Raspberry Pi Zero in a GameBoy Pocket
Posted: Sun Jan 03, 2016 8:57 pm
Hey. I'm about half way through my Pi-inside-a-GB-Pocket build. There's nothing so special about it except I'm cutting and simplifying as much as possible and I'm using a RasPi Zero. I haven't seen anybody else use a Zero inside a Gameboy. Although it's the new obvious choice, since it's so streamline.
Current/Future/Possible Features:
GPIO wired buttons from GB PCB
Headphone + Speaker Audio
USB Charging
Data USB Access
Micro SD Access
HDMI Access?
Components and Parts:
2.5" LCD 5V
(Not connected or pictured) TP4056 with 800mah LiIon battery (seems like a small battery but I can't fit a larger one...)
PAM8043 Audio Amp
Need Help With:
Power Requirements - I think I'm drawing more than 2A. My computer said I was overloading the USB 3.0 port
Resolution/Screen Settings - Looks really fuzzy using the CLI
Speaker "Pop" when powering-on - Is this fixable without too many extra components?
Is the GPIO safe with straight inputs? (Grounded GPIO inputs without resistors. Reads fine with Python code)
Current/Future/Possible Features:
GPIO wired buttons from GB PCB
Headphone + Speaker Audio
USB Charging
Data USB Access
Micro SD Access
HDMI Access?
Components and Parts:
2.5" LCD 5V
(Not connected or pictured) TP4056 with 800mah LiIon battery (seems like a small battery but I can't fit a larger one...)
PAM8043 Audio Amp
Need Help With:
Power Requirements - I think I'm drawing more than 2A. My computer said I was overloading the USB 3.0 port

Resolution/Screen Settings - Looks really fuzzy using the CLI
Speaker "Pop" when powering-on - Is this fixable without too many extra components?
Is the GPIO safe with straight inputs? (Grounded GPIO inputs without resistors. Reads fine with Python code)