The Ethics of Emulation
Posted: Mon Jan 18, 2010 6:29 pm
After many years of gaming, I have discovered or rather my kid brother discovered the Twilight Hack and we realized we could emulate games easily."is it right to play these games for free?" I asked myself. After all, getting something for nothing is technically stealing.
Having played Link's awakening, I like to consider myself an honest and ethical person, never having shoved any game down my trousers in Gamestop and attempted to furtively make my way away from the counter, to the exit while avoiding the gaze of the clerk. This was due to fear and guilt. Guilt, that if I leave the store I would receive a text based message asking if I was proud of myself. Fear, that if I would ever return to the store the owner would declare that he wasn't kidding when he told me to pay and that I would soon have to pay the ultimate price. You can really learn a lot from video games.
But emulation is different you see. It can be viewed as stealing by some but by others its merely a way to get free games that are no longer immediately commercially available. I realize that most people who emulate, similarly to those who download music illegally, wouldn't actually steal from an actual store for 2 reasons. The first is the risk of getting caught is significantly lower then if one was to swipe the game from the shelf. The second is the removal of the guilt because you're not actually taking away anything from anybody. If one was to take a game from the store. The store would lose money for the lost merchandise. In emulation nothing is being taken away so the notion of wrong doing is either heavily diluted or lost.
So is emulation really bad? It does cost the major game companies money especially now due to virtual console, X-box live arcade and the like. As a lifelong gamer, I feel guilt when I dig in the profits of the companies that gave me so much joy. As I look through my game collection, I get memories that will last a lifetime. I fiddle through my SNES collection and see genius and brilliance when I look at masterpieces like "Link to the Past" "Super Metroid" "Chrono Trigger" and "Zombies Ate My Neighbors." I could go on and on. Doesn't Nintendo deserve to make money off these Gems. Each one was well worth the $50 I spent back in the day shouldn't people today pay at least $8 for them.
I continue to scroll through my collection I see "Phantom 2040", "Mechwarrior", "Batman Forever". My contempt for the emulation community soon fades. I feel anger at the lost time and money I spent playing terrible games. I move on to my Genesis collection "Dark Castle" "Jurassic Park" "Revolution X". Frickin' Nintendo! Frickin' Sega. Making me buy such awful games. To remedy the ills done to me by these games (mostly Batman Forever) I can in now good conscience emulate one good game for every bad one I bought back in the day.
Shovelware... that's my justification for emulation.
What do you think about emulation? Is it stealing? Do you do have any qualms or guilt when you emulate games? If so how do you ameliorate it?
Having played Link's awakening, I like to consider myself an honest and ethical person, never having shoved any game down my trousers in Gamestop and attempted to furtively make my way away from the counter, to the exit while avoiding the gaze of the clerk. This was due to fear and guilt. Guilt, that if I leave the store I would receive a text based message asking if I was proud of myself. Fear, that if I would ever return to the store the owner would declare that he wasn't kidding when he told me to pay and that I would soon have to pay the ultimate price. You can really learn a lot from video games.
But emulation is different you see. It can be viewed as stealing by some but by others its merely a way to get free games that are no longer immediately commercially available. I realize that most people who emulate, similarly to those who download music illegally, wouldn't actually steal from an actual store for 2 reasons. The first is the risk of getting caught is significantly lower then if one was to swipe the game from the shelf. The second is the removal of the guilt because you're not actually taking away anything from anybody. If one was to take a game from the store. The store would lose money for the lost merchandise. In emulation nothing is being taken away so the notion of wrong doing is either heavily diluted or lost.
So is emulation really bad? It does cost the major game companies money especially now due to virtual console, X-box live arcade and the like. As a lifelong gamer, I feel guilt when I dig in the profits of the companies that gave me so much joy. As I look through my game collection, I get memories that will last a lifetime. I fiddle through my SNES collection and see genius and brilliance when I look at masterpieces like "Link to the Past" "Super Metroid" "Chrono Trigger" and "Zombies Ate My Neighbors." I could go on and on. Doesn't Nintendo deserve to make money off these Gems. Each one was well worth the $50 I spent back in the day shouldn't people today pay at least $8 for them.
I continue to scroll through my collection I see "Phantom 2040", "Mechwarrior", "Batman Forever". My contempt for the emulation community soon fades. I feel anger at the lost time and money I spent playing terrible games. I move on to my Genesis collection "Dark Castle" "Jurassic Park" "Revolution X". Frickin' Nintendo! Frickin' Sega. Making me buy such awful games. To remedy the ills done to me by these games (mostly Batman Forever) I can in now good conscience emulate one good game for every bad one I bought back in the day.
Shovelware... that's my justification for emulation.
What do you think about emulation? Is it stealing? Do you do have any qualms or guilt when you emulate games? If so how do you ameliorate it?