Reflecting upon the 7th Generation of PC gaming.

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Reflecting upon the 7th Generation of PC gaming.

Post by Exhuminator »

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Alright, so it has been made clear to me that a lot of people became hardcore PC gamers during the Seventh Generation of gaming. Or at least, they started to prefer that format, whereas before they did not.* So I am creating this spin-off version of the other 7th Gen thread from yesterday, for further reflections and informative opinions about PC gaming in particular. This includes Windows, DOS, Mac and Linux or whatever PC stuff you got into during this time.** (Yes Bone even FDS.)

So here are some concepts to start things off:

What changed in the 7th Gen that made you prefer being a PC gamer?

Which PC game do you think had the best graphics during this time?

What was your overall favorite PC game(s) during this era?

What do you think was the most overrated PC game(s) during this era?

What do you think was the most underrated PC game(s) during this era?

What are some of your fondest memories of PC gaming during this era?

What was your favorite PC OS and hardware setup during this era?

What changes do you think the Seventh Generation made to PC gaming overall?


=====

*I guess this is weird to me because I'm old as shit and have been PC gaming since the 80s, but disregard my hipster ass.

**I would define the 7th gen as something like 2005-2013 or so. But you guys can make up your own minds about that time frame.
Last edited by Exhuminator on Tue Dec 22, 2015 11:13 pm, edited 1 time in total.
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by Ack »

Well, I have been a PC gamer for much of my life, even if I have also spent a lot of time with my consoles. This all started in 1993 when we first got a modem to connect to the Internet. Instead of business reasons, Dad used it to download the shareware release of Doom. He tied up the phoneline for a day to do it, but having previously tasted Wolfenstein 3D on a friend's computer, I was sold. Doom was followed by the likes of Doom 2, Zone 66, Ken's Labyrinth, Monkey Island, Solar Winds, Heretic, Castle of the Winds, Warcraft: Orcs & Humans, so on and so forth. By the late 1990s, I was playing the likes of Half-Life, Total Annihilation, Baldur's Gate, and Diablo, and having an absolute blast. Then MMOs really started appearing on the scene, as did Team Fortress Classic, and that was that. In college once I found the local computer gaming club, I joined and managed to meet up with some of the best gamers I have ever seen. That happened right before the seventh generation started, in 2004.

Onto the questions:

What changed in the 7th Gen that made you prefer being a PC gamer?

Digital distribution happened. While I officially have had a Steam account since 2006, that was only because I lacked a computer capable of playing the likes of Half-Life 2 upon release. And in the early days of Steam, so few things were on it that I didn't worry too much. In the 7th generation, that changed. More and more PC games started popping up there, and I gravitated towards it.

This was also partially do to my evolving tastes. I have enjoyed First Person Shooters since the glory days of Doom, and with so many starting to appear on Steam, it seemed a natural fit. But there are things worth criticizing Steam for, including how they have handled older games. Then GOG came out, and again that was that. I've had an account with GOG since they were in beta, before the 2010 shutdown. With suddenly so much access to so many older games, particularly in genres that I enjoyed and wanted to explore, it seemed natural to begin focusing more and more on PC.

Also, better communication tools really helped. X-Fire came in during the sixth generation, but with proper chat, group chat, and audio chat tools in things like Steam, coordinating gaming became so much easier. I'd hate to go back to the old days.

Which PC game do you think had the best graphics during this time?

Probably Far Cry 3 or something like that. I have always been impressed by the visuals in the Far Cry and Crysis games, even when I have often found the actual gameplay to be lackluster. I also tend not to play for graphics though, so I can't really give you a proper answer.

What was your overall favorite PC game(s) during this era?

Hands down, the S.T.A.L.K.E.R. series. These games scratched my itch for both FPS and horror gaming. They are terrifying masterpieces, further enhanced by an incredibly vibrant mod community willing to rework these games into entirely new experiences. These were also the games that proved to me that an open world concept could work successfully in an FPS. If you have any interest in FPS whatsoever, play these games.

What do you think was the most overrated PC game(s) during this era?

