brunoafh wrote:Woah, never knew that. That's pretty awesome, what kind of game design were you into? Programming or graphics design? I did C++ and amateur graphics design in high school but never got endorsements or anything like that.
Yeah I should take a photo of it or something. I guess it's one legitimate accomplishment I put on lists and stuff.
I did 2 years of 3D Art & Animation at my high school. It was a newer school with a lot of technology going for it. Of course, our department just played games and got all this hilariously lame shit, while Aerospace Engineering, Audio/Video Production, etc, got all this praise. My teacher worked for Epic back in the day I guess, not sure if he was any big name at all though. But yeah we worked with Maya 8.0. Some of the stuff we did probably would've passed off as models for Half-Life 2 or something, pretty cool. It was funny but when we ended up making ourselves at one point, so our teacher had us all get our pictures taken for some poses to use for textures. Good times. I hated character design though, the boning skeleton stuff was really crazy too... I've always loved architecture, layouts of levels, and stuff like that so guess it was no surprise my favorite thing in the class was doing some level design. We did some interior castle thing... some sci-fi race track, and a little level that our teacher kept promising we'd port into Unreal which never happened. lol
And for the record we crashed our Mac's all the time. For me all it'd usually take was setting a folder in Maya and sometimes it'd crash. Haha...
A handful of my friends from back then went to Arizona to continue game development. One guy is several hundreds of thousands of dollars in dept. I think another dude moved back, probably sinking in dept. And my other friend is stuck in Arizona delivering pizza's now. I don't think a single one of them had any real success with it. Yikes...
I wasn't really on the fence about it though. I think it's one of those things, even though it'd be great making a job out of something you love, I just didn't want my #1 hobby to be a job. I absolutely did not have the patience for it either, lol. Like we worked on our character, one part at a time (texturing, boning, etc) for like weeks at a time, just took ages for some progress and it wasn't for me haha.
High school was awesome for me though, despite most I guess. Senior skip day was Halo 2's release, and yeah it was just nerdville. That experience was fun though since some of my friends and I can really analyze game design in stuff nowadays, and kind of appreciate it more on the technical side of things.
We'd watch a lot of trailers in class and then one day we had a game day... the principal walks in and our teacher played it off like a boss, just told her we were studying. Which was fairly true! It's pretty depressing I lost the disc that had all my old work on it though. Dunno if I'll ever see any of that work again.
AppleQueso wrote:I've put off college until I know exactly what sort of career path I'd like to take and know that said path is viable.
I figure if I'm going to put myself in a position to incur that much debt, I'd better make damn sure I'll get something worthwhile out of it right away.
That's the thing. I need lots of money for college. But I kind of need money for everything.