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brunoafh
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Shmup of the Month Club 2013 (Giga Wing)

by brunoafh Tue Jan 01, 2013 12:15 pm

Game of the Month: Giga Wing

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Released: 1999
Developer: Takumi
Platforms: Arcade, Dreamcast

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Game of the Month Overview Courtesy of ExedExes

Giga Wing was released in 1999 for Capcom's CPS-2 hardware, developed by Takumi and published by Capcom. It is a "verizontal" game, vertically scrolling with a horizontally-oriented arcade monitor. This month's games comes to us by Tyranix95.

The game takes place in a steampunk-like setting during a time of war. An unusual golden medallion, a source of great power, must be destroyed. There are 4 selectable planes available. The Raijin is piloted by Shinnosuke and has an adjustable 2-way side shot. The Carmine is piloted by Ruby and has concentrated forward fire. The Purchka is piloted by Isha and fires a long series of homing missiles, and the Wilderstand is piloted by Stuck and has 2-way floating mines. Each character has their own storyline and good and bad ending at the end of the game.

After shooting enemies, medals appear which add 1,5,10,20, or 100 points to a score multiplier which is used to multiply all points the player earns in the game. If a player dies, the medal value that the player has accumulated will be reset to 1. Power ups are available and 3 will fully maximize the player's fire, any more picked up after that add 100 to the multiplier. Force Bombs are also used and are different with each player.

Another weapon each player has is the Reflect Barrier (RB) which will deflect all enemy bullets for a period of time and any reflected bullets that strike enemies will turn into +1 point medals that will increase the multiplier. This weapon needs time to recharge after each use.

Giga Wing was also ported to the Sega Dreamcast in 2000. There are additional modes, a Score Attack, a character art gallery, and a 5th plane, the Stranger, which is the mini boss the player encounters at multiple points in the game, accessible with a 1cc or a cheat code.

Sequels include Giga Wing 2 that came out on Sega's NAOMI hardware in 2000 and was ported to the Dreamcast in 2001 in Japan and North America. Giga Wing Generations was released on the Taito Type X hardware in 2004 and was ported to the Playstation 2 in 2005 in Japan and Europe.

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2013 Schedule

January - Castle of Shikigami II [Scores]
HIGH SCORE: hashiriya1 - 2,570,104,100

February - Dragon Spirit [Scores]
HIGH SCORE: Arcade - ExedExes - 145,520 - Area 4 | PCE - hashiriya1 - 307,590 - Area 8 | NES - mjmjr25 - 355,980 - ALL

March - Air Gallet [Scores]
HIGH SCORE: ChrisH2049 - 2,051,750 - Stage 4

April - Crimzon Clover [Scores]
HIGH SCORE: DocHauser - 119,610,800 - ALL - Type Z | ORIGINAL MODE 272,986,351,140 - Ex Boss 2 - x14167 - Type Z | UNLIMTED MODE 132,223,646,780 - Stage 4 - x12614 - Type Z

May - Varth [Scores]
HIGH SCORE: DocHauser - 2,731,600 - Stage 15 - Smart Pods - MAME

June - Cotton Boomerang [Scores]
HIGH SCORE: rufus777 - 11,381,000 - ALL - Hit 201 / Chain 141 - Cotton1/Appli1/Silk - Saturn

July - Rapid Hero [Scores]
HIGH SCORE: hashiriya1 - 1,901,240 - Stage 7

August - Shienryuu [Scores]
HIGH SCORE: Spyke - 5,260,640 - 6-2 - PS2 | PS1: foxhound1022 - 7,029,650 - 8-1

September - Homura [Scores]
HIGH SCORE: DocHauser - 488,554,000 - 49 combo - Stage 4

October - Raiden IV [Scores]
HIGH SCORE: foxhound1022 - 14,436,130 - 1-4 - Arcade Original

November - Racket STGT

December - Giga Wing

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2012 Scores and Discussion
Last edited by brunoafh on Sun Dec 01, 2013 9:08 am, edited 32 times in total.
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brunoafh
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by brunoafh Tue Jan 01, 2013 12:25 pm

Happy New Year and such folks. Have fun.

If you guys haven't already been doing so, I urge you to read ExedExes' thoughts on each game in the OP every month. They're always very informative and may encourage you to check out something you otherwise weren't that interested in.
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by Opa Opa Tue Jan 01, 2013 12:59 pm

brunoafh wrote:this game features a mechanic known as the Tension Bullet System that awards you points the more you "graze", that is, get close to, enemies or enemy bullets. This increases a special multiplier up to 8X.

So it's kind of like Psyvariar?

I guess I'll look for a copy then. 8)
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by o.pwuaioc Tue Jan 01, 2013 1:00 pm

I have the PS2 port. It's unfortunate to know that it has such crappy voice acting and translation. Oh, well, still looking forward to it!
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noiseredux
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by noiseredux Tue Jan 01, 2013 1:04 pm

Opa Opa wrote:
brunoafh wrote:this game features a mechanic known as the Tension Bullet System that awards you points the more you "graze", that is, get close to, enemies or enemy bullets. This increases a special multiplier up to 8X.

So it's kind of like Psyvariar?

I guess I'll look for a copy then. 8)


I've never played Psyvariar, but basically the closer you are to bullets the stronger your shot is and the more points you get.

Something else to consider folks is that there are a lot of characters to choose from and they all control very differently with very different shots. Also, holding down Shot gives you a shield-ish thing that cancels bullets but again these things work very differently from character to character -- some have almost like a "sword" swipe that circles around them, some have a straight shield in front of them. It's def worth playing with each character to see which you're most comfortable with.
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by noiseredux Tue Jan 01, 2013 1:56 pm

noiseredux - 206,258,340 - Stage 2-1 - Fumiko - Dreamcast

noiseredux - 347,007,840 - Stage 2-2 - Fumiko - Dreamcast
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by CFFJR Tue Jan 01, 2013 3:26 pm

Hey, is it the first already?

I'm to ready to play, but... my copy hasn't arrived yet.

So, see you in a few days then.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by noiseredux Tue Jan 01, 2013 6:47 pm

noiseredux - 500,894,620 - Stage 3-1 - Sayo - Dreamcast
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skate323k137
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by skate323k137 Tue Jan 01, 2013 6:53 pm

Can't wait to fire this up later. I 1cc'd it like 4 years ago and have only played it a couple times since. Hopefully I'll have time to get it set up between work and my DJ gig tonight. Also, happy new year ya'll.
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Re: Shmup of the Month Club 2013 (Castle of Shikigami II)

by noiseredux Tue Jan 01, 2013 7:42 pm

noiseredux - 596,293,110 - Stage 3-1 - Kim - Dreamcast
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