Gunstar Green wrote:I'm pretty cheesed off right now because my game is bugged. I was trying to finish the Atlas Path and I got to the fifth stone then my map failed to update, telling me that my next Atlas Interface was the one I was already at.
OK, I thought, I'll go to Nada and he'll give me another one maybe. Found him in a few jumps and when I asked to continue the path of the Atlas all it did was make my current system my next waypoint which didn't have an Atlas Station in it at all.
Alright then... maybe if I go back to Nada and ask for a black hole it'll reset it and I can get an Atlas station the next time I see him after that. So I start following the yellow path to the center again and I just can't find the jerks after over a dozen jumps.
So is there any way to find Atlas Stations without the path, or an easy way to find black holes maybe? I'm just stuck right now and it's really irritating because I just want to go back to the pace I was playing at originally.
I reported the bug to Hello Games but they're swamped so I don't expect a reply. I may just give up and sell off the stones, though having the glitched path in my map forever would still bug the hell out of me.
Black holes are easy to find because they left markers on them in the galactic map(maybe by mistake


Also it seems like I run into Nada and Polo once every 3-5 jumps through a black hole.
Honestly the Atlas path is really disappointing and the center of the Universe is a complete and utter bitch to get to at the moment thanks to the shitty black holes being about the only feasible option. That is unless you want to farm like 1000+ warp cells since apparently the best I could do per jump was around 400-500 light years(hmm something fishy there) even though I could jump 1500+ light years with my upgrades because there is no clear way to tell the most direct path to the center. So your stuck using black holes which purposely pad the shit out of the experience by breaking a piece of your ship every time you use one. So eventually you end up crippling your warp drive upgrades and having to stop for repairs every 2-5 times you use them

As for the Atlas path it could be better if you spend like 100 hours hunting down and completing monoliths so you can make out half of what your being told, but with minimal word's learned in the Atlas language you just get a bland story where you are led around by the nose and even though there are only 10 atlas interface they didn't bother to design that many so you will see each one of them at least twice

Even the Space Anomaly gets boring sure they have a mini story going there and polo is somewhat interesting at least to me but there really is no point to them after you complete the Atlas path and after they give you the Atlas V1 pass. I've bumped into them 4 times since finishing Atlas and you know what I've received as a reward for finding it jack shit that's right my options for a reward are a navigation route to a black hole that I can already see and get to in a single jump or a piece of tech which I've already discovered *we need a face palm emoji*.
Really they need to expand objectives and collectibles. If there were ever a game that could actually use some fetch quests this is it. I feel like at this point I've found 95+% of the blueprints so all that's left is collecting words, building up pointless units(I have 46 inventory slots now I keep buying more since Units keep piling up

