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Three Megaman 9 bosses revealed (screens)...
Posted: Tue Aug 12, 2008 6:48 pm
by Flak Beard
Posted: Tue Aug 12, 2008 7:04 pm
by Ack
Hmm...they look like a few other bosses...not that I'm complaining. It just reminds me of the older appeal of the games. I want to try it, but...is the only way to get it to download it off Xbox Live, or will there be a separate store-bought version with some features?
Posted: Tue Aug 12, 2008 7:09 pm
by Flak Beard
Ack wrote:Hmm...they look like a few other bosses...not that I'm complaining. It just reminds me of the older appeal of the games. I want to try it, but...is the only way to get it to download it off Xbox Live, or will there be a separate store-bought version with some features?
As of now, just XBLA, PSN and WiiWare.
Posted: Tue Aug 12, 2008 7:29 pm
by ott0bot
Creative as ever with the bosses.

Gemini Man & Wood Man were my old favorites.
Looks just like they made a sequel to 6. Nice!
Posted: Tue Aug 12, 2008 10:04 pm
by Ack
I don't know...personally, I always felt Mega Man's bosses started getting stale around Mega Man 6. Sure, I thought Knight Man was interesting, but I wasn't impressed with some of the other guys. And when I got my hands on Mega Man 8... I thought 8 was a let down, honestly. Certain levels and bosses I despised the design of, and I thought a lot of the voice acting was atrocious. But considering how long it's been...sounds like they've come up with an interesting crop that sticks true to its roots. I'm looking forward to that fight with Cement Man. I'm interested in what he's going to do...
Posted: Wed Aug 13, 2008 10:45 am
by phillyman
I could never stand the Megaman series as a kid, jumping just felt un-natural in those games, Mario always jumped better, its one of the reasons I didnt care for the early Castlevania series either. I think Capcom should redo the Megaman series like how the Castlevania series and Mario series has progressed on the DS.
Posted: Wed Aug 13, 2008 11:31 am
by Koopin_Krackerz
I'm not sure which console to download the game on. Xbox 360 has the achievements and possibly (one can dream) DLC for it in the future, the downside is that the d-pad on the controller is lack luster. The Wii classic controller is pretty much an SNES controller with more buttons, but it lacks the achievements and DLC (if it happens). Who is downloading the game on which system?
Posted: Wed Aug 13, 2008 2:17 pm
by Flak Beard
Koopin_Krackerz wrote:I'm not sure which console to download the game on. Xbox 360 has the achievements and possibly (one can dream) DLC for it in the future, the downside is that the d-pad on the controller is lack luster. The Wii classic controller is pretty much an SNES controller with more buttons, but it lacks the achievements and DLC (if it happens). Who is downloading the game on which system?
I'll be getting the XBLA version and I'll probably play with the analog stick. If it's too difficult, I'll use my third-party controller's d-pad. Even if I owned a Wii, I'd get the XBLA version for the achievements and HD resolution.
Posted: Wed Aug 13, 2008 2:25 pm
by nocturnalnerd
phillyman wrote:I could never stand the Megaman series as a kid, jumping just felt un-natural in those games, Mario always jumped better, its one of the reasons I didnt care for the early Castlevania series either. I think Capcom should redo the Megaman series like how the Castlevania series and Mario series has progressed on the DS.
UMMMMMMM.. Didn't they do a sort of reboot on the Psp.
Posted: Wed Aug 13, 2008 2:26 pm
by nocturnalnerd
Koopin_Krackerz wrote:I'm not sure which console to download the game on. Xbox 360 has the achievements and possibly (one can dream) DLC for it in the future, the downside is that the d-pad on the controller is lack luster. The Wii classic controller is pretty much an SNES controller with more buttons, but it lacks the achievements and DLC (if it happens). Who is downloading the game on which system?
Those achievements are pretty awesome for that game. Have you read the list of them