It's a shame Sega and MS didn't add that capability to the OG Xbox. That would have been huge. A lot of people already see the console as the Dreamcast 2 although the Gamecube looks influenced by it to some degree as well.Jagosaurus wrote:
Man, they were even early talks between Sega & MS about the oXbox playing DC games natively. That would've been crazy. That might be worth mentioning in the Sega port section.
Games That Defined the Xbox - NEW GUIDE!
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Re: Games That Defined the Xbox - Add Your Contribution!
I can see how this could have been bad for Microsoft, better to hit the ground running with a brand new and uniquely marketable system than to be tied to a system and company that was not only competition, but was even by that time showing signs of unease in the market.Melek-Ric wrote:It's a shame Sega and MS didn't add that capability to the OG Xbox. That would have been huge. A lot of people already see the console as the Dreamcast 2 although the Gamecube looks influenced by it to some degree as well.Jagosaurus wrote:
Man, they were even early talks between Sega & MS about the oXbox playing DC games natively. That would've been crazy. That might be worth mentioning in the Sega port section.
It was better for MS to avoid that baggage I suppose, even if it would have been pretty awesome.
Re: Games That Defined the Xbox - Add Your Contribution!
I'm really glad they didn't. I'm happier with my tiny Dreamcast vs. that huge clunker.
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Re: Games That Defined the Xbox - Add Your Contribution!
IIRC Microsoft was on board with backwards compatibility with Dreamcast. What killed it was that Sega said no when they found out Microsoft wasn't willing to use Xbox Live to support online play for Dreamcast games.
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From what I've read in the book "Opening The Xbox" http://amzn.to/2teZC4lElkinFencer10 wrote:IIRC Microsoft was on board with backwards compatibility with Dreamcast. What killed it was that Sega said no when they found out Microsoft wasn't willing to use Xbox Live to support online play for Dreamcast games.
It didn't really come up too much. If it was discussed, it was a pretty minor point. They brought up the Windows CE connection, but Bill Gates even mocked how few Dreamcast games utilized that
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Maybe if Windows CE had been better performing that wouldn't have been the case. Any game that used Windows CE had a lower performance cap. And it's not like it was so much easier to use than the Dreamcast's other dev tools. The Dreamcast was a very easy system to develop for already.racketboy wrote:From what I've read in the book "Opening The Xbox" http://amzn.to/2teZC4lElkinFencer10 wrote:IIRC Microsoft was on board with backwards compatibility with Dreamcast. What killed it was that Sega said no when they found out Microsoft wasn't willing to use Xbox Live to support online play for Dreamcast games.
It didn't really come up too much. If it was discussed, it was a pretty minor point. They brought up the Windows CE connection, but Bill Gates even mocked how few Dreamcast games utilized that
Re: Games That Defined the Xbox - Add Your Contribution!
The final guide is now live just in time for our new site design:
http://www.racketboy.com/retro/microsof ... osoft-xbox
Enjoy and feel free to comment!
http://www.racketboy.com/retro/microsof ... osoft-xbox
Enjoy and feel free to comment!
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