SF3 - Is the best. A smallish roster of mostly weird dudes. Super fast. Parries. Great game. Love it. Ranks alongside Mark Of The Wolves as my favorite 2D fighter ever.
SF2 - Classic. One of my favorite games of my youth.
SF4 - I'm actually surprised at all the recent hate on this one. All I know is a played many, many hours of this one of the past five years or so. Good times. Oh, and I also thought SFxT was great fun. Underrated if you ask me.
Alpha series - fun and weird and unique. 3 is probably the best, but I find myself playing 2 the most these days (via GOG).
SF - The original game is pretty trash. It's just the controls. Ugh. I always wish for some kind of remake. Imagine just having the original SF1 roster, with all characters playable, and the artstyle of the II/III "Anniversary" editions...
Anyway, I'm planning to re-visit a bunch of Street Fighter and related games this Summer when we're doing Third Strike for TR.
prfsnl_gmr wrote:...I haven't played Street Fighter V. I have read, however, that it isn't that great.[/spoiler]
this isn't quite right. Most of the negatives thrown at SFV have been about content at launch. And that's fair. But many reviews have also tried to make that clear. Rock Paper Shotgun concluded by saying something along the lines of "I hope none of these critiques keep you away..." and I feel like that's the bottom line.
SFV was released with different but translucent intentions. Capcom is going the sort of MOBA route of releasing the game with a small roster and continually adding new characters in the next couple of years. I think they said the goal was one new character every other month? The plan is to make SFV a living, growing game instead of making new iterations of it. So while a complaint me be "small roster" now (and mind, that's not one of my complaints), it will change in coming months.
The bigger complaint here - and it's justifiable to an extent - is lack of single player content. There is a Story Mode where you play through a game story where the fighters are chosen for you to fit the story. You'll play as every character and you'll do this in an hour or two. It's really easy and really short. Outside of that, there's no Arcade Mode with different endings for each character. That does feel short-sighted for fans of solo play.
But but but as a fighting game, SFV is awesome. The speed is great, the moves are great, and the roster (current, as of today) is awesome and will get bigger and more diverse. The oddness of the roster and mere cherry picking of the past favorites reminds me a lot of SF3 - which is a good thing.