As much as I did enjoy playing it, Call of Duty 4. I ran through it multiple times and ended up beating it on the hardest difficulty and ran through multiplayer to unlock all of the weapons there. I still don't understand how those games ended up becoming as big as they did. I guess it was just a reflection of a change in the FPS landscape that people had wanted, to transition from WWII FPS to modern day. Now they're going beyond into near future. Oh well.

What do you think was the most underrated PC game(s) during this era?

I actually really enjoyed the first Call of Juarez. Sure, it faltered in some respects, but there was a lot that it tried to do, and I was willing to give it the benefit of the doubt considering it was both a throwback to a genre that we don't see much of in gaming(the Western) as well as an experiment in both open world FPS and stealth in an FPS. Was it always successful? No. Did I still have a good time playing it? Hell yes.

Also, Medal of Honor: Airborne. Now that was a cool take on WWII FPS design. Again, it was an attempt at both level-based and open world design, short but with some exhilarating moments as I dropped into a battlefield where an ongoing fight raged regardless of my contribution. Only six levels, but it was worth crawling through every one of them.

What are some of your fondest memories of PC gaming during this era?

There are a lot of these: running with a squad in Battlefield 2142, being part of a two man hit team doing world PvP in World of Warcraft, winning in a tournament that Microsoft held for Age of Empires III, that kind of thing. I remember the time S.T.A.L.K.E.R. made me scream. Eventually though I ended up jumping in with buddies every Thursday night for PC gaming. That started near the tail end of the seventh generation but has continued on ever since.

Haha, oh, here's one. I remember we had some douche coming by the computer gaming club in 2007 when COD4 came out. He'd show up and just talk trash and harass folks all night. After a couple of weeks, I just got fed up with it and had the whole club boot up COD4. I then spent the evening hunting him with my knife. He'd turn a corner and *shank* He'd run down a long hallway and suddenly *shank* He'd take aim on another player and *shank* I have never before heard some of the names he called me, but by the end of the evening he was screaming curse words and bloody murder. When we finished, I calmly stood up, walked to the door, then stopped and turned to him to say, "Hey man, knife to see you."

He never came back again.

What was your favorite PC OS and hardware setup during this era?

I used Windows XP for as long as I could, then jumped to 7. Screw Vista.

What changes do you think the Seventh Generation made to PC gaming overall?

It is so much more accessible than it used to be. All you need is a Steam or a GOG account, and you're set. Games are cheap, communication with friends is easy, and while it's not the same as having the physical copy, it's easy to build a massive library of quality titles. Sure, I don't have shelves full of boxes anymore, but at the same time, I don't have the space for them either. I can easily sit down and buy a game at home, install it, update it, and chat about it with a few clicks of a mouse. Simple.
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by Exhuminator »

What changed in the 7th Gen that made you prefer being a PC gamer?

For me, this was the opposite situation. I lost a lot of my momentum as once being a near total PC gamer. Basically from 1997-2007, I was a hardcore PC gamer. Sure I played the occasional GBA or PS1 game, but I was really all about PC.

Over time though, I started seeing less and less PC games that specifically catered to the strengths of the PC. Instead I started seeing more and more ports of console games to PC. And then it got to be where nearly every PC game was also a console game, and the only reason to buy the PC version was for the higher res graphics. By the time the 360 and PS3 were in full swing, there was a real dearth of quality PC exclusive games IMO.

So it was in 2007 I bought my first PS2, Xbox, and Gamecube. I started trying to catch up on what I missed on those platforms during their era. And I'm still playing catch up, because there's so many games. I also got my first DS in 2007, and I spent a lot of time playing it (still do). So while people were loving it up on the 360/PS3/PC, I was just now getting into Xbox/PS2. And now I'm just starting to get into 360/PS3 and folks are on the One/PS4/PC train. Just my slow roll I guess. Though to be fair, I got into Wii gaming around 2009 and played a lot of that too. I still got mad love for the Wii.

Anyway, what with all the console and handheld gaming, my PC gaming really fell behind. However that doesn't mean I didn't do any PC gaming during the Seventh Generation. So I have some things to say after all...

Which PC game do you think had the best graphics during this time?

I'll have to give it to Trine 2. Holy hell that game is beautiful, amazing aesthetics and technical competency. I mean yeah Crisis looks ultra realistic, but ultra realistic isn't necessary good art direction. Trine 2 had awesome graphics and awesome art direction.

