Good points in this post.Ack wrote:Perhaps, but I think Final Fantasy IV is also worth noting due to how it expanded on dramatic story presentation in JRPGs. Pretty much every JRPG to come out since then has benefited from FF4's groundwork. Since it also introduced the Active Time Battle concept, I think it's worth considering.BoneSnapDeez wrote:Chrono Trigger is probably the most important one to emerge in the 16-bit era.
The Dragon & The Princess may have influenced the design of Ultima III, since it introduced that combat system a year before Richard Garriott got to it, though that is purely speculative.
While Bokosuka Wars laid the foundation, I've read that Fire Emblem: Ankoku Ryū to Hikari no Tsurugi is considered the real start of the tactical/strategy RPG in Japan, though I couldn't say one way or the other for sure.
Digital Devil Story: Megami Tensei is where the concept of catching monsters originates.
Do we want to talk about multiplayer entries, such as Dungeon Explorer, Secret of Mana, Phantasy Star Online, and so on?
And yeah, when/if I make a list I'd include both Bokosuka Wars and Fire Emblem.
Fun fact: with an original computer release date of 1983 and Famicom port in 1985 I believe Bokosuka Wars is the oldest (by any measure) type of JRPG available on a console.
