Phantasy Star II Nei's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
27. Phantasy Star II Rudger's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
28. Phantasy Star II Anne's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
29. Phantasy Star II Huey's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
30. Phantasy Star II Kinds's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
31. Phantasy Star II Amia's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
32. Phantasy Star II Shilka's Text Adventure (Steam - Sega Mega Drive & Genesis Classics)
33. Yume Kōjō: Doki Doki Panic (Famicom Disk System)
34. Super Mario Bros. 2 (NES)
35. Super Mario Advance (Game Boy Advance)
36. Gunman Clive (Nintendo eShop)
37. Zaxxon (Xbox 360 - Sonic's Ultimate Genesis Collection)
38. Zaxxon (Atari 2600)
39. Zaxxon (Intellivision)
40. Zaxxon (ColecoVision)
41. Cosmic Avenger (ColecoVision)
42. Mr. Do! (ColecoVision)
43. Pepper II (ColecoVision)
44. Kirby's Dream Land (Game Boy)
45. Sakura Spirit (Steam)
46. Ys Eternal (PC)
47. Moon Patrol (Game Boy Color - Arcade Hits: Moon Patrol & Spy Hunter)
48. Ember Kaboom (Steam)
49. Hoshi no Kābī: Yume no Izumi no Monogatari (Famicom)
50. Guardian Heroes (Saturn)
51. Akumajō Dracula (Famicom Disk System)
52. Castlevania (NES)
53. Classic NES Series: Castlevania (Game Boy Advance)
54. Guardian Heroes (Xbox Live Arcade)
55. Metal Slug (Neo Geo MVS)
56. Metal Slug 2 (Neo Geo MVS)
57. Metal Slug 3 (Neo Geo MVS)
58. Soul of Darkness (DSiWare)
59. Code of Princess (3DS)
60. Super Mario Bros. 3 (NES)
61. Super Mario Land (Game Boy)
62. The Legend of Zelda 2: Link no Bōken (Famicom Disk System)
63. Phantasy Star Online: Blue Burst (PC)
64. Shan Gui (Steam)
65. Space Fury (ColecoVision)
66. Smurf: Rescue in Gargamel's Castle (ColecoVision)
67. Gateway to Apshai (ColecoVision)
68. MURI (Steam)
69. Pink Hour (Steam)
70. Pink Heaven (Steam)
71. Planetarian: The Reverie of a Little Planet (Steam)
72. Princess Remedy in a World of Hurt (Steam)
73. Haunted House (Atari 2600)
74. Gremlins (Atari 2600)
75. Alien (Atari 2600)
76. Xenophobe (Xbox - Midway Arcade Treasures 2)
77. Frankenstein's Monster (Atari 2600)
78. Ghost Manor / Spike's Peak (Atari 2600)
79. Higurashi When They Cry Hou - Ch.1 Onikakushi (Steam)
80. Dracula II: Noroi no Fūin (Famicom Disk System)
81. Castlevania II: Simon's Quest (NES)
82. Beneath the Cherry Trees (Steam)
83. Voices from the Sea (Steam)
84. Mushihimesama (Steam)
85. Sonic CD (Steam)
86. Shovel Knight (Wii U)
87. Super Mario World (SNES)
88. Super Mario Land 2: 6 Golden Coins (Game Boy)
89. Operation C (Game Boy)
90. Metroid (Famicom Disk System)
91. Metroid (NES)
92. Breath of Fire (SNES)
93. Elisa: The Innkeeper - Prequel (Steam)
94. Cally's Caves 3 (Steam)
95. eden* (Steam)
96. Sonic the Hedgehog (Genesis)
97. The King of Dragons (PlayStation 2 - Capcom Classics Collection Vol. 2)
98. Knights of the Round (PlayStation 2 - Capcom Classics Collection Vol. 2)
Image
Knights of the Round was released very shortly after The King of Dragons and feels like a pseudo-sequel of sorts. Here the story is not original, but based on the King Arthur legends of old with Arthur (balanced), Lancelot (fast and weak), and Percival (tank) as the three playable characters. It has the same sort of graphical style and combo-less slashing gameplay. You can block, which I rarely did as it's so difficult to pull off, and there's a life-draining special attack.

Despite the similarities, this game is much harder than King. Enemies appear in droves and will swarm mercilessly. The bosses are also a lot faster and zip all over the play field. And it's much harder to dodge their attacks by simply changing "planes."

Unfortunately, this game is kind of dull. It's very reminiscent of Final Fight. While in that game you walk right and beat an endless supply of street thugs, here you walk right and beat and endless supply of malicious knights. I miss the variety and fantastic creatures that occupied The King of Dragons. "Realism" is the kiss of death here.

Onward to the D&D games!
User avatar
prfsnl_gmr
Next-Gen
Posts: 12410
Joined: Mon Jun 01, 2009 10:26 pm
Location: Charlotte, North Carolina

Re: Games Beaten 2016

Post by prfsnl_gmr »

BoneSnapDeez wrote:Onward to the D&D games!
Those are so, so much better than either King of Dragons or Knights of the Round. They are even a little reminiscent of Guardian Heroes...(They aren't nearly as great as that game, but some of what makes Guardian Heroes so great is carried over to them.)

Also...You've beaten Cadash, right?
Post Reply