What was your overall favorite PC game(s) during this era?

I'd probably have to hand that one to the original S.T.A.L.K.E.R. I bought and played it in 2008 and I was really blown away. The combo of survival horror/FPS/RPG and the amount of sheer exploration in the game was just a perfect combo for me. (I still need to play its sequels though.) I even enjoyed S.T.A.L.K.E.R. more than Fallout 3, and that says a lot because I was a big fan of that one too.

What do you think was the most overrated PC game(s) during this era?

Portal by a mile. It was a one trick pony ride that lasted all of three hours. Its best ideas were stolen from other games. THE CAKE IS A LIE! and so is this game's Metacritic score.

I also found Legend of Grimrock, Pyschonauts, Beyond Good & Evil and Indigo Prophecy to all be grossly inappropriately lauded. Psychonauts was a fine game until its final two levels, in which the gameplay deteriorated dramatically. Most critics never played it that far before slapping a 9/10 on it and calling it a day.

What do you think was the most underrated PC game(s) during this era?

Probably everything that Wadjet Eye Games put out. They produced a bunch of high quality thought provoking adventure games, but most folks didn't even know they even existed. Thankfully most of their stuff has been relisted on GOG now, so folks can find them finally.

What are some of your fondest memories of PC gaming during this era?

Just about shitting my pants while exploring underground labs in S.T.A.L.K.E.R. In Fallout 3, blowing up Megaton and laughing like a maniac. Being a sneaky sneaker ninja in Tom Clancy's Splinter Cell: Chaos Theory. Being a vicious bastard in Hitman: Blood Money. Running my little capitalist extremism shop in Recettear: An Item Shop's Tale.

I have a lot of great local co-op memories from this gen of PC gaming. Beating Bionic Commando: ReArmed with an old friend. Playing through Trine and Trine 2 with my daughter and wife. Beating Lara Croft and the Guardian of Light and Guacamelee! with my wife as well. Those are just a few examples.

What was your favorite PC OS and hardware setup during this era?

I haven't upgraded my desktop in years. It's got a Pentium 4 3ghz and a Radeon X850-XT in it for Pete's sake. But it still plays all my PC games from 2008 and back just fine. I have a laptop that plays most indie PC games fine as well, but it's only a Core i3.

I plan to buy a really nice laptop in the future when I can muster up enough give a shit.

What changes do you think the Seventh Generation made to PC gaming overall?

Good stuff...

Obviously digital downloads really took off. Now, being an old curmudgeon the idea of getting new PC games from the net is nothing new to me. I mean, I remember when Rusty n Edie's BBS was taken down. After that shareware/indie games were still a thing on the internet, there just wasn't a conglomerate space for it like Steam and GOG are.

So yeah it's safe to say Steam revolutionized the concept because it made downloading PC games from the internet a much more streamlined and focused affair. And that's great except for their DRM policies, which thankfully GOG doesn't have. More and more people are starting to realized how amazing GOG is though, and I couldn't be happier about that.

Steam in combination with really great RAD kits and easy to use cross platform game engines, really allowed the indie community to take off. Now let's be clear, indie PC games have been a thing since the invention of the PC. It's nothing new as a concept. But rather it was the new delivery methods and easy to use tools that evolved the genre into the behemoth it is today. I mean, even I made my own indie PC game. We see a lot of innovation come from the indie sector now, and sometimes it trickles up to the AAA sector where the ideas are bolstered by huge budgets.

Also, the 360 controller. Because you can use the 360 controller with a PC easily, it really helped to standardize PC gaming controls in huge way. Before the 360 controller any random PC game was going to have what-the-hell-ever controls and it was always a crapshoot if your own gamepad would work with it or not. The 360 controller combined with copious console-to-PC ports really changed all that, and for the better. Most folks never have to mess with the controls settings with PC games at all these days, and that's something that only became possible during the 7th Gen.

