Salamander on MSX... I never got trough the first stage... Anyone else played the MSX version?
Games NOT Beaten: 2016
Re: Games NOT Beaten: 2016
Ninja Gaiden III. I have started to think that I will never going to beat it 
Salamander on MSX... I never got trough the first stage... Anyone else played the MSX version?
Salamander on MSX... I never got trough the first stage... Anyone else played the MSX version?
- PartridgeSenpai
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Re: Games NOT Beaten: 2016
Izuna: Legend of the Unemployed Ninja (DS)
I'm not sure if I'm just doin' it wrong, but this game is craaazy hard, and not in a very fun way. It's a proper rogue-like the way most Mystery Dungeon games are, but with no hunger, so one might think that'd make it easier. The game seems to compensate for this though by making monsters REALLY hard, so every dungeon is just wandering around until you meet 2 monsters that'll just double-team you. I had to die like 4 times to get to level 5 in the first dungeon just to be able to get to the 5th floor and boss. There's a mana system and little powerups you can put on weapons, but your weapons eventually break, and the items you find don't help you against monsters that much. The only way I could find to get through the game is just to repeatedly zerg-rush dungeons to level up a lot, and once I get lucky enough to get to the boss, hope I can kill it. Once I got to the 3rd boss who had a move/combo(?) which took me from full to 0 health, I just gave up.
Considering I didn't beat it, perhaps I just didn't "get" this game, but I still find it very hard to recommend with several other much better/intuitive Mystery Dungeon games on DS (Pokemon and Shiren coming immediately to mind as examples).
I'm not sure if I'm just doin' it wrong, but this game is craaazy hard, and not in a very fun way. It's a proper rogue-like the way most Mystery Dungeon games are, but with no hunger, so one might think that'd make it easier. The game seems to compensate for this though by making monsters REALLY hard, so every dungeon is just wandering around until you meet 2 monsters that'll just double-team you. I had to die like 4 times to get to level 5 in the first dungeon just to be able to get to the 5th floor and boss. There's a mana system and little powerups you can put on weapons, but your weapons eventually break, and the items you find don't help you against monsters that much. The only way I could find to get through the game is just to repeatedly zerg-rush dungeons to level up a lot, and once I get lucky enough to get to the boss, hope I can kill it. Once I got to the 3rd boss who had a move/combo(?) which took me from full to 0 health, I just gave up.
Considering I didn't beat it, perhaps I just didn't "get" this game, but I still find it very hard to recommend with several other much better/intuitive Mystery Dungeon games on DS (Pokemon and Shiren coming immediately to mind as examples).
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- Exhuminator
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Re: Games NOT Beaten: 2016
You're not doing it wrong. Unfortunately Izuna 1 sucks.PartridgeSenpai wrote:Izuna: Legend of the Unemployed Ninja (DS)
I'm not sure if I'm just doin' it wrong, but this game is craaazy hard
The developers made the game stupid hard, because you're allowed to keep your current level if you die. This encourages the player to continuously grind for levels, as they just throw themselves at a dungeon, dying over and over. Eventually you'll beat the dungeon out of sheer level gaining, no strategy required. What this creates is a shameless method of contrived artificial longevity. It's really not fun repeating the cycle ad nauseum. You made the right decision to stop playing this junk.
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- BoneSnapDeez
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Re: Games NOT Beaten: 2016
Ah yes, the Izuna games.
Nice to see roguelikes on the DS that aren't Mystery Dungeon...
"Interesting" character designs...
But really tedious and punishing gameplay. I really wanted to like those games more than I did.
Not a roguelike, but you should check out Children of Mana. It's the best dungeon crawler on the DS, and one of the better Seiken Densetsu games.
Nice to see roguelikes on the DS that aren't Mystery Dungeon...
"Interesting" character designs...
But really tedious and punishing gameplay. I really wanted to like those games more than I did.
Not a roguelike, but you should check out Children of Mana. It's the best dungeon crawler on the DS, and one of the better Seiken Densetsu games.
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Re: Games NOT Beaten: 2016
I don't know about that.BoneSnapDeez wrote:Children of Mana. It's the best dungeon crawler on the DS
Bone's right though that most DS roguelikes are from the Mystery Dungeon franchise. At least the ones that are in English. There is this though:
http://www.zincland.com/powder/index.ph ... me=release
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- ElkinFencer10
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Re: Games NOT Beaten: 2016
Two games that I've determined I'll never beat (definitely the former, the latter may get beaten EVENTUALLY) - Bloodborne and Battle Worlds: Kronos. Bloodborne is just too hard for my pussy ass self, and Battle Worlds: Kronos, while a perfectly fine playing game, just feels....bland and uninspired. It plays like a mix of Command and Conquer and Advance Wars, but it just didn't hook me at all. 
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- PartridgeSenpai
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Re: Games NOT Beaten: 2016
I totally get you on Bloodborne. The only way I've managed to make Souls games enjoyable is by following guides for boss and weapon strategies. Otherwise it just feels like such an unforgiving waste of time :/ElkinFencer10 wrote:Two games that I've determined I'll never beat (definitely the former, the latter may get beaten EVENTUALLY) - Bloodborne and Battle Worlds: Kronos. Bloodborne is just too hard for my pussy ass self, and Battle Worlds: Kronos, while a perfectly fine playing game, just feels....bland and uninspired. It plays like a mix of Command and Conquer and Advance Wars, but it just didn't hook me at all.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
Re: Games NOT Beaten: 2016
Not sure how I missed this post. That's a tough one for sure! I'd recommend practicing using save states first, so you can really work on the problem spots. It's a lot of repetition and practice. It took me a couple of days of really going at it to clear it, especially to figure out the best approach for the trickiest jumps. Save states will really compress that learning curve.warlord wrote:Ninja Gaiden III. I have started to think that I will never going to beat it
- ElkinFencer10
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Re: Games NOT Beaten: 2016
Like, the gameplay is fun, and I may go back to it for ten or fifteen minutes at a time just for lulz, but it's too frustrating for me to want to play it for very long. I think I rage quit after like 45 minutes today.PartridgeSenpai wrote:I totally get you on Bloodborne. The only way I've managed to make Souls games enjoyable is by following guides for boss and weapon strategies. Otherwise it just feels like such an unforgiving waste of time :/ElkinFencer10 wrote:Two games that I've determined I'll never beat (definitely the former, the latter may get beaten EVENTUALLY) - Bloodborne and Battle Worlds: Kronos. Bloodborne is just too hard for my pussy ass self, and Battle Worlds: Kronos, while a perfectly fine playing game, just feels....bland and uninspired. It plays like a mix of Command and Conquer and Advance Wars, but it just didn't hook me at all.
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Re: Games NOT Beaten: 2016
Main thing that gets frustrating, to me, are the boss fights. I think I left off in Bloodborne with a couple that I'd worked up to, but wound up playing other games and not getting back to it. I mean, regular enemies can get mean n' all too, but it's not usually as bad. Getting around, you can play conservatively and tend to do well. Hard to do that with bosses that'll bum rush you and overwhelm your defenses.ElkinFencer10 wrote: Like, the gameplay is fun, and I may go back to it for ten or fifteen minutes at a time just for lulz, but it's too frustrating for me to want to play it for very long. I think I rage quit after like 45 minutes today.
I'm still keeping at Dark Souls for the time being (restarted a few days ago), but yeah...only so much patience for retrying the same thing over and over and over. Same kind of reason I don't go for 1CC'ing old arcade games. Just not what's fun or interesting for me.
