Racketyboy Month of Horror 9: The Axis of Sorta Evil

Talk about just about anything else that is non-gaming here, but keep it clean
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Ziggy
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by Ziggy »

The Blob (1958)
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I haven't seen this movie since I was a kid. About all I could remember from it was the lines, "Can't I just dust around the finger prints?" and "Dave, CO2!" That and when the old man wakes up and puts on one helmet, then hears a different siren and puts on another helmet. It definitely holds up. What is so charming about the 50's and 60's? I mean, this movie was obviously set in its own present day time period when it was released. But now it's charming in the way that The Wonder Years, Happy Days, and Back to the Future are. A bunch of teenagers cruising around in their cars, going to movies, in a small town. Americana. Oh, and Steve McQueen.

I guess I never put much thought into the complete lack of gore in the movie. I mean, you see the blob on the old man's hand at the start, then very briefly you see it on the doctor, but it's through the blinds and only for a second or two. You rely on dialog to tell you that the blob just dissolved the doctor. Other than that, I don't believe you ever see the blob on anyone. Let alone actually devour anyone. But for the most part, the blob looks pretty good throughout the movie. The only time it's a little weak looking is after it's huge and they start to use miniatures. But even then, it's still kinda charming.




The Blob (1988)
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I also haven't seen this one since I was a kid. I remember it being cheesy, and it still is in some ways, but it's actually a lot better than I remember it. I think the part that I laughed the hardest was when they escape from the sewer. They park a truck on the sewer cap, so Brian fires a mutha fucka bazooka at it to escape and it blows the truck to hell. There was a guy in that truck, and there's no shot of him getting out, so Brian basically just murdered that guy.

Ending spoilers ahead.
I love the ending to the 58 version. They fly the blob up to the arctic and drop it off and you get the words "The End" on the screen that morphs into a question mark. Classic. But the 88 version has the superior ending, if you ask me. Just look at this guy!

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I get that a sequel was never intended, and I dig that. But come on, wouldn't you love to watch that movie?
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by Nemoide »

Tonight's film: Hellraiser: Hellworld!

I skipped ahead to the eighth Hellraiser movie. SURELY being several incarnations deep into the series straight-to-video cycle, coming mere months after the seventh movie must mean this is unwatchable, right? WRONG! THIS MOVIE IS ACTUALLY PRETTY GOOD!
First is the basic premise, which was ridiculous enough to grab my attention: This movie isn't set in the same world as the other Hellraiser movies, instead Hellraiser is a popular media franchise, BUT instead of a series of horror movies, it's a VIDEO GAME! It's actually pretty light on the "Hellraiser as MMORPG" content, but that's how the movie is connected to the rest of the series. While it's absolutely not cut from the same cloth as the original Hellraiser, I'd describe it as this kind of early 00s horror movie: "if Dark Castle Entertainment made Freddy vs. Jason." If that sounds like your kind of movie, give it a chance!

It's acceptably competent at being a horror movie with some twists and turns, while also coming close to the realm of parody. It's kind of funny to see Pinhead act in a VERY not-Pinhead-y way and he's more of a slasher villain in this one than any of the other Hellraiser movies I've seen, but for this movie it works. The twists keep coming and the final one at the end is absolutely ridiculous, but since I was going along with the rest of this movie, I felt comfortable just going with it.

Honestly, I think I enjoyed this one more than Hellraiser II and I might rank it as the best of the series' sequels that I've seen.
And with this movie done, I can say that's all the Hellraiser I'm subjecting myself to THIS month, but I'm pretty sure I'll be exploring some of the other straight-to-video titles in the future.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by Michi »

Opera
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Opera diva Mara can't stand working with a bunch of live crows that the director in a new, avant garde production of Macbeth insists on using. She storms out of the theatre and is promptly hit by a car. The theatre contacts her understudy, Betty, to take her place. Betty is great, but she comes with a lot of baggage, namely baggage in the shape of a black-hooded masked man with murder on his mind. Except his murderous intent seems to be focused on those close to Betty. To make matters worse he forces her to watch his ghastly deeds, tying her up and taping needles right under her eyes, preventing her from looking away as he butchers his victims. As the murders get more and more vicious, Betty has to figure out who the killer is before he sets his grisly sights on her.

