flamepanther wrote:Again, consider the recent direction of Capcom. Back in the SNES era, they certainly were aleady releasing Mega Man games and Street Fighter II revisions quite frequently--but interspersed were Demon's Crest, Slammasters, Magic Sword, U. N. Squadron, and Breath of Fire. Even the never-ending stream of Mega Man games was pure quality, with visible love poured into it, and people still [b]complained[/u] about the monotony of it because there was so much variety to be found elsewhere in the industry. Compare that attitude to the gaming public that now clamors for an endless stream loveless of COD and Medal of Honor games churned out mechanically every year. In that environment, a company like Activision couldn't even hope to be a dominant player in the industry. Not so now.
Part of that, again, is the problem with comparing a generation (or more) of console highlights with what's on the shelf this month or year. Maybe Dragon's Dogma will be good? You have things like Lost Planet and Dead Rising that were new IPs. They published Okami, Ace Attorney (and now Ghost Trick) games.
Even then, their success with things like SFIV is a mixed one. On the one hand, stuff they're doing with DLC, pumping out revisions, etc is annoying. On the other, they had a rather large hand in reviving 2D fighting games as a mainstream genre.
In 10 years, if you look back at the entire life of the Wii/360/PS3, I'm sure you'll be able to pull a few games out that break the trend, just like you can with the SNES era.
The problem was you had a company that didn't know or care about games promoting an image and a technology, rather than a culture of fun games as Nintendo and Sega had each been doing in their own ways.
The same Nintendo that prohibited releases of games on both the NES and TG16, and would have been partnered with Sony if not for backing out of the SNES-CD contract?
The same Sega that pumped out accessory after accessory to put FMV into games or otherwise push specs, that continually promoted a contrary image to Nintendo? Sega does what Nintendon't. Like play Make my Video with Marky Mark and the Funky Bunch.
The Playstation launched with, predominately, arcade titles, or things similar to them. Ridge Racer, Battle Arena Toshinden, Mortal Kombat 3. The FMV flood had already started with the Sega CD, 3DO, PC games, etc.
The space they had to work with on CDs did certainly influence the kind of cutscenes that were put in...but games were doing that before the Playstation.