RPG Progress Report

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Xeogred
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Re: RPG Progress Report

Post by Xeogred »

Exhuminator wrote:
touchofkiel wrote:spent some time with Suikoden on Vita instead. What a delightful little game
It's a short and sweet JRPG, took me about 20 hours to finish. Delightfully fast battle system and overall excellent pacing. Unfortunately the sequel's own pacing is lethargic in comparison and I quickly lost interest in it.
Whoa!

Upon replaying 2 though, the pacing is definitely an issue at times. But the story is still a step up from the first and just amazing stuff all around. I'm not sure which I like more though, the simplicity and charm to 1 is definitely appealing.

3 is pretty awesome and I beat that last summer. Took me 10 years to warm up to it (no joke, I despised it for years), but now I'd argue it has the best characters in the franchise. But I like the bigger scale of 2's plot.
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Exhuminator
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Re: RPG Progress Report

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I'm sure that Suikoden II eventually gets good, I mean way too many people piss their pants over it for that not to be the case.

I just didn't have the patience at the time. Literally the first thing the game does is make you wander around a fort cleaning up messes on the floor with a rag. I mean, I get why it does that, to show how far you come eventually from being a janitor. But really why make the player actually play the janitor part? Just say they are a janitor and kick it off with a castle siege or something.
PLAY KING'S FIELD.
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Xeogred
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Re: RPG Progress Report

Post by Xeogred »

Well, not every JRPG can start off as awesome as Secret of Mana.
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Exhuminator
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Re: RPG Progress Report

Post by Exhuminator »

Xeogred wrote:Well, not every JRPG can start off as awesome as Secret of Mana.
One day I'll have to tell you guys about my idea for the best way ever to start a JRPG. Today's not that day though.

---

Two interesting things from playing King's Field III last night:

Turns out towards the end of King's Field III, you get the chance to revisit an area from the original King's Field (JPN). Except when you revisit it, it's many years later and things have changed there for the worse. It's cursed now and everybody is dead, but with a twist I won't spoil. Here's the thing though; in 1996 USA gamers playing "King's Field II" would have no frame of reference for this. Nor would they know that they are visiting an area from the first King's Field (JPN). So it's kind of sad that so many (okay maybe eight) US gamers were robbed of this nostalgic moment. I myself only realized this was the case, because I played the original King's Field (JPN) before playing King's Field III. Now there's a solid argument for Bone's "always play game series in order" methodology.

King's Field III is the only King's Field where sometimes puzzle advancement makes zero sense and damn near requires a guide. I would give this game a 10/10 if that wasn't the case. Here's an example. At one point in King's Field III you reach a graveyard on the Hill of Prayer. When you get there, there are two paths to take. If you take one path it leads to a dead end. If you take the other path it leads to a huge graveyard. In the graveyard you find a woman who says she hid a key in the graveyard. This is a huge graveyard and trying to search every grave is a daunting task.

Here's the thing though. Remember that dead end I mentioned? If you go back there after you talk to her, suddenly a grave appears there. If you search that grave, you find her key. This is horribly unintuitive if you have previously visited the dead end before speaking to the woman. How in the world would you suddenly have an epiphany, that merely speaking to her spawns a grave somewhere that previously did not have one? It's just bad puzzle design, I mean that's some Castlevania 2 level shit. There are a few instances of bad puzzle design like that in King's Field III that convince me From Software might have been trying to sell a guide with this game.

All the same, King's Field III is still freaking awesome. I'm at the very end of the game now, and there's a real possibility I could beat it tonight.
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Daria
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Re: RPG Progress Report

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Sarge wrote:This is the point where I descend on the thread and say Beyond the Beyond isn't good, but it isn't the awful game it's made out to be, either. I just wish someone would take out the pauses between attacks in the battle system to make it faster, and all would be (relatively) golden.

It's an average 16-bit RPG on a 32-bit platform, which probably accounts for the ire it gets.
Yeah I didn't get the hate about the strong character that quickly gets gimped. I thought that was a decent little story twist.

But god damn that encounter rate. I also abandoned the game right after I took a wrong turn in a cave and it dumped me down a one way slide behind a mountain I'd already passed a couple hours before. Just to get back to get back to where I'd left off would have required me to backtrack through 2 other dungeons. Screw that. And screw that game.
Check out my YouTube Channel DariaPlays for super nerdy video reviews on classic RPGs and Adventure titles. Bonus: I don't suck! Pinky-swear.
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Re: RPG Progress Report

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Exhuminator wrote:I'm sure that Suikoden II eventually gets good, I mean way too many people piss their pants over it for that not to be the case.

I just didn't have the patience at the time. Literally the first thing the game does is make you wander around a fort cleaning up messes on the floor with a rag. I mean, I get why it does that, to show how far you come eventually from being a janitor. But really why make the player actually play the janitor part? Just say they are a janitor and kick it off with a castle siege or something.
I flew through Suikoden 1 and 2 back to back, and I have to honestly say I don't even remember that part.
Check out my YouTube Channel DariaPlays for super nerdy video reviews on classic RPGs and Adventure titles. Bonus: I don't suck! Pinky-swear.
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Exhuminator
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Re: RPG Progress Report

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Daria wrote:I have to honestly say I don't even remember that part.
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Daria
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Re: RPG Progress Report

Post by Daria »

Exhuminator wrote:
Daria wrote:I have to honestly say I don't even remember that part.
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lol. I think Luca's squeal like a pig scene completely erased any early game flaws for me.
Check out my YouTube Channel DariaPlays for super nerdy video reviews on classic RPGs and Adventure titles. Bonus: I don't suck! Pinky-swear.
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Re: RPG Progress Report

Post by ElkinFencer10 »

I went on a side quest spree in Megadimension Neptunia last night. I ended up getting so over-leveled that I beat the chapter's final boss without taking any damage. :lol:
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Daria
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Re: RPG Progress Report

Post by Daria »

ElkinFencer10 wrote:I went on a side quest spree in Megadimension Neptunia last night. I ended up getting so over-leveled that I beat the chapter's final boss without taking any damage. :lol:
Always a good feeling.
Check out my YouTube Channel DariaPlays for super nerdy video reviews on classic RPGs and Adventure titles. Bonus: I don't suck! Pinky-swear.
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