dsheinem wrote:pierrot wrote:Perhaps Kratos does simply kill ruthlessly and indiscriminately
He does. It is his one defining characteristic.
Honestly though, as I'd mentioned earlier, in this particular case he (theoretically) should have had a lot of other options and deliberately chose to kill her in the way he did.
It could be seen as completely not caring about her life, but that's contrary to having freed her and shoved her along for most of the chapter.
To me, it doesn't jive. There's no rationale to expending the effort to free and escort her for the apparently purpose when, again, he'd presumably have plenty of corpses from enemies he kills along the way, their weapons, and so on, that could be used to jam the wheel.
While it's not sexual violence, it'd almost certainly fall under dehumanization. It's the game presenting the player with a character whose only defining characteristic is "woman in peril", and giving them no other choice than to treat her as a doorstop (literally). Granted, it's a 3D model in a video game, not a person, but it still sends a message that she's pretty much on the level of an inanimate object.
Like other video game princesses, she exists to look pretty and get rescued, but also now to kill off when you get tired of her because, hey, she's a woman, and women are worthless, right?

Now, granted, Kratos is a two-dimensional piece of shit character, but it's not so much a matter of what he's doing, but the subtle message the game is sending to the player. To a generation of "git back in the kitchen and make me a sammich!" players, it's a negative reinforcement that is, ultimately, unnecessary.