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Idea for a 3D platformer

Posted: Fri Jul 29, 2011 6:31 pm
by scarper
A colorful 3D exploration-based platformer where most things are attainable til reaching 100%, but after 100%ing the game, you are told that there are even more x-type of items to collect in order to reach 150%, or something like that, and that you need to look "beyond the game" to find them.

You basically have another half of the game featuring new boss fights and new levels that are only accessible by hacking the game. Use of a gameshark or whatever would be encouraged by the game itself, and what you would wind up with is a large team of people trying to find new hacks and solve the mystery of the entire game.

Someone should totally do this before cheating devices become obsolete.

Re: Idea for a 3D platformer

Posted: Fri Jul 29, 2011 6:34 pm
by BoringSupreez
A: Cheating devices are already obsolete. Too late.

B: Some one would figure out everything within a week, post all the tricks on the internet, and then the mystery would be gone.

Re: Idea for a 3D platformer

Posted: Sat Jul 30, 2011 12:54 am
by scarper
[quote="BoringSupreez"]A: Cheating devices are already obsolete. Too late.
Action Replay DS

Re: Idea for a 3D platformer

Posted: Sat Jul 30, 2011 1:32 am
by DinnerX
BoringSupreez wrote:A: Cheating devices are already obsolete. Too late.

They're not obsolete. It's just hard to make them with all the protections and updates companies can use now.

I've thought about making a game made to hack before too. You could actually build the hacking tool into the game theoretically. Console makers would have cow though. It would be a security nightmare.

Re: Idea for a 3D platformer

Posted: Sat Jul 30, 2011 11:26 am
by J T
I would only be annoyed if a game told me I had to buy some cheat device to finish it.

Re: Idea for a 3D platformer

Posted: Thu Aug 04, 2011 4:51 pm
by scarper
J T wrote:I would only be annoyed if a game told me I had to buy some cheat device to finish it.

Alternative: Make it for the PC.