PC gaming is cheap is hell. This is great for a lot of poorer folks. Once you get past the initial financial hurdle of building a PC, or buying one, getting the games costs much less versus console gaming. What with copious bundle sales and deep discounts happening all the time on digital storefronts. And let's be honest here, huge swaths of PC gamers are pirates and just torrent their PC games anyway, and that's about as cheap as it can get. Not saying anyone HERE does that, but it's a thing. A big ol' ubiquitous elephant in the room.

Japanese developers suddenly realized that even though Japan doesn't care about PC gaming (in a mainstream way), the rest of the world does. So now we are seeing more and more Japanese console games being ported or cross developed for PC. Not bad, not bad at all.

Bad stuff...

Because of risk averse publishers and a toxic marketplace, it's rare to see big budget games developed specifically for PC anymore. It's more common that the PC gets a port of the console game. Or even if that's not the case, the PC version is hobbled in ways because the game was developed with cross platform in mind. Graphics aren't what they might have been, control options aren't what they might have been, overall game complexity is not what it might have been, if the game in question had been specifically designed with PC in mind first and foremost. This is a problem that started in the 6th Gen though to be fair. It only became exacerbated in the 7th Gen.

Constant bundle sales and the ease of piracy for PC means an ever growing toxicity of risk averse publisher mindsets. It's like people think AAA PC games ought to be $15 dollars and indie PC games should be $2 or $1. And they are willing to wait until those prices happen, wait until those bundles happen, and most importantly save their pennies for Steam seasonal sales. The problem with this super cheapskate mindset is that while it's good for consumers' checking accounts, it's bad for publishers' willingness to invest in PC exclusive games, or to take chances on expensive new ideas. Why make a big budget innovative PC-only game, when 50% of the demographic's going to wait until it's on a Steam sale, and 25% more will just pirate it anyway?

While indie PC games did EXPLODE during the 7th Gen, that's not necessarily a good thing overall. Yes we definitely got some real super duper winners. But the problem is, we got a whole lotta stinkers too. That means the signal-to-noise-ratio in that market is out of whack. Combine that with most people's cheap mindset who won't buy an indie game until it's a $1 in a bundle, and you've got a seriously overcrowded and undervalued marketplace. That lethal combination crippled the piss out of the GooglePlay store (it's a wasteland honestly) and it can happen to the PC indie gaming space eventually. Some would argue it's already happened. Thankfully a lot of the better PC indie games trickle onto console digital storefronts, so they get some financial bolstering there. If you care about indie PC games, buy them for their full price when they release. Being a super cheapskate isn't doing the developer any favors.

Overall...

I've been a PC gamer since the late 80s and I've never seen PC gaming as widespread as it is now. But at the same time, PC gaming these days doesn't feel like what PC gaming used to be. There used to be a tangible divide between how PC game genres, complexity, and controls functioned versus how console games were in relation. Both formats had their strengths and weaknesses.

But nowadays due to publishers focusing on cross platform PC/console development and the gamepad as default primary input versus PC/keyboard, I think the PC lost most of its unique identity during the 7th Gen. The PC's library feels so homogenized nowadays compared to how it used to be.

Honestly I think a lot of folks who are so proud of being a modern PC gamer today don't even realize they are essentially still console gamers. They've got their PC plugged into the living room HDTV, controlling it with a gamepad, and are playing cross platform console/PC games. Granted, they are playing those self-same console games at higher resolutions and at better framerates on PC. But that's NOT what PC gaming used to be about. It's just not what PC gaming's unique identity used to be about, before the 7th Gen came along and devolved it.
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by nullPointer »

As opposed to those who have commented thus far, the 7th gen was actually when I became a PC gamer (pretty much exclusively). So …

What changed in the 7th Gen that made you prefer being a PC gamer?

I've always been a console gamer from the time I was a kid until I was well into adulthood. Being raised in a single parent, single income household (among other things) meant we couldn't really afford a PC (bearing in mind that this was primarily during the 1980's when it wasn't all that uncommon for households to be without a PC). So consoles were my bread and butter growing up; which included a highly cherished NES, and much later an equally cherished SNES. So the console style of gaming is what has always appealed to me most; along with the characters and series that have traditionally proliferated on consoles. Consequently there are styles of games traditionally associated with PC gaming that have little appeal to me. Most sims are too stodgy and slow for my tastes, and I would rather be stabbed in the eye than be forced to play an RTS for longer than 10 minutes.

