funny thing i noticed about half life for dc
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megadethdrumfire
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funny thing i noticed about half life for dc
haha i was just playing blue shift on DC and i just noticed that when you break crates many of them include Dreamcast VMUs, dreamcast controllers, and cds with the half life for dreamcast art work.
Re: funny thing i noticed about half life for dc
Yeah, that was a brilliant little easter egg.megadethdrumfire wrote:haha i was just playing blue shift on DC and i just noticed that when you break crates many of them include Dreamcast VMUs, dreamcast controllers, and cds with the half life for dreamcast art work.
Well, considering it costs nothing to get HL for Dreamcast unless you are lucky enough to find someone finding one of the very few betas in existence and are ready to cough up thousands for it, then the question "it is worth getting" is not applicabledevilmyarse wrote:Wow thats pretty cool. I haven't played the DC version, i've completed all three of the original HL games on PC though, is it worth getting Half Life for the DC?
It's just a port of the PC version and it includes Blueshift. The load times are frequent and long, playing with the controller is quite awkward, and be prepared to have a VMU almost dedicated to just Half Life because the size of the save fluctuates throughout the game. Don't label me as a hater though, it's a great game and tons of fun to play. It's really nice to see it running on the Dreamcast, a real shame it was never finished
it was finished but they cancelled itCaboose wrote:Well, considering it costs nothing to get HL for Dreamcast unless you are lucky enough to find someone finding one of the very few betas in existence and are ready to cough up thousands for it, then the question "it is worth getting" is not applicabledevilmyarse wrote:Wow thats pretty cool. I haven't played the DC version, i've completed all three of the original HL games on PC though, is it worth getting Half Life for the DC?![]()
It's just a port of the PC version and it includes Blueshift. The load times are frequent and long, playing with the controller is quite awkward, and be prepared to have a VMU almost dedicated to just Half Life because the size of the save fluctuates throughout the game. Don't label me as a hater though, it's a great game and tons of fun to play. It's really nice to see it running on the Dreamcast, a real shame it was never finished
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megadethdrumfire
- 16-bit
- Posts: 90
- Joined: Mon Dec 17, 2007 2:08 pm
content wise the game was finished, but the game was not optimized to run on dreamcast... if it was there would have been a better frame rate, smaller saves, and less load times.. other then that the game is done! I heard somewhere that some people have the actually optimized version! With the actually dreamcast case and manual !
I also get random AI issues where the NPCs don't animate and just glide around, or they do nothing at all, sometimes ceasing your progress in the story. It's only happened a few times, but on the fan-port of Opposing Force to dreamcast, it's extremely common.megadethdrumfire wrote:content wise the game was finished, but the game was not optimized to run on dreamcast... if it was there would have been a better frame rate, smaller saves, and less load times.. other then that the game is done! I heard somewhere that some people have the actually optimized version! With the actually dreamcast case and manual !