If you could only play one game for the rest of your life...
Posted: Wed Mar 02, 2011 3:40 pm
... what would it be and why?
This is a slightly different question than "what is your favorite game". For me, my favorite game is Shadow of the Colossus because I think it is one of the most finely crafted games ever made and is an incredible experience to play from start to finish, BUT having played through it to the end, I don't feel a need to come back to it with any regularity. If a game is going to be the only game you play for your life, it has to have amazing replay value. It needs to be a quality game, but it also needs to be something you can really devote yourself to.
There are a few games that I still play regularly even though years have passed. Street Fighter II Turbo, Ninja Gaiden, Battletoads, Cybernator, Grand Theft Auto III, Pac Man, Tetris... these are all good candidates. I think if I had to pick one game though (and I'm kind of going out on a limb here because it is a newer title) that game would be Minecraft.
If there is any game released in the last decade that I can see myself still playing another decade from now, it would be Minecraft. It's one of those games where the more time you spend with it, the better it gets. Oddly enough, this is kind of because Minecraft is "broken". The criteria for success in Minecraft cannot possibly be enforced by the game. A game needs to have a goal, which Minecraft does (the goal is to be creative and stay alive), but most games have some way to enforce this goal, which Minecraft does not. Most every other game I have played has a definable criteria for success and a built in mechanism for identifying that you have succeeded and thus beaten the game. Minecraft doesn't have this, and that is precisely what I love about it. Is success building a fortress? Maybe. Is that all you want to do in the game? Then yes. But maybe you want to build a log flume ride, or a glass room behind a waterfall, or carve a bust of your face into the side of a mountain, or maybe you want to make a pig riding rodeo. When your goal is only to create, then you define your own criteria for success. The game does not need to enforce the rules for success, you can make them up and enforce them yourself. This is why Minecraft would be my choice if I had to pick just one game to play for the rest of my life.
This is a slightly different question than "what is your favorite game". For me, my favorite game is Shadow of the Colossus because I think it is one of the most finely crafted games ever made and is an incredible experience to play from start to finish, BUT having played through it to the end, I don't feel a need to come back to it with any regularity. If a game is going to be the only game you play for your life, it has to have amazing replay value. It needs to be a quality game, but it also needs to be something you can really devote yourself to.
There are a few games that I still play regularly even though years have passed. Street Fighter II Turbo, Ninja Gaiden, Battletoads, Cybernator, Grand Theft Auto III, Pac Man, Tetris... these are all good candidates. I think if I had to pick one game though (and I'm kind of going out on a limb here because it is a newer title) that game would be Minecraft.
If there is any game released in the last decade that I can see myself still playing another decade from now, it would be Minecraft. It's one of those games where the more time you spend with it, the better it gets. Oddly enough, this is kind of because Minecraft is "broken". The criteria for success in Minecraft cannot possibly be enforced by the game. A game needs to have a goal, which Minecraft does (the goal is to be creative and stay alive), but most games have some way to enforce this goal, which Minecraft does not. Most every other game I have played has a definable criteria for success and a built in mechanism for identifying that you have succeeded and thus beaten the game. Minecraft doesn't have this, and that is precisely what I love about it. Is success building a fortress? Maybe. Is that all you want to do in the game? Then yes. But maybe you want to build a log flume ride, or a glass room behind a waterfall, or carve a bust of your face into the side of a mountain, or maybe you want to make a pig riding rodeo. When your goal is only to create, then you define your own criteria for success. The game does not need to enforce the rules for success, you can make them up and enforce them yourself. This is why Minecraft would be my choice if I had to pick just one game to play for the rest of my life.