51. Warcraft III: The Frozen Throne - PC
52. Starflight - PC
53. Skies of Arcadia - Dreamcast
54. Aliens versus Predator Classic 2000 - PC
55. Super Star Wars - SNES
56. Shadowrun: Hong Kong - PC
57. Hexen: Deathkings of the Dark Citadel - PC
58. The Catacomb - PC
59. Azure Striker Gunvolt - 3DS
60. Mighty Gunvolt - 3DS
61. Catacomb Abyss - PC
62. Monkey Island 2: LeChuck's Revenge - PC
63. Strike Suit Zero - Director's Cut - PC
64. Wolfenstein 3D Spear of Destiny - PC
65. StarCraft - PC
66. Metal Storm - NES
67. Septerra Core - PC
68. Metal Warriors - SNES
69. Zelda II - The Adventure of Link - NES
70. Anachronox - PC
71. Faxanadu - NES
72. Adventures of Lolo - NES
73. Ninja Gaiden 2 - NES
74. Half Minute Hero: The Second Coming - PC
75. Mega Man 5 - NES
76. MechWarrior 3 - PC
77. Teenage Mutant Ninja Turtles - NES
78. Faria - NES
79. Rebel Galaxy - PC
80. Teenage Mutant Ninja Turtles 2: The Arcade Game - NES
81. Grim Fandango - PC
82. StarCraft II: Legacy of the Void - PC
83. Fallout 4 - PC
84. Bloodrayne - PC
I wanted something lighter after having gone heads down on Fallout 4, so I figured I'd give Bloodrayne a try. It was exactly what I was looking for. About six hours in game plus another hour or so of restarts on a couple of sections that liked to neigh-instant kill me.
Bloodrayne has a story of some kind, but the game itself doesn't really give a shit about it. There's this Nazi and he's bad so you need to murderlate him. And every Nazi who comes between you and him. And there's the single worst "I betrayed you, no, actually, that betrayal is totally a lie and I'm really on your side the entire time" segment ever written. But that's ok, the game knows it's not about the story. It's about murdering Nazis.
And man, you are equipped for murdering Nazis. While most games with Nazi antagonists put you on fairly equal footing and it's up to the fact that you are better at dodging/flushing with grenades to win, in this game you are the alpha predator, and the Nazis are your prey. And it's pretty cathartic. You've got a series of blade slashes that can slice off body parts, you can use guns (which is good for large hordes), you have a grappling hook to GET OVER HERE a target for feeding, and then you can jump on someone's back mid combat, regenerate health, and use them as a bullet shield. Oh, and the icing on the cake is the Blood Rage mode, which fills as you deal regular slashes and when it's full you can go into a mode where you deal tons of damage and time slows. You can use the time slow part outside of that mode as well once you unlock it (start of act 2) and it's just as unfair as it sounds. Most of the bosses are extremely trivial as a result of Blood Rage mode. The ones who aren't are the ones who have some sort of mechanic that prevents you from sticking on them and dealing tons of damage.
The final boss is an annoying pain in the ass, though. It consists of two guys who are antagonistic against both you and each other. One is a standard human enemy, the other is a giant monster with one weakpoint. This weakpoint is small and hard to see. Through the fight he grows (eventually growing so large that the game just says "fuck it, you lose"), which extends his reach and makes his weakpoint bigger. But it's not that much bigger and is still incredibly hard to see due to a shitty choice of colors on the textures for the main body vs. the weakpoint. Hopefully you came in with enough explosives, since that makes things much easier.