Anyone want to help with making a game?

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Jrecee
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Anyone want to help with making a game?

Post by Jrecee »

Image

It's an nes style platform/shooter game. I am somewhat interested in actually getting it onto an nes cart like many of the homebrew games they sell on retrousb but would require someone with experience in doing that kind of thing (or at least someone technical minded who can figure it out). Otherwise I'm just looking for help in a general ideas/testers/8-bit music way.
DNT 2.5
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Re: Anyone want to help with making a game?

Post by DNT 2.5 »

I might be able to take a look building the cart. I have Experience with soldering.
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Ziggy
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Re: Anyone want to help with making a game?

Post by Ziggy »

I've been making repro carts on Racketboy for over a year now. I could help you out if you want.

What game is this? Where did it come from? Did you make it?
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Jrecee
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Re: Anyone want to help with making a game?

Post by Jrecee »

Yes I am making it. However, I don't think I was specific enough in saying what I needed to turn it into an nes game. I'm making it in mmf2 which is a program for making games/applications. Someone would have to "reprogram" it in whatever language the nes uses. And obviously the levels and stuff would have to be rebuilt. I just figured I'd see if anyone was interested in this before I continue, so that it could simply be built up as an nes game to start with, instead of having to convert everything after it's done.
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Ziggy
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Re: Anyone want to help with making a game?

Post by Ziggy »

Jrecee wrote:so that it could simply be built up as an nes game to start with, instead of having to convert everything after it's done.


That sounds like a more practical idea.

You can post wanted ads on romhacking.net, so maybe you'd wanna try your luck there?
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emwearz
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Re: Anyone want to help with making a game?

Post by emwearz »

You would need someone to build the game for the NES from the ground up.
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Jrecee
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Re: Anyone want to help with making a game?

Post by Jrecee »

Ziggy587 wrote:
Jrecee wrote:so that it could simply be built up as an nes game to start with, instead of having to convert everything after it's done.


That sounds like a more practical idea.

You can post wanted ads on romhacking.net, so maybe you'd wanna try your luck there?


It does sound more practical, but on the other hand, it may be easier to find someone willing to code a whole game if it's already designed and they need to know exactly how to go about it. Although I don't know anything about programming so who knows. I'll mention that whatever profits come from selling the game would be split. Although I have no idea how much profit there would even be. Games on retrousb sell in the $20-$50 range and I have no idea what the cost of the cart + having someone like ziggy or dnt put it together would be.
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Re: Anyone want to help with making a game?

Post by Pullmyfinger »

Jrecee wrote:Someone would have to "reprogram" it in whatever language the nes uses. And obviously the levels and stuff would have to be rebuilt.


The NES uses assembly and I doubt many people would want to code in that or even know how. I suggest you aim for a platform easier to program for, has more people willing to code for it and has a faster dev cycle, like the DS or PSP.
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Jrecee
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Re: Anyone want to help with making a game?

Post by Jrecee »

That would probably defeat the purpose since it's meant to be an nes style game. I just thought it'd be cool to play it on an actual nes. If nobody is interested/has the ability to do that I'll just stick with making it a PC game. Clickteam, which makes mmf2, is apparently working on an iphone/ipad runtime so maybe that could happen down the line since it wouldn't require recoding.
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Luke
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Re: Anyone want to help with making a game?

Post by Luke »

Is it a game that one day I'll see in a store for a cheap price, but hate the cover art and not purchase, oblivious to the fact that it is actually a gem?
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