Why DON'T you kill people?
Posted: Thu Dec 20, 2012 4:16 pm
The school shooting that happened in Newtown was horrible. It is tragically sad. I feel awful for the friends and family members for all those involved.
I'm very concerned now, however, about the public reaction to the murders. People are fearful, and fear is an emotion about avoiding danger. People want to know what should we avoid to prevent this from happening again: Should we avoid violent videogames? Should we avoid guns? Should we avoid "evil" music? Should we avoid "crazy people" and lock them away? What can we avoid? What can we stop? What can we ban?
I greatly detest these fear-driven approaches to solving the problems of violence. They all restrict personal freedoms and liberty. Rather than asking what we should avoid, I think we should be asking what values we should create and build. See, the idea that we can hide violence and wickedness from people is frankly, an impossible goal. Even if you could burn every book, CD, DVD, and videogame on the planet, you will still have the violence in our minds to contend with. We need to figure out what allows the rest of us to experience violence in our media and in our thoughts on a regular basis (or even real violence experienced in our personal lives) and yet do NOT become psychopaths. I don't think the question of "why do people kill" has very interesting answers. It's usually "I was mad" or "I wanted to get something." So instead of asking "why do people kill" I think we should be asking "why don't people kill?"
I'm especially interested in what you, as gamers, have to say about this. As far as I know, none of you are murderers or even particularly aggressive, yet you engage in an awful lot of virtual gruesomeness. We entertain violent thoughts almost every day. How do you play the horrible stuff you play and think the horrible things you think and still stay the sane, caring, and productive members of society that you are?
I'm very concerned now, however, about the public reaction to the murders. People are fearful, and fear is an emotion about avoiding danger. People want to know what should we avoid to prevent this from happening again: Should we avoid violent videogames? Should we avoid guns? Should we avoid "evil" music? Should we avoid "crazy people" and lock them away? What can we avoid? What can we stop? What can we ban?
I greatly detest these fear-driven approaches to solving the problems of violence. They all restrict personal freedoms and liberty. Rather than asking what we should avoid, I think we should be asking what values we should create and build. See, the idea that we can hide violence and wickedness from people is frankly, an impossible goal. Even if you could burn every book, CD, DVD, and videogame on the planet, you will still have the violence in our minds to contend with. We need to figure out what allows the rest of us to experience violence in our media and in our thoughts on a regular basis (or even real violence experienced in our personal lives) and yet do NOT become psychopaths. I don't think the question of "why do people kill" has very interesting answers. It's usually "I was mad" or "I wanted to get something." So instead of asking "why do people kill" I think we should be asking "why don't people kill?"
I'm especially interested in what you, as gamers, have to say about this. As far as I know, none of you are murderers or even particularly aggressive, yet you engage in an awful lot of virtual gruesomeness. We entertain violent thoughts almost every day. How do you play the horrible stuff you play and think the horrible things you think and still stay the sane, caring, and productive members of society that you are?