strangenova wrote:That game looks great Gunstar, I still play RCT classic all the time on my mobile. It always manages to suck me in. What are some notable improvements it makes over the old RCT games?
Coaster building is easier, the camera is a lot better (still locked at an isometric view but you can rotate it much easier though there are steam workshop mods that remove camera limitations I think), customization is way easier so you can build some pretty unique things without much effort, the lighting is also great and you can choose day or night (some lit rides look really cool at night), landscaping is way easier and a lot cheaper so it's actually viable to build giant lakes or mountains (or tear them down) if you want.
My favorite addition is the visualizer so you can troubleshoot your parks problems directly. It puts a filter over the park that can show you where the hungriest guests are, where your crappy scenery is ruining guest immersion, where rain-cover is, and a bunch of other little things. It really helps in planning out your park and figuring out your strategy. It takes out a lot of the guesswork of the older games.
The biggest change gameplay wise is that your stores need to be stocked, but guests don't like seeing people hauling supplies around the park, so you have to figure out ways of keeping your shops supplied without ruining the magic for people.