noiseredux wrote:...sounds awesome.
I didnt give it a ringing endorsement there, but playing it is satisfying. Held my interest for a couple hours last night.
noiseredux wrote:...sounds awesome.
Jmustang1968 wrote:dsheinem wrote:Jmustang1968 wrote:Finally started it up and cleared the first level.
my party:
Human Paladin
Dwarf Fighter
Elf Mage/Thief
Half Elf Cleric/Ranger
FYI, at around the midway point you'll have the option to add and revive players, so if someone dies don't sweat it too much. I played through about 3-4 floors with a party of 3 when my mage bit it.
Finished level 2 last night. Very straightforward and simple dungeon crawler. Combat cant get any more barebones, but thats ok. Picking up and restocking my arrows is kind of annoying. The UI is so clunky but thats to be expected.
Stark wrote:Yeah the cleric can't equip them though? So she has a rock.
Jagosaurus wrote:Stark wrote:Yeah the cleric can't equip them though? So she has a rock.
For some reason I found that a hilarious statement.
Dave, how was SCD port? Did your internal memory reformatting issue you mentioned on the podcast work out or does it support saving directly to RAM cart?
dsheinem wrote:Jagosaurus wrote:Stark wrote:Yeah the cleric can't equip them though? So she has a rock.
For some reason I found that a hilarious statement.
Dave, how was SCD port? Did your internal memory reformatting issue you mentioned on the podcast work out or does it support saving directly to RAM cart?
I liked the port, especially with the Mega Mouse. I actually ended up just backing to the RAM cart, no problems.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
CFFJR wrote:So I know its damn close to the end here, but I finally started this up tonight!
I'm on the sega cd version, and I didn't feel like playing this game with a controller, so instead I popped the disc into my pc and I'm running it through Kega Fusion with the mouse enabled. Works perfectly! And on that note, thank you dsh for your post earlier in the thread, which reminded me that the mouse must be connected in port 2. I couldn't get the damn thing to work before that!
So anyway, I've played a good bit and have just completed level 4, which was a bit obnoxious with the spiders and the poisoning. I also got lost for a while in level 2, which has a nasty maze near the end.
The game is stupidly fun though, if a bit clunky, and while it does provide a challenge it is nowhere near the ball buster I was expecting it to be.
It certainly has that "just one more level" quality to it as well, and even though I stopped to come and post, I think I will be tackling just one more level before I hit the sack tonight.![]()
One last thing: the music is just outstanding. No surprise, coming from Yuzo Koshiro, but holy crap I love it.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.