Dragon's Crown

Brawlers and Beatemups
dsheinem
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Re: Dragon's Crown

Post by dsheinem »

noiseredux wrote:
dsheinem wrote: Actually games in this genre tend to do pretty well with the critics, no?
do they generally? I'm not sure. How did Double Dragon Neon rank? I'm trying to think of other recent beatemups.

That said, if your lack of interest is solely based on the inclusion of oversexualized character models, you might be missing out on fun. Sure the characters look silly, but Vanillaware has a definite track record of good games, and *most* reviews I've read actually surprised me how positive they were considering the niche-nature of a game like this.
I explained already that my lack of interest is not limited to character models, thought that is a part of it.

Double Dragon Neon is not quite the same genre, as iirc it doesn't have the D&D style heavy RPG elements. Games that are a little closer - Guardian Heroes, Castle Crashers, etc. - they all score in the low 80s on Metacritic as well.
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noiseredux
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Re: Dragon's Crown

Post by noiseredux »

dsheinem wrote: I explained already that my lack of interest is not limited to character models, thought that is a part of it.
Well it just seemed like your issues were:

1. character models
2. stray reviews (that focused on character models)
3. losing something in each port

So I felt like maybe the character models were the biggest issue is all.
Double Dragon Neon is not quite the same genre, as iirc it doesn't have the D&D style heavy RPG elements. Games that are a little closer - Guardian Heroes, Castle Crashers, etc. - they all score in the low 80s on Metacritic as well.
Yeah I wasn't sure what to compare it to. Was just thinking 2D beatemup, but you're right - the RPG elements lump it in somewhere else.
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dsheinem
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Re: Dragon's Crown

Post by dsheinem »

noiseredux wrote:
dsheinem wrote: I explained already that my lack of interest is not limited to character models, thought that is a part of it.
Well it just seemed like your issues were:

1. character models
2. stray reviews (that focused on character models)
3. losing something in each port

So I felt like maybe the character models were the biggest issue is all.
Double Dragon Neon is not quite the same genre, as iirc it doesn't have the D&D style heavy RPG elements. Games that are a little closer - Guardian Heroes, Castle Crashers, etc. - they all score in the low 80s on Metacritic as well.
Yeah I wasn't sure what to compare it to. Was just thinking 2D beatemup, but you're right - the RPG elements lump it in somewhere else.
The other big difference is that all these other games we're talking about are $10-$15...

Both the Polygon and Escapist reviews say a lot more about the game than simply their thoughts on character models. I think people are fixating on those parts of the reviews in the same way that they accuse the reviewers of fixating on the characters in their articles...

The Polygon review spends equal space discussing the aesthetic and the length, for example:
The change of pace offered by the side content was appreciated given how repetitive Dragon's Crown's core structure often is. The game forces repeat visits through many of the same stages. As there are only around nine levels (with one branching path each by mid-game) stretched over 25+ hours, I was stuck replaying the same areas dozens of times. The game incentivizes continued play with a hard mode that unlocks after beating the final boss on normal difficulty, and a whole new quest to kill another ancient evil opens up. But again, the contents of the stages — and the bosses themselves — are the same, just more difficult. But as frustrating as the grind became, Vanillaware's aesthetic decisions were much more alienating.
The Escapist review mentions motivation problems:
The guild also prescribes quests that direct you through the game, though the information is provided in character and somewhat cryptically, at times telling you what to do but not where or in what manner. The overwhelming majority of quests will simply involve the clearing of a stage and the monsters therein, however sometimes you'll need to meet an unknown criterion as well, which can become frustrating if it causes you to repeat the same area until stumbling upon the answer. For example, as it turns out assisted dragon suicide isn't quite as laudable as actually doing the deed yourself.

Equipped with a predictably convoluted royal plot and tenuous reasons for venturing out of town, you'll set out on your search for the Dragon's Crown: The crown, a relic said to control dragons, is missing along with the king, leaving the political kingdom in a state of turmoil and you, random joe-shmoe from the street, to help figure things out. Frankly the story is extremely forgettable, feeling like the flimsy excuse for violence that it is.
I can't see myself spending all the hours with a dull, repetitive story and dropping $40-$50 to experience a new game in a genre that is grounded in shorter, arcade-style play...
Last edited by dsheinem on Mon Aug 05, 2013 7:24 pm, edited 1 time in total.
Gamerforlife
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Re: Dragon's Crown

Post by Gamerforlife »

dsheinem wrote:
noiseredux wrote:
dsheinem wrote: Actually games in this genre tend to do pretty well with the critics, no?
do they generally? I'm not sure. How did Double Dragon Neon rank? I'm trying to think of other recent beatemups.

That said, if your lack of interest is solely based on the inclusion of oversexualized character models, you might be missing out on fun. Sure the characters look silly, but Vanillaware has a definite track record of good games, and *most* reviews I've read actually surprised me how positive they were considering the niche-nature of a game like this.
I explained already that my lack of interest is not limited to character models, thought that is a part of it.

Double Dragon Neon is not quite the same genre, as iirc it doesn't have the D&D style heavy RPG elements. Games that are a little closer - Guardian Heroes, Castle Crashers, etc. - they all score in the low 80s on Metacritic as well.
Well technically, you can use tapes to increase your stats in Double Dragon Neon as well as provide you with different special abilities. Hell, there is even a tape that lets you do Final Fantasy style summons(or perhaps Golden Axe is a better comparison)

There aren't many beat 'em ups today that don't have rpgs elements in some shape or form

But I'm interrupting your debate with noise. Carry on.
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dsheinem
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Re: Dragon's Crown

Post by dsheinem »

Gamerforlife wrote: There aren't many beat 'em ups today that don't have rpgs elements in some shape or form.
Sure, but it is a question of emphasis. Those that emphasize those elements almost always do well in reviews, so the average scores for this game are hardly surprising.
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noiseredux
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Re: Dragon's Crown

Post by noiseredux »

dsheinem wrote: I can't see myself spending all the hours with a dull, repetitive story and dropping $40-$50 to experience a new game in a genre that is grounded in shorter, arcade-style play...
yeah, well it's very possible the game's just not for you. (Maybe it's not for me either - I haven't played it yet). The grinding 9 levels thing sounds a bit like a beatemup dungeoncrawler though. So it could be cool - I know I've spent an assload of hours replaying the same levels over and over again in something like PSO and being cool with it. So we'll see.
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dsheinem
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Re: Dragon's Crown

Post by dsheinem »

noiseredux wrote: yeah, well it's very possible the game's just not for you.
I've never claimed anything else. By all means: enjoy!
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Re: Dragon's Crown

Post by Gamerforlife »

I'm actually kind of curious now to see how Charlie Murder does with the critics, especially coming a week after Dragon's Crown. Although it is a 15 dollar title, so the expectations may not be the same.
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Re: Dragon's Crown

Post by ZenErik »

Did you ever play Muramasa, Odin Sphere, or Princess Crown, Dave? Curious as to whether you liked any of their previous games. Muramasa is one of the prettiest side strollers I've ever seen. Great game. Dragon's Crown's art looks much less appealing, but I have faith in Vanillaware's abilities to make excellent side scrolling RPGs.
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Re: Dragon's Crown

Post by EvilRyu2099 »

Anyone else playing this? This game is full 1080p!
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