I'd probably still be a console gamer save for one huge factor, which was the birth of my twin girls in 2009. When they were babies I still had plenty of opportunity for console gaming, but as they got older, two things happened simultaneously. First there was more and more competition for, "what's on the TV" at any given time, and second for as cute and fun as kids are (and believe me I love hanging out with my kids), they are incredibly efficient at destroying your stuff. It doesn't matter if it's out of reach. It doesn't matter if it's locked away somewhere. They will find it. They will destroy it. It's like inviting two cute, joyous, little GG Allin's into your home (admittedly they curse a lot less, but the poop factor is still incredibly high). Long story short, my physical game collection was no longer completely safe, and I was finding less and less time to actually enjoy it anyway.

Then a few things happened within a couple years of each other. I had always dabbled a bit with emulation, but I'd never used it as a primary means of gaming. In researching various emulator frontends, I became more and more involved with the GameEx community, and in doing so I started boning up on various emulators as well as using them a lot more since my physical collection just wasn't seeing much love. This afforded the huge benefit that while I could still be gaming and hanging out with my family, I wasn't competing for screen time. The other thing that happened was discovering Steam, and slowly but surely by virtue of Steam sales I started amassing a fairly sizeable collection of Steam games. After that there was no turning back. Most of my game consoles and games found their way into storage, with the last remaining holdout being my PS3 which acted purely as a DLNA client. At this point even that has been replaced by a dedicated Kodi box.

Which PC game do you think had the best graphics during this time?

This is a really tough one being as it's very much based on hardware. GTAV is going to be a very different visual experience when played at max settings as opposed to low or even middling settings. So it becomes a question not of "the best graphics" but rather one of regarding my own personal favorites (which may not necessarily qualify as "the best"). I really enjoyed the presentation of BioShock: Infinite, but again that's all pretty subjective stuff. I have to agree that Trine 2 has some of the most amazing graphics I've ever seen in a platformer.

What was your overall favorite PC game(s) during this era?

Probably one of my favorite PC games during this era has been Mark of the Ninja. As I mentioned, I was a child of the 80's and as such I had/have the requisite infatuation with all things stealthy and tabi booted. There have obviously been hordes of ninja games released over the years, but to my mind most of them have missed the mark of truly being a "ninja game" in one way or another. They were too action-y and lacked stealth (Ninja Gaiden, Shinobi, etc.), they focused on stealth but lacked action (Tenchu), or they were "ninja games" only in name (Ninja Warriors). Mark of the Ninja friggin' nailed it. Behold the greatest ninja game ever released.

Other great ones for me during the 7th gen were BioShock for being a sterling example of interactive storytelling, The Walking Dead for doing the same thing but with an amazing sense of pathos, and Rocksmith (as well as Rocksmith 2014) for turning rhythm games into a legitimate learning tool (and simultaneously silencing the critics of "plastic guitar" games asking, "Yeah but can you use it to play a real guitar <snort>")

What do you think was the most overrated PC game(s) during this era?

This is another tough one for me because it basically amounts to, "Yeah, that thing you like? You're wrong about that." What doesn't resonate with me may be exactly what someone else has been waiting years to play (refer to my previous comments regarding RTS). Having said that, I was pretty hyped to try Super Meat Boy but after doing so came away with both a distaste for the gameplay itself, and maybe even equally a sense of indignation that this was somehow targeted at retro gamers. It essentially boiled retro gaming down to the single defining characteristic of being balls crushingly hard, and even worse this generalization was being made by people who probably didn't live through the era of gaming they were aping. So yeah, Super Meat Boy is a weird one to pick on but I think it's representative of a certain set of (primarily) indie games claiming to appeal to "retro gamers" without having much of an idea of what made those older games tick in the first place.

What do you think was the most underrated PC game(s) during this era?

I mentioned it before, but Rocksmith pretty much redefined the way I practice bass and guitar. It's had an impact as to the way I approach my playing. It's a really remarkable tool, and a crystalline example of the "gamification" of other non-gaming related tasks. Calling it "underrated" may be a bit of a tough nut to swallow being as this game has been generally praised within the crossover of the guitar playing gamer community, but conversely it's never achieved the same sort of following as the Guitar Heroes and Rock Bands of the world (I suspect due to slightly higher requirements for gear, particularly so if you don't already have an electric guitar or bass).