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Believe it or not, this is my first time watching Opera. I've come close several times, including once earlier this year before realizing that someone pulled Amazon's license to air it with no forewarning (this seems to happen a lot with Prime, sadly.) Luckily for me that loss seems to have been short lived and they brought it back. After finally seeing it, I can say I very much enjoyed this macabre tale of horror that almost feels like a gory retelling of Phantom of the Opera, but it was not without its faults.

Most of its issues fall into the 'story' category. The killer's motivation, and thus the main point of the plot, doesn't make sense if you stop to think about it for more than two seconds. Similarly, most of the other characters and their motivations and actions seem to strain believability as well. For instance, Betty seems terrified being forced to watch the horrific murders of all these people she knows, yet as soon as they're over her first instinct is to just...get the hell away, I guess. She doesn't stay to see if they're still alive, she just books it. And while she does stop to call the police the first time, she doesn't seem too inclined to contact them past that. She mentions it after the third murder encounter, but she doesn't actually do it, nor does she stick around. She claims that she just wanted to get as far away as possible, which sure, I guess, but that still doesn't explain not going to the police and not reporting the deaths. Hell, with a crazy person tormenting her you'd think she'd want to be closer to people with guns, not further away. If it were me, I'd have set up a tent in the middle of the station after the second death.

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She is good at running, though. I will give her that.

And the police don't seem to find this behavior of hers odd in any way, as if running from the scene of the crime is a perfectly logical for anyone but the killer to do. But the lead and the police aren't the only ones to act this way, other characters are just as bad. Two of them walk into the room to find Betty gagged, tied up and in obvious distress and then just stand there like gaping fish, not doing anything and considerately giving the killer ample time to sneak up and murderize them. I will admit, there is a least instance where the characters act self aware, but that scene also involves a gun and a peephole and ends about as well as you’d expect.

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But at least they were smart enough to arm themselves.

There are also a couple of scenes that I felt went on a little too long, the choice example being the one where the crows are released into the theatre with the hopes of finding the killer. It starts off with a bang, but at some point you risk crossing the line between “Sweet! Search the crowd and find the killer!” to “Hurry up you beaked bastards!” and Opera jumped over that line.

Those small complaints and irritating discrepancies of normal human behavior aside, the rest of Opera is pretty much pure Italian horror fun. Dario Argento is known for his death scenes and by god he delivers here. The murders are brutal and bloody, with the one involving the peephole probably being the most memorable. There isn’t a lot of nudity, but there’s probably just enough to keep most satisfied.

And the visuals? The visuals are a splendor. As far as horror movies go, you will find few that have ever looked so good. Just about each shot looks to have been carefully and skillfully considered. Everything glistens with focused attention. There are detailed close ups, sprawling tracking shots, impeccable lighting and the whole thing is done with a stylistic flair that perfectly mirrors and complements the opulent opera going on within Opera.

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Opera is an entertaining movie that revels in its suspense and spectacle, while disregarding its characters. The plot has some very large holes in it, various motivations seem obtuse and the dialogue leaves much to be desired. But it’s a beautiful film to watch, even as people are being brutalized. There’s also a very nice underlying theme of voyeurism in the film, one that is simultaneously visually obvious (needles in eyes, anyone?) and subtle, offering an underlining commentary on the emotional disposition of the horror-watching public the film was meant to cater to. It’s quite clever to those who notice it, but not necessary to the enjoyment of those who don’t. If you’re just in it for the gore and the extravagance, then you’ve come to the right place and won’t be disappointed.

Opera is currently streaming on Amazon Prime.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

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That fucking peephole scene is brilliant.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

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So I rewatched a bunch more movies that I haven't seen since I was young.

The Watcher in the Woods
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This was made back when Disney was trying to branch out into new things. So, yeah, Disney made a horror movie in the 80's. I saw this as a kid, and I'm pretty sure it was aired on the Disney Channel (a much different channel back then, does any one remember that the Disney channel was a premium channel that you had to pay for?). Anyways, it's full of horrible acting and poor dialog. And it isn't the least bit scary, but I suppose it was meant to be scary for a younger audience. Ultimately, it's kinda boring. Although, the girl trapped in the mirror is still as creepy as I remember it!

