What single player FPS campaign are you playing?
Re: What single player FPS campaign are you playing?
Ehh, I'd argue that after the first few levels in the original Doom you quickly figure out when the devs are going to drop walls and unleash hell on you and so it isn't much of a surprise there either.
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- Gunstar Green
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Re: What single player FPS campaign are you playing?
True enough. I could still do without the punchy-rippy nest thing. Just give me the growls, that's truer to the original and it's enough.
Re: What single player FPS campaign are you playing?
I'd also argue that monster closets got soured by Doom 3's constant overuse of them. It got to a point where I'd just grab items backwards because I knew that was where I was gonna get hit from.
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Re: What single player FPS campaign are you playing?
Doom 3 takes it in the complete opposite direction. It's all about the jump scares to the point where they're boringly routine.
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Re: What single player FPS campaign are you playing?
I really enjoyed Doom 3's foreboding atmosphere and got really sucked into the game, but I definitely agree that the enemy spawns were waaay too predictable. Then again, I'm going to enjoy most games with a horror atmosphere (which is why I'm still confused as to why I hated The Evil Within).Gunstar Green wrote:Doom 3 takes it in the complete opposite direction. It's all about the jump scares to the point where they're boringly routine.
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Re: What single player FPS campaign are you playing?
Honestly, if they had made Doom 3 an original IP I would have enjoyed it more. It really feels like Carmek figured out how to do crazy lighting and wanted to demonstrate it and then picked one of his existing IPs.
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Re: What single player FPS campaign are you playing?
Pretty much my feeling, fine game but not a DOOM game with D3 and it always felt that way too with it being a show off piece since they were heavily into at that rate licensing off IDTech engines to other companies.
Being on topic, DOOM (4) of course.
Is it me or does the head of the facility helping you out sound like the original voice for Optimus Prime in the 80s cartoon?
Being on topic, DOOM (4) of course.
Is it me or does the head of the facility helping you out sound like the original voice for Optimus Prime in the 80s cartoon?
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Re: What single player FPS campaign are you playing?
I hadn't thought about it before, but now that you mention it, you're absolutely right.Tanooki wrote:Is it me or does the head of the facility helping you out sound like the original voice for Optimus Prime in the 80s cartoon?
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Re: What single player FPS campaign are you playing?
I was actually convinced it was Peter Cullen until I looked it up. Apparently it's Darin De Paul.
Anyway spoilery territory:
Anyway spoilery territory:
Re: What single player FPS campaign are you playing?
I was thinking it was John Goodman...
(since I think they actually got him to do some guy in Rage in the beginning).
I'm actually still a big fan of Doom 3. Even replayed it with the BFG release a few years ago when that came out, and that version made me enjoy the expansion and the cool new Lost Mission episode as well (the texturing/design was a marvel here, my friend had Halo 4 at the time when it was new and it almost looked on par with that). I place it in the same vein as Bioshock and many others with the audio log narrative focus, which I'm always a fan of. I dig the pacing of these kinds of games. It's almost like they're adventure FPS's. I agree the jump scares were hilariously predictable and the game got better in the second half when they started doing that crap less.
It's just funny that looking back, Doom 3 is kind of a standard shooter. And this... which is straight up old school Doom, actually feels like a breath of fresh air for the genre out of the last decade or more. I can't think of anything to compare it to.
(since I think they actually got him to do some guy in Rage in the beginning).
I'm actually still a big fan of Doom 3. Even replayed it with the BFG release a few years ago when that came out, and that version made me enjoy the expansion and the cool new Lost Mission episode as well (the texturing/design was a marvel here, my friend had Halo 4 at the time when it was new and it almost looked on par with that). I place it in the same vein as Bioshock and many others with the audio log narrative focus, which I'm always a fan of. I dig the pacing of these kinds of games. It's almost like they're adventure FPS's. I agree the jump scares were hilariously predictable and the game got better in the second half when they started doing that crap less.
It's just funny that looking back, Doom 3 is kind of a standard shooter. And this... which is straight up old school Doom, actually feels like a breath of fresh air for the genre out of the last decade or more. I can't think of anything to compare it to.