What are some of your fondest memories of PC gaming during this era?

I've already touched on some of these indirectly but the following are definitely highlights:
  • Finding a community of likeminded friends through GameEx is probably my fondest memory of this era.
  • RockSmith reignited my passion for playing guitar and bass.
  • Watching my kids grow and develop gaming sensibilities of their own (co-op LEGO game sessions remain hugely popular for both my kids and I).
  • Learning to love and embrace KB+M controls for FPS games by way of BioShock.
What was your favorite PC OS and hardware setup during this era?

Meh, hardware is pretty much a moving target, being that I'm always tweaking this or that. One build slowly becomes something completely different over time. I will say that my I5 650 Clarkdale has been a remarkably robust and durable processor. I've run a 247 4+GHz overclock on that thing for years, and it's never so much as let out a whelp. It's certainly made me appreciate Intel, although I'm not really a "fanboy" of anything. In terms of OS, Win 7 was really something special and I am still running it on my gaming PC.

What changes do you think the Seventh Generation made to PC gaming overall?

Well obviously the wide spread adoption of digital distribution is probably the biggest change. PC gaming has become a much more "plug and play" sort of affair, rather than being dependent upon specific hardware configurations.

There are certainly things that I've neglected to mention in terms of changes, but I've been typing for a while, and I have a feeling this post will be sort of huge already. Great thread Exhuminator!
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by MrPopo »

My first exposure to PC gaming was when my parents got a Macintosh LC II. I already had an NES at the time, and on the Mac we got Oregon Trail, Incredible Machine, and SimCity 2000 (though the latter ran slow as molasses). When then upgraded to a 200 MHz Pentium when that was the new hotness in '95 and that's when I started to pick up steam with PC gaming. The titles I remember spending a lot of time with during that period were Warcraft II, Command & Conquer (and Red Alert), Diablo, MechWarrior 2, Civilization 2, Jane's Fighters Anthology, Quake 2, and finally Diablo 2 (which again, our PC was horrendously underpowered for). At this point the PC was another platform alongside my SNES and my N64 and I tended to give equal attention to each. I found that different platforms were better for different things. I also was starting to explore my interest in computer programming.

The big change for me was in fall of 2000 when I got accepted into the magnet school and had to live in a dorm (this was sophomore year, as the school only was soph-senior). In the dorms we weren't allowed to have TVs in our rooms but we were allowed (and encouraged) to have PCs. So at this point I shifted to primarily being a PC gamer. This also was my first long term exposure to a fat pipe and around the time that mass file sharing was getting big. So I ended up downloading a ton of PC games to see what I liked and what I didn't. My main console gaming was when I went home to my family on the holidays/summer and some translated SNES RPG roms (as action games were a no-go with keyboard only controls).

What changed in the 7th Gen that made you prefer being a PC gamer?

Under the guidelines you gave for the timeline of the 7th Gen, the big thing that changed was World of Warcraft came out around the start of your 7th Gen marker. I like to tell people I majored in WoW in college and did the bare minimum to get my B.S. That ended up drawing pretty much all of my gaming attention away, neglecting most other PC games. It wasn't until I graduated and moved to Seattle that I started to get back into general PC gaming; my first four months out here I was on a very lossy internet connection that kept me from raiding but I could still internet browse just fine. That's when I discovered X3 and sunk a lot of time into that game. Around the time my internet was about to get better (moving into a new place) my WoW guild disintegrated; I spent another month or two in the shattered remains trying to resurrect it but it was a lost cause. I actually ended up switching to mostly console gaming at this point, as I now had the financial means to massively backfill my collection. Growing up we were a Nintendo household because we were only allowed one console per generation. I ended up finding Racketboy thanks to the article on being able to play burned games on your Saturn (I was eager to try the Soon To Be Completed Shining Force III translation). I think what got me back into the swing of PC gaming was the launch of GOG in 2008. FPS's I was still getting on the PC but that was the era of most FPS's being console first and the Modern Warfare era that I wasn't too interested in. But GOG made available a lot of games I had heard good things about and decided to start exploring that history.