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Event Horizon
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I actually saw this one in the theater, but I haven't seen it since. So I was about 10 when this movie was released (why did my parents allow me to see this?) and can remember very little about it. Still, there were a few scenes that always stuck in my head over the years and I've been wanting to rewatch it in my adult life for a while now. Since 1997, I've always thought of this as a strange movie that I'm sure no one else has ever heard of. But to my surprise, in recent years it seems to be more well known. Anyway, it was about what I expected. kinda interesting plot, but most of the movie is kinda boring. At least the third act is the most exciting part of the movie (so many horror flicks have a weak third act). The sets are pretty neat. And I do like the Sci-Fi plot.

Troll
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Again, another movie that I remember watching when I was very young. And again, a few scenes stuck in my memory over the years. And as soon as I put it on, I immediately remembered the score. That stupid, stupid song! Like Watcher in the Woods, this movie is filled with bad acting and cheesy dialog. And like Watcher, it seems like it's geared more toward a younger audience. But, it's definitely still entertaining. It has those kinds of things that you think someone MUST have been on drugs to think up. And where else are you gonna see Julia Louis-Dreyfus dance around as a plant lady?

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Alright, enough of this bullshit. There were a few movies that I haven't seen since I was young and I was just curious to rewatch them. But now that I've completely that list, it's time to move onto some better flicks.


Nemoide wrote:I skipped ahead to the eighth Hellraiser movie. SURELY being several incarnations deep into the series straight-to-video cycle, coming mere months after the seventh movie must mean this is unwatchable, right? WRONG! THIS MOVIE IS ACTUALLY PRETTY GOOD!
That's really good to hear. I couldn't pass up this Hellraiser collection on Amazon for the price, but I've been scared to check out the later sequels. I think Bloodline was the last one I've seen, so four more to go!
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by GSZX1337 »

I finished Dark Seed yesterday, but Before I start talking about it, I just wanna mention that I noticed a lot of similarities between it and Phantasmagoria beyond the obvious fact that they're both 90s horror point and click adventures. I think I'll make a post about it sometime tomorrow.

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Part of me was expecting it to be mediocre based on comments I've seen saying its only outstanding feature is its art. I also had high hopes for this game as I really dig H.R. Giger's art and have become infatuated with point and clicks recently. I'm pleased to say that my high hopes weren't only met, they were exceeded. I think I'll start with the art since that's its major draw. It looks great. The alien landscapes all feature Giger's er, Alien-style with each screen looking unique. The alien creatures stand out from each other and are memorable with the Keeper of the Scrolls being the prime example. There weren't any graphics that look lame, rushed, or samey. The visuals for Earth are serviceable as intended for a pedestrian small town. You might not be surprised to see Giger's signature mixture of biomechanics and sex, but you might be surprised at how in-your-face it is. As I mentioned earlier in this thread, I was just testing the game and I have an image of a man getting his head spread open like a vagina and having a parasite shot inside by a phallic machine.

Funnily enough, the second thing to strike me wasn't another piece of art, but the game's interface. It's a great interface that almost perfectly balances Lucasart's simplicity with Sierra's interactivity. There are three icons available: a mouse pointer to move the character, a question mark for inspecting items both in your inventory, and a hand for interacting with items and scenery. The question mark will turn into an exclamation mark when there is a description available, and the mouse pointer will change to four arrows facing inward when hovering over an entrance or exit. The latter is very much appreciated as I found moving from one screen to another irritating in the other adventures I've played recently. In addition to a great interface, the game is very well thought out and telegraphed. Dialogue and descriptions are worded to clue the player toward the proper path. A prime example of this is if a door is inaccessible in the Ancients' planet, the description box will show something to the effect of "There's nothing in this world you can do to open this door." By using the words "this world" the dialogue not only sounds natural, it also informs the player that there's something that needs to be done on Earth to open the door. Sublties like this make the game a joy to play.

Gameplay-wise it's a standard adventure, but one that's done really well. Dark Seed progresses in a sensible fashion with no moon-logic needed to advance. Pixel hunting is kept to a minimum with only two occurrences, neither of which are very bad due to the contrasting colors and great interface respectively. There are deaths and dead ends, but they aren't too bad as there aren't too many of them and the game is rather short making a restart less painful. Saving often is still recommended. The short-length does hamper the game a bit, but it is used to good effect as well. As already stated, restarting is less punishing, but with the game's premise of the main character only having three days to accomplish his goal the game feels like Majora's Mask, or to keep to the horror theme, The Ring. Because of this, I can't say that it's entirely negative and mostly positive. While I did use a guide to complete this game, I don't think one was necessary, and I might have actually spoiled the game for myself in doing so. I have a rule of keeping a guide open when playing a non-Lucasarts adventure and it seems that I now have to rethink that rule.

