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Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 1:56 pm
by Violent By Design
scarper wrote:- G-Darius (PS2 version)
- Half-Life
- Half-Life Opposing Force
- Half-Life 2
- Half-Life 2 Episode 1
- Half-Life 2 Episode 2
- Mass Effect 3
- Mass Effect
- Sonic the Hedgehog
- PokeMMO (fanmade PC game)
- Castlevania: Portrait of Ruin
- Virtual On: Cyber Troopers (PS2)
- Pepsiman: The Running Hero
- Mini-Skirt Police (mediocre saturn game. Do not recommend.)
Right now, I'm really close to beating NiGHTS into Dreams, started Ape Escape 2, and Tomb Raider Anniversary.
How has Nights aged? Did you enjoy it?
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 6:29 pm
by dsheinem
Games Beaten 2013Twisted Metal -
PS1Twisted Metal 2 -
PS1 Twisted Metal III -
PS1Twisted Metal 4 -
PS1Screaming Mad George's Paranoiascape -
PS1N.O.V.A. -
PSPJetpack Joyride -
VitaDevil May Cry (2013) -
360BlazBlu: Continuum Shift Extend -
Vita Fighting Masters -
GenesisKirby's Epic Yarn -
WiiCruis'n -
WiiFoosball 2012 -
VitaElectronic Table Soccer! -
Odyssey2Virtua Fighter 5: Final Showdown -
PS3Asura's Wrath -
PS3Showdown in 2100 A.D. -
Odyssey2CoD of Duty -
PCLittle Big Planet Karting -
PS3Gattling Gears -
PS3 Monster Maulers -
Arcade (MAME) Angry Birds Rio -
iOSThe Last Story - Wii
Retro/Grade -
PS3 Sonic Fighters -
360Spec Ops: The Line -
PS3God of War: Ascension -
PS3Bioshock Infinite -
PS3Half-Life: Source -
PCGuacamelee -
VitaTekken 6 -
PSPHalf-Life: Blue Shift -
PC Power Stone -
PSPPower Stone 2 -
PSPTorchlight -
PCTorchlight II -
PCGorgar (from Pinball Arcade) -
VitaMetro: Last Light -
360The Last Blade - Arcade (MAME) *new*
Fatal Fury Special - PS2 *new*
Halo 2600 - Atari 2600 *new*
Total: 41Games Beaten:
2012 2011 2010I wrote about The Last Blade in the Summer Challenge thread and FFS in the TR thread. I "beat" both but not in a way I can really be especially proud of. Still, I sunk some time in and got to the end credits, so whatever.
This was the first time beating Halo 2600 on actual hardware, so it was a bit special. Easily in my top 5 VCS games, and something that even some of our "I don't like old Atari games" people would probably find very compelling.
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 7:44 pm
by emwearz
dsheinem wrote:This was the first time beating Halo 2600 on actual hardware, so it was a bit special. Easily in my top 5 VCS games, and something that even some of our "I don't like old Atari games" people would probably find very compelling.
How did you manage to get a cart? How much did it set you back? I played it via emulation and it was pretty enjoyable for what it was.
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 8:08 pm
by dsheinem
emwearz wrote:dsheinem wrote:This was the first time beating Halo 2600 on actual hardware, so it was a bit special. Easily in my top 5 VCS games, and something that even some of our "I don't like old Atari games" people would probably find very compelling.
How did you manage to get a cart? How much did it set you back? I played it via emulation and it was pretty enjoyable for what it was.
I have a CIB copy from when Atari Age started selling a batch a month or two ago.
Here, they still have them:
http://www.atariage.com/store/index.php ... ail&p=1015They also have cart only copies for $30
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 8:11 pm
by emwearz
dsheinem wrote:emwearz wrote:dsheinem wrote:This was the first time beating Halo 2600 on actual hardware, so it was a bit special. Easily in my top 5 VCS games, and something that even some of our "I don't like old Atari games" people would probably find very compelling.
How did you manage to get a cart? How much did it set you back? I played it via emulation and it was pretty enjoyable for what it was.
I have a CIB copy from when Atari Age started selling a batch a month or two ago.
Here, they still have them:
http://www.atariage.com/store/index.php ... ail&p=1015They also have cart only copies for $30
Oh that is pretty cool. I thought they only did a single wave of physical carts and it had become one of those 'rare' homebrews (though I guess all are). How did you find it played on real hardware? (performance wise).
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 8:15 pm
by dsheinem
emwearz wrote: How did you find it played on real hardware? (performance wise).
I found a few "glitches" (e.g. getting stuck on an enemy's head, clipping through a wall, etc.) but nothing major and consistent. Of course, those glitches occur in "modern" Halo too, so there's that.
Re: Games Beaten 2013
Posted: Fri Jun 07, 2013 8:20 pm
by emwearz
dsheinem wrote:emwearz wrote: How did you find it played on real hardware? (performance wise).
I found a few "glitches" (e.g. getting stuck on an enemy's head, clipping through a wall, etc.) but nothing major and consistent. Of course, those glitches occur in "modern" Halo too, so there's that.
Haha, they captured the feel!
Re: Games Beaten 2013
Posted: Sat Jun 08, 2013 7:44 pm
by NihonRobot
1-25
26. Stuntman: Ignition (360) - 5/22
27. Need for Speed: Hot Pursuit (360) - 5/26
28. Call of Juarez: Gunslinger (Steam) - 5/31
29. Resident Evil: Revelations (360) - 6/3
30. Marvel Heroes (Steam) - 6/8
Re: Games Beaten 2013
Posted: Sat Jun 08, 2013 7:47 pm
by BoneSnapDeez
I'd really like to pick up some of those Atari Age games someday...... Adventure II looks awesome.
Re: Games Beaten 2013
Posted: Sat Jun 08, 2013 9:52 pm
by scarper
Violent By Design wrote:scarper wrote:- G-Darius (PS2 version)
- Half-Life
- Half-Life Opposing Force
- Half-Life 2
- Half-Life 2 Episode 1
- Half-Life 2 Episode 2
- Mass Effect 3
- Mass Effect
- Sonic the Hedgehog
- PokeMMO (fanmade PC game)
- Castlevania: Portrait of Ruin
- Virtual On: Cyber Troopers (PS2)
- Pepsiman: The Running Hero
- Mini-Skirt Police (mediocre saturn game. Do not recommend.)
Right now, I'm really close to beating NiGHTS into Dreams, started Ape Escape 2, and Tomb Raider Anniversary.
How has Nights aged? Did you enjoy it?
The Saturn version has definitely aged graphics wise, but aside from that, I loved it. Some people do not think it deserves the hype it gets today. They think it was more of a tech demo than a fully fledged video game. But I think its way more than that.
Pitting it with today's standards, it can be seen as too short, too simple, and too repetitive. But yet there are so many indie games today that have those exact same "problems." Indie games are meant to give a different/unique gaming experience, within an easy to consume and comfortable package. And I think that's exactly what Sega did with NiGHTS into Dreams. It's not quite for everyone, but I loved it.