I'd really love to see Konami sell some IPs to someone that will use them, like Square or Sony, but that's not likely. They're just gonna sit on them or use them for pachinko machines that no one but the elderly in Japan play.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
noiseredux wrote:I really want them to just sell the Castlevania IP to a publisher that'll do something good with it.
Who would fit the bill Namco Bandai or Tecmo Koei?
Of those two? Tecmo Koei I guess.
Ideally I would love to see Inafune (or whomever) get Castlevania so that he could keep making games, indie-style.
I guess we shouldnt worry too much, we got Bloodstained coming from the prince of darkness himself Koji Igarashi. Eventually we'll have a return of loved and lost franchises albeit in somewhat different forms.
Certainly Going off topic, but I couldn't live without Inafune, Igarashi, Kojima, Mikami, Suda their games complete me. It's a shame their creative ideas got milked and now they get left out to dry, fans and gamers shouldn't take it for granted because without our support they can't continue making games. Let's prove to them they don't need companies like konami!!
If you can see the future while remembering the past, you may just have control of the present.
TEKTORO wrote:Gotcha, then I would go with Platinum, FromSoft and maybe Wayforward (they would attempt a 2-D I bet).
FromSoftware would be my pick. Igarashi can continue the 2D legacy with Bloodstained and FromSoft can take Castlevania in a modern direction.
Oh my gosh, Imagine what FromSoft can do with Castlevania. A proper 3D installment, the mechanics and difficulty fit so well with their style and with Souls money shit is possible. Ahh we can only dream.
I guess looking at both sides of the field its best and shocking about the whole ordeal with Konami as the IPs were struggling partially to marketing and the new generation all going for FPS. I thought about this the other day how many of us grew up with platforming games which were abundant in the ol' days and how now the kids are growing up with the FPS games so it's hard to judge being that's all us and them knew. Signs of the times, but I still enjoy artistic original ideas that don't appeal to the masses and budgets, expectations of today's games suffer from it, however it's nice their is some wiggle room for all types of games as long as the productions are smart about every dollar.
If you can see the future while remembering the past, you may just have control of the present.