Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
The Sonic 3D Blast rip sounds awful, but the visuals don't look any worse than some of the official Game Gear Sonic games, except in black & white. Those Game Gear Sonic games weren't all that great.
BurningDoom wrote:The Sonic 3D Blast rip sounds awful, but the visuals don't look any worse than some of the official Game Gear Sonic games, except in black & white. Those Game Gear Sonic games weren't all that great.
Yeah, I seriously thought Sonic 1-2 on the Game Gear were pretty legit and fun stuff. And we just talked about Sonic Chaos and Triple Trouble a few pages back which also look like pretty good games to me.
Xeogred wrote:Yeah, I seriously thought Sonic 1-2 on the Game Gear were pretty legit and fun stuff. And we just talked about Sonic Chaos and Triple Trouble a few pages back which also look like pretty good games to me.
I own all of the Sonic games on Game Gear, except Sonic Blast. I've found the the graphics aren't all that impressive, the controls are jerky, and camera can't keep up with Sonic while running. I get annoyed after playing them for a while. They are fun in short bursts, though.
Ugh, don't even remind me about Blast. As if the DURR THREE DEE GWAFIX they tried to pull using the rather limited palette wasn't enough, the level design was horrible and often infuriating if I remember correctly. Also, was anyone else pissed when they saw the 3D area in Sonic Jam and yet we never got a real 3D Sonic game on the Saturn? Though I have to admit, I love both Sonic 3D Blast and Sonic R.
And has anyone played Megamix on a real Sega CD? It's a pretty cool experience, but it becomes a glitchy mess in some parts. Mostly Starry Night Zone, where I got stuck in the same wall like four times.
abeaver wrote:Ugh, don't even remind me about Blast. As if the DURR THREE DEE GWAFIX they tried to pull using the rather limited palette wasn't enough, the level design was horrible and often infuriating if I remember correctly. Also, was anyone else pissed when they saw the 3D area in Sonic Jam and yet we never got a real 3D Sonic game on the Saturn? Though I have to admit, I love both Sonic 3D Blast and Sonic R.
And has anyone played Megamix on a real Sega CD? It's a pretty cool experience, but it becomes a glitchy mess in some parts. Mostly Starry Night Zone, where I got stuck in the same wall like four times.
I thought the level design was fine, and while on the Genesis the graphics weren't that great, they really shine on the Saturn.
During my childhood, Sonic the Hedgehog 2 was overshadowed by Sonic CD and Dr. Robotnik's evil devil laugh when you died, however Tails was AWESOMESAUCE!!
That was one of the great games I remember as well as Ninja Turtles The Hyperstone Heist which was another great game as well, definitely a great game for the Sega Genesis, I liked that game better than the SNES Turtles in Time IV counterpart because they added more foot soldiers (The SNES was very stingy in terms of the number of minions coming to attack you because of a limit of RAM ect. )which is why I like Ninja Turtles III Mathattan Project for that same reason ( 5 foot soldiers on screen at once...epicness!! ) even if it was slightly lagged at what felt like 85-90% until i beat them all.