Which PC game do you think had the best graphics during this time?

Crysis came out right after I moved here; my signing bonus partially went to a pimped out PC and then Crysis game out and I snagged it. It's the only game I've ever spent time taking screenshots of the terrain, and not just "holy shit look at this funny bug".

What was your overall favorite PC game(s) during this era?

If I was going to pick one then I'd say Deus Ex: Human Revolution. It was a proper successor to the gameplay themes of the original Deus Ex and I had loads of fun trying to figure out how to get through levels in my chosen manner. The nice thing was that if I failed at one approach I had the option to switch to another one, whereas many stealth heavy games just fail you when you fail the stealth and action games don't even support a stealth approach. It's a testament to the skills of the level designs and the systems designers to enable that level of play.

What do you think was the most overrated PC game(s) during this era?

It's hard to properly answer this. There are several notable PC games that are highly acclaimed but I have no interest in, but that doesn't make them inherently overrated. And if I haven't played it I can't even properly say whether or not it matches the level of fervor it generated.

What do you think was the most underrated PC game(s) during this era?

I think it was rated highly by those in the know, but in general the X3 games flew under the radar. Each has a vast universe where you have a good combination of directed stuff to do along with sandbox elements. The latter two games even require you to dig into the more sandboxy stuff if you want to complete all the plots. And there are very few games that let you control from a small fighter all the way up to a carrier or a destroyer.

What are some of your fondest memories of PC gaming during this era?

Many hours playing World of Warcraft. I had a lot of good times with my guild during that period. We even had a meet up in Vegas right after I graduated college, which was a blast.

Working my way up to a fully kitted out destroyer in X3 and then driving it into a Xenon sector and laying waste to everything around me. It was a real rags to riches scenario that took a lot of time and energy to pull off, but I made it.

DX:HR coming out and living up to the original where IW fell short.

Getting introduced to Team Fortress 2 through a coworker and going to LAN parties.

Getting introduced to League of Legends through the same coworker and eventually playing on Microsoft's After Hours Gaming League team. I had a real blast.

What was your favorite PC OS and hardware setup during this era?

Latest Windows and latest components? I always maintain a single PC.

What changes do you think the Seventh Generation made to PC gaming overall?

Steam is undoubtedly the biggest thing. Digital distribution completely changed the rules. There is effectively no opportunity cost for keeping games listed for years after their release date, so people are now able to be exposed to older games that they might never have been aware of. This also lead to GOG making an entire business model out of getting the distribution rights for very old games and getting them running on modern PCs. And digital distribution removes the huge cost of physical distribution which was one of the things that required publishers. I don't think we would have seen the large number of Kickstarter video game projects without the advent of digital distribution.
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noiseredux
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by noiseredux »

GG Allen made me lol, null.
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BoneSnapDeez
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by BoneSnapDeez »

I don't play enough PC games to have any great input here. But I did get my first "gaming PC" 4-5 years ago and got balls-deep into digital gaming this year. I see much more PC gaming in my future.

And I'm a big Rocksmith fan myself. Though I have it on PS3.
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Re: Reflecting upon the 7th Generation of PC gaming.

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I've really enjoyed those who've responded responses so far. Thanks for the detailed and through provoking replies to this thread. Hopefully it will encourage others to share their thoughts.

A few things I want to touch on...

About the "best graphics" question. Yes of course "best graphics" is totally subjective and that can be either from a technical or artistic perspective. Just whatever game you think had the best eye candy for your own personal tastes.

About the "overrated" question. All I meant by that, is your own personal opinion concerning a game that everyone else seemed to love, yet you did not. It's totally a personal opinion thing. Overrated isn't a quantifiable trait, so if it makes anyone uncomfortable to contemplate that question feel free to skip it entirely.

I can't believe I forgot to mention GOG under the "good stuff" part of my post. If anything has rekindled my own interest back in PC gaming, it's GOG. I absolutely love the fact that on GOG if I buy a game, I can download it quick as hell, and there is ZERO DRM. I can take the install file(s) and burn them to a DVD, and years later install that game from that DVD without an internet connection AND IT WILL STILL WORK. And I don't need any proprietary front end utility running on my PC dictating it all to work. GOG > Steam. End of story.