The music is nice with each screen having its own distinct-theme, but I largely found it to be forgettable with the exception of the themes for the house and town. You spend so much time there that those songs bore themselves right into the back of your skull. That said, the soundtrack did have its impact and worked in conjunction with the art to create an unsettling atmosphere. Not everything is a bed of roses, however, as there is one considerable drawback: The game runs like shit. At least it does in DOSBox. Oftentimes the animation is very choppy like the CPU can't keep up and has to drop frames. Whenever the screen fades to black the player has to press Enter and wait for the game to slowly load the next scene. Sometimes the fade in won't happen because the game hangs on the black screen, necessitating a Force Quit. For some reason, there are three files that launch the game, two executables and a batch file, but only the batch file will progress without guaranteeing to hang on the first black fade-to-black. I'm not sure if this is actually a problem with the game, but oftentimes the doorbell will chime or the phone will ring, but there will be no event that triggers upon answering. I understand that this is a horror game and that it might be doing some Eternal Darkness mind-games, but there is no message saying no one is there like there is for other events. Also, whenever it's a phone ring or bell chime that advances the plot, there will be a message on the bottom of the screen saying there is a ring or chime. These problems do make the game feel a bit janky, but I don't think they detract too much from the experience.

All in all, I was very pleased with this game and wholeheartedly recommend it to anyone that like Point and Click Adventure games, H.R. Giger, horror, or just the Alien movies; just be sure to be aware of the game's problems up front to prevent frustration.
Ziggy587 wrote:Event Horizon
Since 1997, I've always thought of this as a strange movie that I'm sure no one else has ever heard of. But to my surprise, in recent years it seems to be more well known.
If I had to guess it's because of its influence on later media like the Doom movie and Dead Space. Also Family Guy referenced it which wouldn't hurt.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by Nemoide »

Oh man, Opera and Troll are both on my list to get to at some point (for very different reasons, obviously). And I feel like I ought to rewatch The Watcher in the Woods and Event Horizon since it's been many many years since I've seen either of them. THERE'S NOT ENOUGH TIME!

As for tonight's movie, well, it was produced by Cannon Films which always means a gift from Heaven or from Hell. House of the Long Shadows is the film and on paper it looks AWESOME: a 1980s gothic-horror/comedy with Peter Cushing, Christopher Lee, Vincent Price, and John Carradine! Oh and the protagonist is played by Desi Arnaz Jr. which is kind of neat! Unfortunately this film falls squarely in the "gift from Hell" category; I can only imagine the producers wishing upon the monkey's paw to get a film with this amount of talented actors made...

The story is that an American writer makes a bet with his publisher that he can write an emotion-heavy gothic story in 24 hours and the publisher arranges for him to use a huge old disused huge in Wales. Then the writer finds that the caretaker (Carradine) and his wife are there. And then a young woman. And then a random passerby with car trouble (Price). Then the prospective buyer of the house (Lee). Then a random English couple. Everyone seems to be up to something and things are not as they seem... unfortunately I found it very difficult to care about any of this. There's a twist at the end, but it doesn't matter, I can't imagine anyone genuinely caring about the protagonist, nor getting involved in the goings on of the mysterious guests, and while there are a good number of comedy elements, the film rarely succeeds at being funny.

The DVD was put out via MGM's print-on-demand label and it's just about the cheapest DVD I've ever encountered, even for a DVD-R. There's no menu, nor any options, the movie just plays and then repeats. The transfer is awful (and in an incorrect 1.33 aspect ratio) but at least some of that might be exaggerated due to bad cinematography. Just about the whole movie felt underexposed and it feels rare to be able to actually identify a character and what they're doing just from the movie's visuals. All of the headlining actors feel like a bunch of wasted potential. Sure, they're there and they all give competent performances (I think Vincent Price manages to be the most singularly entertaining of them) but this movie doesn't come nowhere near their greatest films.
I'm open to giving this another chance on blu-ray someday and seeing if improved video quality can save the film. But I'm certainly not planning on spending money to do that anytime soon.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

