Super Pretentious Underground Dungeon
Posted: Sat Oct 04, 2014 10:43 pm
{shamelessplug}
Long time lurker here.
I've been playing indie games for quite a while, and honestly I can say that a lot of the ones that have come out recently are all pretty... similar. You know what I mean. They all kind of have similar themes, design choices, and try to capitalize off outdated presentation techniques. I wanted to try and take matters into my own hands to fix that.
I wanted to create the most unique indie game ever made. Featuring nostalgic pixel graphics, 8-bit music, and rogue-like platforming, Super Pretentious Underground Dungeon is completely unique and its concepts have never been done once, let alone a million times in the indie game scene. I am an experienced game designer, I come up with ideas for games all the time and I'm sure this one is going to be the first to succeed. I decided to break away from the typically indie games you usually see, and create something truly unique and refreshing.
All I have to do is learn how to program, sprite, design, and compose music, and I'll be set to go! I have to say, I am REALLY good at coming up with ideas.
Isn't this completely serious project enchanting? Here is an interview about the project, with a link to our Kickstarter page and gameplay.
Interview (read this first)
KS Page + Gameplay/Trailers
The project page has a bunch of information about this... project, so please check that out if for some ungodly reason you are interested. Hopefully for all of the wrong (right) reasons.
{/shamelessplug}
Long time lurker here.
I've been playing indie games for quite a while, and honestly I can say that a lot of the ones that have come out recently are all pretty... similar. You know what I mean. They all kind of have similar themes, design choices, and try to capitalize off outdated presentation techniques. I wanted to try and take matters into my own hands to fix that.
I wanted to create the most unique indie game ever made. Featuring nostalgic pixel graphics, 8-bit music, and rogue-like platforming, Super Pretentious Underground Dungeon is completely unique and its concepts have never been done once, let alone a million times in the indie game scene. I am an experienced game designer, I come up with ideas for games all the time and I'm sure this one is going to be the first to succeed. I decided to break away from the typically indie games you usually see, and create something truly unique and refreshing.
All I have to do is learn how to program, sprite, design, and compose music, and I'll be set to go! I have to say, I am REALLY good at coming up with ideas.
Isn't this completely serious project enchanting? Here is an interview about the project, with a link to our Kickstarter page and gameplay.
Interview (read this first)
KS Page + Gameplay/Trailers
The project page has a bunch of information about this... project, so please check that out if for some ungodly reason you are interested. Hopefully for all of the wrong (right) reasons.
{/shamelessplug}