Slightly off topic personal history with PC gaming...
My first tastes of PC gaming were programming my own BASIC games back in the late 80s. From there I moved onto DOS gaming via a 286, then a 386, and a 486. (I mowed a lot of lawns and swept a lot of floors to afford that 486 in high school.) DOS gaming was glorious, but it was a lot more work back then than it is now. Getting something as simple as an ISA soundcard to work was a nightmare of customizing drivers. Squeezing every drop of system performance you could by optimizing your AUTOEXEC.BAT files was common, hell you'd often need custom versions on a game by game basis. And making a 3200 baud modem play nice for online gaming was not a feat for mere mortals. Moving DOS into high memory with CONFIG.SYS for HIMEM.SYS compatibility because some games required it but didn't bother to tell you. RAM would often not work correctly without copious dip switch fuckery. CD gaming required using a bulky caddy in your 486. Having to tweak your BIOS just so your new SVGA card and mouse aren't having IRQ conflicts. Man, to be a PC gamer back then you had to really, really want to be. But the games were worth it! PC games were a very unique beast compared to console games back then. It was a different era. Today's PC gaming feels very different to me. But it's still pretty good. ;p
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Re: Reflecting upon the 7th Generation of PC gaming.

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I will have to elaborate more further on my extensive Pac gaming history, but I have several similarities to Popo's story. The desire to play SF3 translation was a big push for me to get a Saturn, and I played a lot of WoW.
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Re: Reflecting upon the 7th Generation of PC gaming.

Post by Xeogred »

I'm basically with Bone here and have nothing great to add. I'm having an extremely hard time figuring out what PC titles I even played for the majority of this gen. My family never had good PC's growing up. Jedi Knight, Starcraft, Need For Speed 3, Frogger 3D, Shivers, Shareware Doom, and Total Annihilation are the ones I grew up with. But after that... I had a crappy laptop for ages but I think I got Half-Life 2 running decently on it, which remains to be one of my all time favorite games ever and I've triple dipped (Xbox version, 360 Orange Box version, etc haha).

I player STALKER a few years ago back on a slim PC I had.

Um that sums it up.

Flash forward to 2013 and I finally built a nice machine. Since then, I have mostly been replaying a lot of stuff from the 7th gen, so I've been kind of replacing my 360 library with the PC now. With the Xbone controller and Steam Big Picture mode on my HDTV, it's pretty authentic! It's been great replaying a lot of my favorites in better quality with superior resolutions/framerates. Mostly FPS's though, I can't explain it but I still don't really like playing 3rd person games on the PC... even with a controller. It's weird.

I pirated Fallout New Vegas and Duke Nukem Forever when they were new. Had a blast.

Somewhere in here I played Deus Ex a million times (first few runs were on the PS2 version haha, I can never go back), and then I hit up Unreal Gold, Thief 1-2, and System Shock 2 a few years ago. Some of the best games I've ever played. But they don't really count for 7th gen, BUT that basically sums up how behind I've always been with PC gaming.

Let me double check my lists:

2011
Fallout New Vegas (PC)
Duke Nukem Forever (PC)
Deus Ex Invisible War (PC)
Stalker: Shadow of Chernobyl (PC)
Portal 2 (PC)
Portal (PC)*

2012
- Fallout 3 (PC)
- Thief Gold (PC)
- Diablo 3 (PC)
- Thief II (PC)
- Thief III: Deadly Shadows (PC)

2013
- Literally nothing, lmfao. Which is so true because I joked with my friends about finally having an awesome PC and didn't put it to use for a long time.

2014
52. Bioshock* (PC)
53. Bioshock 2* + Minerva's Den (PC)
54. Bioshock Infinite* + Burial at Sea 1-2 (PC)
55. Wolfenstein The New Order (PC)
56. Half Life 2* (PC)
57. Half Life 2 Episode One* (PC)
58. Alien Isolation (PC)
59. Half Life 2 Episode Two* (PC)

So I think I played System Shock 2 in 2010. Didn't start keeping track until 2011.
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