sabrage wrote:Better than water levels/10
This. Ice levels can be fun when you can duck some enemies and keep that flow going (Mario, Donkey Kong Country). In some games, like Mega Man, it just makes things overly hard when you have to make precision jumps and kill the slide effect before you fall into a pit. I think you had to pick up some gadget (I think it was energy balancer) in Mega Man 7 from an upper ice path. The first few jumps you had to to be really careful, tap an inch forward at a time, jump, kill the movement/slide as fast as possible, tap a few inches again and then suddenly you needed alot of momentum to make a big leap to get the gadget. There was a pit below and I think there were enemies shooting projeticles at you, so if you got hit you fell down (this is one effect I really hate, when you get shot midair and you fall into your death or when you loose all your momentum in a sonic game after you get shot). Bucky O Hare had some annoying parts too in the blue planet.
But I still prefer ice levels over agonizing swim levels. Like the one in the first Sonic game. To quote AVGN: WHAT WERE THEY THINKING?!