If boardgame fans and hobbyists are any indication, gamers don't seem to move on much. There are many, many gamers that are very old and haven't given up on their hobbies despite being on their 50s or 60s (Eg. Wargamers, arcade fans).dsheinem wrote:1) Lack of demand for retro games because people move on.
While it's probable people sell their collection at different rates depending on their age, I don't think they really do so at a significant level. I think it's part of the hobby, people "purge" their collections regularly and then build them again differently or simply focus on other areas. Outright abandoning the hobby is rare.
This reminds me of a quote "Nobody goes there anymore, it's too crowded!"2) Lack of demand for retro games because of high prices. I've seen a lot of you complain about the high costs of the best SNES or Saturn games, the cost obstacles to getting into collecting, the money involved in producing proper picture/sound on modern TVs, etc.
I think that retro games are fairly cheap. Perhaps not as cheap as they were back when they were in cleareance and arcades boards sold for fifty bucks, but they are cheap. After all, the vast majority are cheaper than modern games and much, much cheaper than they were on release.
I also think that emulation is the backbone of the hobby, even today, and the guys like you or me with CRTs, big collections and massive knowledge are only the tip of the iceberg. Most people are much more modest, owning a handful of games and emulating the rest.
Setting aside my thoughts on emulation, I think the future looks very bright in this regard.3) Disc rot, hardware deaths, etc. - I realize that a lot of old hardware has been working for 30-40 years already and that well kept stuff will last longer than poorly kept stuff - but I find it harder and harder to believe that especially disc-based games will still be in good shape in 20 years or so.
From what I know, cartridge-based systems will work for a very long time, none are specially prone to failure and shouldn't be any harder to keep working than the 30 year old stereo amplifier I'm using right now. There are also many alternative solutions, like clonic hardware or emulation.
When it comes to disc-based systems, I think the biggest problem is the Dreamcast. It's less reliable than other consoles and also less common than the Wii or PS2. Forunately, I think most Dreamcast games will eventually be ported without any losses.
I think all games that will hold any sort of value will all be younger than the Dreamcast, with a handful of exceptions. And I don't think they'll be very expensive exceptions.dsheinem wrote:I can't ever see a good percentage of the best/most interesting PS3 games selling loose or CIB for $30+ in 10-20 years from now.
Unlike cards, games also get regularly re-released (often in "enhanced" editions). We've seen this impact values of stuff like Ico and Shadow of the Collossus, for example...and I think those kinds of trends will continue...
As far as re-releases go, I think gaming will continue to struggle with backwards attitudes towards emulation, game preservation and back catalogue for at least a decade. What we all need is the video game equivalent of the Criterion Collection, a "definitive", top-quality way of enjoying old games. But companies, specially Nintendo, will insist in doing their own ports and they'll inevitably not be up to par.
I just wish M2 made ports of every single retrogame and published them for PC. But they won't


