The dead GBA Homebrew scene.
Posted: Thu Nov 23, 2006 9:02 pm
I just recently decided to check out all the quality games and tools which the homebrew community cooked up while the GBA was alive. I have to say, I have been extremely impressed with what they pulled off using the GBA's measily 17mhz processor.
First up, the music, image, text, and video viewers are awesome. Some of the links for them are dead, but here's a good place to start:
http://www.gbaflashguide.com/main.php?p=utilities
With these in hand, your GBA + Flash Cart becomes a budget PSP of sorts.
The downsides are usually related to the GBA's meager 240x160 resolution. For example, your lines in a text file will be wrapping many times more then they were intended to, which can make some GameFAQs guides a bit hard to navigate. But it works great for simple item or monster lists and such.
The music player seems very stable and basic. Unfortunately it monoizes the audio and downsamples it a good bit. It's still usuable, but it's obviously much better suited for podcasts or other low quality broadcasts.
The image viewer is fantastic. It does so much of the work for you. It's very intelligent about how the images should be resizes, cropped, or rotated to fit the GBA screen as best as possible. You can also tell it to resize the pics to double resolution, so that you can zoom in 2x on any picture for greater detail. It has a great GUI with a help screen, and a very handy thumbnail mode and slideshow.
The video player is the most technically impressive. It is also highly intelligent on the default settings about things like resize, crop, bitrate, frame rate, etc. You can tweak the settings yourself for even better display. The GBA remains stable up to 24fps, 240x160, 250KB/sec footage. This is ideal for most anime episodes which have been telecined to their native 24fps. The video quality you can achieve is much better than the FMVs you may have seen in the few GBA games or GBA TV Carts that are out there, provided that you have the storage space. If you bought one of the flash carts which use MiniSD cards, then you're in business here.
On to the homebrew games, there aren't a whole lot of great ones, but there are a few that everyone needs.
http://www.gbadev.org/demos.php?showinfo=1271
This rom has 10 homebrew games all in one. Half of them are just cheap but fun clones of classic titles like battleship, but others are original titles. The first game contained within is actually a fantastic platformer that reminds me of Ristar's gameplay through and through. Give it a try.
http://www.gbadev.org/demos.php?showinfo=1279
A flawless port of the beloved classic Another World. Not much more to say about that. Great suspenseful adventure game.
http://www.gbadev.org/demos.php?showinfo=376
GBA got Super Bust a Move a long time ago, but honestly it's terrible. This fan-made version is greatly superior in all ways except gameplay modes. If you're looking for authentic arcade mode, go here.
Maybe I can expand on this a bit more and turn it into an article for Racketboy to post.
First up, the music, image, text, and video viewers are awesome. Some of the links for them are dead, but here's a good place to start:
http://www.gbaflashguide.com/main.php?p=utilities
With these in hand, your GBA + Flash Cart becomes a budget PSP of sorts.
The downsides are usually related to the GBA's meager 240x160 resolution. For example, your lines in a text file will be wrapping many times more then they were intended to, which can make some GameFAQs guides a bit hard to navigate. But it works great for simple item or monster lists and such.
The music player seems very stable and basic. Unfortunately it monoizes the audio and downsamples it a good bit. It's still usuable, but it's obviously much better suited for podcasts or other low quality broadcasts.
The image viewer is fantastic. It does so much of the work for you. It's very intelligent about how the images should be resizes, cropped, or rotated to fit the GBA screen as best as possible. You can also tell it to resize the pics to double resolution, so that you can zoom in 2x on any picture for greater detail. It has a great GUI with a help screen, and a very handy thumbnail mode and slideshow.
The video player is the most technically impressive. It is also highly intelligent on the default settings about things like resize, crop, bitrate, frame rate, etc. You can tweak the settings yourself for even better display. The GBA remains stable up to 24fps, 240x160, 250KB/sec footage. This is ideal for most anime episodes which have been telecined to their native 24fps. The video quality you can achieve is much better than the FMVs you may have seen in the few GBA games or GBA TV Carts that are out there, provided that you have the storage space. If you bought one of the flash carts which use MiniSD cards, then you're in business here.
On to the homebrew games, there aren't a whole lot of great ones, but there are a few that everyone needs.
http://www.gbadev.org/demos.php?showinfo=1271
This rom has 10 homebrew games all in one. Half of them are just cheap but fun clones of classic titles like battleship, but others are original titles. The first game contained within is actually a fantastic platformer that reminds me of Ristar's gameplay through and through. Give it a try.
http://www.gbadev.org/demos.php?showinfo=1279
A flawless port of the beloved classic Another World. Not much more to say about that. Great suspenseful adventure game.
http://www.gbadev.org/demos.php?showinfo=376
GBA got Super Bust a Move a long time ago, but honestly it's terrible. This fan-made version is greatly superior in all ways except gameplay modes. If you're looking for authentic arcade mode, go here.
Maybe I can expand on this a bit more and turn it into an article for Racketboy to post.