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Tonight’s feature was Steven Spielberg’s directorial debut: Duel (1971). In it, a mild-mannered salesman on a cross-country journey is first menaced, and then terrorized, by an 18-wheeler. That’s pretty much it, but it’s all the set up you need for a very solid horror film. Like the shark in Jaws, the truck is cast as a horrifying force of nature, and the film does a fantastic job conveying its terrifying speed and power. It also demonstrates a lot of the fantastic techniques that Spielberg would use to great effect a few years later in films like Raiders of the Lost Ark. (At times, it feels a bit like the chase scene in that movie stretched out to feature length...or if Mad Max were a slasher film...or if Smokey and the Bandit were about Smokey trying to kill the Bandit...) The film is dragged down a bit by its protagonist, who is basically a sniveling dweeb, but despite this, we both ended up enjoying it quite a bit.

prfsnl_gmr’s Petrifying September Pre-Game of Putresence
1. The Killer Bats (1940) - :)
2. Under the Skin (2014) - :)
3. Burn Witch, Burn! (a/k/a Night of the Eagle) (1960) - :D
prfsnl_gmr’s Horrifyingly Haunted October Horror House
1. Scream 4 (2011) - :D
2. Dog Soldiers (2002) - :)
3. Play Misty for Me (1971) - :)
4. The Sadist (1963) - :D
5. Duel (1971) - :)
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

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I completed Five Nights at Freddy's last night. Unlike Phantasmagoria and Dark Seed, which I expected to be mediocre, I expected this to be a full-blown suck-fest that was just some dumbass jump-scare game that merely exists for the sake of streamers. It turns out I was only half-right. Taking the dumbass game streaming culture around this game out of the equation, this game is a challenging, old-school-ish experience. I say it's old-school because of its use of security cameras reminds me of Night Trap, and the use of prerendered graphics felt like something from a PlayStation game. Having to both conserve your power while also using the cameras, which consume said power, to monitor the killer animatronics is challenging stuff. The challenge also contributes to its "horror" atmosphere. It does feel spooky and it, of course, has jump-scares, but I wouldn't say it's scary. I view it more as a dark comedy that screams in your ear a lot. I don't feel the same fear that others describe when talking about horror games, but I do get what I call "game-scared." This game keeps me in that game-scared mode for the most part as having an animatronic teddy bear stare into you with its cold dead eyes and having a weird fox pirate race down the hallway leading to your office definitely sets off that "He's gonna get me, I'm gonna lose!" switch in my head.

This leads me to my main problem with the gameplay. The levels take about 9 minutes real time to complete, and for the most part, you just sit there. There are buttons to press and cameras to view, but the length of the levels make the game feel dull in parts. The last night fixes this to an extent, but that boredom does rear its ugly head sometimes. I think if the levels only took 5 or 6 minutes to complete the game would feel more engaging. The other problem that I have with the game is nearly a deal-breaker for me. It's quite janky. At first, I thought the lack of graphics/resolution options, pausing, and the limited functionality of the main menu lent the game a bit of charm considering its setting of a low-rent Chuck E. Cheese, but then the jank started affecting gameplay. The door switch and light buttons stop functioning at times, and I'm not entirely sure why. I searched on the Steam guides and some forum threads, and the best I can find is a post saying that the door becomes jammed. I could accept that if the animatronic would just show up and kill you if that happens, but the only way to die at that point is to open and then close the camera to trigger the jump-scare. Every time the button fails to activate, I just purposely trigger the jump-scare as it's not likely to use the jammed door to your advantage. I'm thinking the "door jam" is a case of the "it's not a bug, it's a feature" maxim. I also used a cheat code to skip the fourth level because when I was about to succeed, the game triggers the power outage early at 5% instead of at 0% like it's supposed to. That really frustrated me, and if it weren't for the short length of the game I would've just quit right then and there. While I understand the appeal of the game, I don't understand why it's such a huge franchise with its simplistic gameplay and lack of polish.
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Re: Racketyboy Month of Horror 9: The Axis of Sorta Evil

Post by Nemoide »

Tonight's film: Candyman

This is another one that's long been on my pile of shame. I think I saw it when I was very young (like 10 years old?) but it might have actually been the sequel and I definitely didn't really understand it either way. I was just at a friend's house and he who put it on because "it was awesome, he kills people and there are bees."

Anyway, this movie is pretty great, mostly for the themes it deals with: urban legends, mythology, and the relationship between legend and reality. Candyman is basically Bloody Mary, but the racial and class angle make him into his own legendary figure. I was reminded of an article I read a while ago about homeless children in Miami who have their own mythology of certain supernatural-people that are responsible for bad things.
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