Phalanx (SNES)

Show your reviewing skills by collaborating with other forums members to review games of all ages.
User avatar
vxbinaca
16-bit
Posts: 87
Joined: Fri May 07, 2010 11:50 am

Phalanx (SNES)

Post by vxbinaca »

Image

Yeah yeah it's notorious for it's cover. Even I fell for it once back in the late 90's when I picked up a ex-rental copy for $5. I actually just picked up ANOTHER copy off eBay for slightly higher than I wanted but it's nice to have a physical cart. MAyhbe later if I'm lucky I'll try for a CIB or sealed box. Just for S's and G's

So for whose of you who don't know, there are no hillbillies, banjos or dogs in this game. However there were about six other space shooters for the Super Ninendo - among others if I recall correctly Gradius and a port of R-Type.

But really it's not that bad of a game but theres a few annoyances. Okay lets start with the good. Great graphics and pretty good controls. The art is beautiful and theres occasional use of image manipulation. I like the anime characters, but that said the original X68000 version is FAR superior with no silly cover art (check out the vids on YouTube or emulate it yourself sometime).

The problem with this game: It's frustratingly hard. I'm glad the controller has no weight on a SNES because I'd have thrown itat some point I fear. I mean I almost never got past the first level for a while. You can up your chances of winning by 3 whole lives in the default options screen. Thats it. You have to cheat to be able to play this for any length of time. Even then it's frustrating.

To cheat in this game you have to have two controllers. It's not easy like with Sonic 2 where you memorize some sound plays in order, I mean like you'll be on the net every time trying to look up the cheat. Isn't this a single player game? Didn't the SNES come with one controller?


All complaining aside, it's a good looking and playing game that's just baby punchingly hard. They could have put some anime guy on the cover though. Still I'm not sure if they had done that the game would have gone into obscurity with other SNES titles undersung like Jaki Crush.

If it's under $10 and you collect, buy it. If you have a SED or PP, check out the ROM.
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Phalanx (SNES)

Post by noiseredux »

I LOVE Phalanx. And I actually don't find it overly hard. Big fan.
Image
User avatar
Ack
Moderator
Posts: 22477
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Phalanx (SNES)

Post by Ack »

noiseredux wrote:I LOVE Phalanx. And I actually don't find it overly hard. Big fan.


I think it's considerably more interesting than its cover art shows, but I have to admit I'm terrible at it. Then again, I'm terrible at shmups in generally. Getting through one on the easiest settings is a great accomplishment for me, let alone 1 CCing it on the hardest.
Image
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Phalanx (SNES)

Post by noiseredux »

weird. I always found it much easier than something like say -- R-Type.
Image
User avatar
Ack
Moderator
Posts: 22477
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Phalanx (SNES)

Post by Ack »

noiseredux wrote:weird. I always found it much easier than something like say -- R-Type.


What's funny is that the only SNES shmup I've beaten was Super R-Type, though again I did it on the easiest setting.
Image
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: Phalanx (SNES)

Post by noiseredux »

either way, I'm MUCH better at verticals.
Image
User avatar
hashiriya1
Next-Gen
Posts: 3384
Joined: Sat May 30, 2009 11:59 am
Location: San Francisco Bay

Re: Phalanx (SNES)

Post by hashiriya1 »

It's a great game. I welcome a challenging shmup. Bring 'em!
Soldier Blue
128-bit
Posts: 975
Joined: Sat Aug 06, 2011 3:40 pm
Location: under a pile of rubble

Re: Phalanx (SNES)

Post by Soldier Blue »

Is that really the box art? Oh wow :lol:
I think some gamers may have been drawn away by that.
Racketboy and Seller Feedback: Racketboy +7,
Video Price Charting Store:
https://www.pricecharting.com/offers?se ... rni7irmnam
The Last Horseman
128-bit
Posts: 582
Joined: Tue Jun 21, 2011 7:40 pm

Re: Phalanx (SNES)

Post by The Last Horseman »

I vote for best box art ever created. Because I don't know about you guys, but shmups make me think of moonshine and banjos.
Systems: Game Boy, Game Boy Color, Game Boy Advance, N64, Gamecube, Xbox 360

WTB: Boxes for a silver Gamecube System(and a hyperport cover), and a box for an Ice Blue N64 console. Will pay 7.50 for each and shipping.
User avatar
Xeogred
Next-Gen
Posts: 14387
Joined: Thu Apr 02, 2009 7:49 pm
Location: KC

Re: Phalanx (SNES)

Post by Xeogred »

Wow, that cover.
Ack wrote:
noiseredux wrote:weird. I always found it much easier than something like say -- R-Type.


What's funny is that the only SNES shmup I've beaten was Super R-Type, though again I did it on the easiest setting.

Gradius 3 and Thunder Spirits are really doable as well.
Post Reply