You'd love Xenoblade Chronicles X.marurun wrote:I hate the total lack of ecologies in RPGs, FF6 and FF7 are the worst examples in recent memory. You're fighting these weird monsters and creations that seem to be barely connected to the environments, or are simply weird nonsense. Why am I fighting a GreaseMonk? Why is it here in this environment? How does this even make sense? I prefer a little Gygaxian naturalism.
What's your personal pet peeve in gaming?
- ElkinFencer10
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Re: What's your personal pet peeve in gaming?
Patron Saint of Bitch Mode
- Gunstar Green
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Re: What's your personal pet peeve in gaming?
Oh that's so wonderful to hear. I hate getting into a game then hitting the spot where they introduce you to its crafting system. I don't want to sit around in menus and poke at things or gather hard to find resources in what basically amounts to an annoying fetch quest to get the item I want.digimonfreak wrote:Crafting, hate it!
Just let me loot stuff and be happy instead of artificially lengthening the game by breaking the weapons up into a million pieces and having me pretend that I made them somehow.
I get it as a mechanic in online games where the people who actually want to sit around and craft stuff to make a profit off of the people who don't can do so, that's fine, but every time I see crafting in a single player game I kind of want to rage.
- PartridgeSenpai
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Re: What's your personal pet peeve in gaming?
YES! This is a reason why I like old CRPG's, because they DON'T have crafting. If you want your game to have cool loot, put it behind some tough dungeon, or cool sidequest. Don't put it behind a test of patience of figuring out what crap around the world I need to gather and then jam together arbitrarily.Gunstar Green wrote:Oh that's so wonderful to hear. I hate getting into a game then hitting the spot where they introduce you to its crafting system. I don't want to sit around in menus and poke at things or gather hard to find resources in what basically amounts to an annoying fetch quest to get the item I want.digimonfreak wrote:Crafting, hate it!
Just let me loot stuff and be happy instead of artificially lengthening the game by breaking the weapons up into a million pieces and having me pretend that I made them somehow.
I get it as a mechanic in online games where the people who actually want to sit around and craft stuff to make a profit off of the people who don't can do so, that's fine, but every time I see crafting in a single player game I kind of want to rage.
Also, y'all have totally dissuaded me from getting Bravely Default now. I heard it was good so I was thinking about it, but if it's like FF5 or in that ilk I'm gonna super pass. I much prefer games like FF4 or FF6 where you have certain characters built a certain way to match their back-stories, and it's all about figuring out which combinations of characters work best together and when and how to use certain skills they innately posses. I absolutely can't stand job systems.
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
Re: What's your personal pet peeve in gaming?
Not huge on crafting either, and minecraft I have a love hate with because like I never can figure out how to make stuff, but if I get a book with the basics in there it's kind of casually enjoyable as some digital legos.
- Gunstar Green
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Re: What's your personal pet peeve in gaming?
It's fine in stuff like Minecraft where it's kind of the point. I just hate it when it's put in a game because it's on the checklist of things to arbitrarily jam into modern games.Tanooki wrote:Not huge on crafting either, and minecraft I have a love hate with because like I never can figure out how to make stuff, but if I get a book with the basics in there it's kind of casually enjoyable as some digital legos.
Re: What's your personal pet peeve in gaming?
Oh I follow, I can't stand Monster Hunter. Love the general idea, love the hunt, but the amount of crafting, harvesting, and breakable stuff is maddening so I quit after like a dozen hours usually and I've had a few of them from the PSP stuff mainly. The new Zelda is hard up into crafting and discovery as you have to find lots of crafting items or breakable items that break then can be crafted into other useful stuff. Another in a list of reasons my interest is near zero in that NX/WiiU title.
Re: What's your personal pet peeve in gaming?
For the record, though, I didn't like FF5, but really enjoyed BD. The leveling curve is so fast that it makes it much easier to experiment.
- samsonlonghair
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Re: What's your personal pet peeve in gaming?
I hate hearing that a game is a "ripoff" if there's less than fifty hours of gameplay.
What a load of crap. I only have an hour or two per week to play a game. I want a short game to play, but noooooooooooo. Game devs feel the need to make games longer and longer (often by arbitrary grinding or ranking as others have mentioned) just so the game "journalists" will be satisfied.
Re: What's your personal pet peeve in gaming?
How so? I'd say the average-ish for single player campaigns these days is 12-15 hours, but there have been much shorter games that have gotten a lot of praise - the Portal games or Brothers: A Tale of Two Sons for examples.
I think people start to complain if a $60 AAA release has like a 5-6 hour campaign maybe.
I think people start to complain if a $60 AAA release has like a 5-6 hour campaign maybe.
- Exhuminator
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Re: What's your personal pet peeve in gaming?
The only modern games I know of with 50+ hour campaigns are either RPGs or strategy games.
PLAY KING'S FIELD.