We are all familiar with all the GREAT FREE STUFF on Steam and Android, so these guys are automatically going to heaven and we can safely forget about them for the moment.
So what happens when money gets involved? Sometimes BAD THINGS. Sometimes GOOD.
Take for instance Coffee Stain Studios makers of the most excellent Sanctum series. They offered Sanctum 2 on XBLA (roughly equivalent to to your Girlfriend wearing that skimpy-little outfit) and then thoughtfully released 2 of the 4 expansion packs, taking the party up to 3rd base, but then at the last moment decided that XBLA just wasn't profitable enough to justify allowing 360 users to see how the story turns out.
Further, on writing to them asking for some sort of cross-play option for Steam or the like was told that it was XBox's fault things had not worked out, and that NO - there will be no migration over to another platform without buying the game from scratch AGAIN.
So Coffee Stain, if XBLA is such a money pit, why have their since been not one, but TWO Goat Simulator games released on XBLA?
But... Thankfully - Not all Indies become Soulless Bourgeois Jerks
Introducing Mattrified Games: makers of the really-very-good retro brawler Battle High 2 http://www.battlehigh2.com/. On a recent journey to see what Ouya stuff might still work in a year, after Razor's Corporate Takeover, I emailed Mattrified about this game on Ouya as there had not been many updates on XBox Indie for it, and it was being updated about every month on Ouya. The dev told me that XBox Indie was pretty much dead and that the Ouya did require online purchase verification. I replied that I'd pass on buying a second copy of a game that will be dead in a year or so (later somewhat regretting my snark as this game is quite fun and only $2
Low and Behold in a week I get a reply from Mattrified saying they had patched up the Ouya version to only require online verification once! So I paid the additional $2 to have a lasting copy of a very good example of Indie beginnings.
Also, Crunching Koalas, makers of the indie puzzle-masterpiece MouseCraft http://mouse-craft.com/.
This being the only "Really, gunna' miss that game...", that will be fading away from playability on Ouya after the Razor falls on them. They replied by email that they would look into a patch for Ouya users and if one couldn't be done in time, extend a free Steam coupon for the game.
"Was that so hard??"
It's not even like it costs studios like Coffee Stain anything to do the right thing. They are CHOOSING to loose a customers by saying: "We have your money now, so suck it!"
So when you find excellent developers, with excellent professionalism like Mattrified and Crunching Koalas, do yourself a favor and take care of them and support their efforts.
Because the alternative is just another Money Machine in the sky Crapping in Your Mouth
