Hobie-wan wrote:
The Zyrinx 32X Demo
Thank you Hobie.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
CFFJR wrote:I've never understood the hate for the 32x.
I mean it didn't get far, so I understand on that front, but it has some very fun games. I think the system's biggest problem was simply untapped potential, and we all know why that happened.
Also, Tempo is fucking brilliant. Anyone who doesn't like Tempo is not my friend anymore.
And by the way, the 32x was not graphically "on the level" of the SNES. It was above it. Come on.![]()
dsheinem wrote:CFFJR wrote:I've never understood the hate for the 32x.
I mean it didn't get far, so I understand on that front, but it has some very fun games. I think the system's biggest problem was simply untapped potential, and we all know why that happened.
Also, Tempo is fucking brilliant. Anyone who doesn't like Tempo is not my friend anymore.
And by the way, the 32x was not graphically "on the level" of the SNES. It was above it. Come on.![]()
Nicely stated. I can look at the 32X and easily see the best 16-bit era versions of these excellent arcade games:
After Burner
Space Harrier
Virtua Fighter
Virtua Racing
Mortal Kombat II
Primal Rage
NBA Jam TE
Star Wars Arcade (exclusive)
In addition, there are good number of non-arcade ports of quality games for the system that were the best 16-bit versions of their day:
Doom
Blackthorne
World Series Baseball
Pitfall The Mayan Adventure
Night Trap
And of course, some of the exclusives worth checking out:
Tempo
Knuckles Chaotix
Kolibri
Shadow Squadron
Zaxxon's Motherbase 2000
That is a little over half the system's library, and really no chaff in that wheat. Do some of the other titles suck? Yes. Others are very much hit and miss, depending on your preference. But I'd can't think of another console (or add-on) with such a high percentage of its library being worth playing.
dsheinem wrote:CFFJR wrote:I've never understood the hate for the 32x.
I mean it didn't get far, so I understand on that front, but it has some very fun games. I think the system's biggest problem was simply untapped potential, and we all know why that happened.
Also, Tempo is fucking brilliant. Anyone who doesn't like Tempo is not my friend anymore.
And by the way, the 32x was not graphically "on the level" of the SNES. It was above it. Come on.![]()
Nicely stated. I can look at the 32X and easily see the best 16-bit era versions of these excellent arcade games:
After Burner
Space Harrier
Virtua Fighter
Virtua Racing
Mortal Kombat II
Primal Rage
NBA Jam TE
Star Wars Arcade (exclusive)
In addition, there are good number of non-arcade ports of quality games for the system that were the best 16-bit versions of their day:
Doom
Blackthorne
World Series Baseball
Pitfall The Mayan Adventure
Night Trap
And of course, some of the exclusives worth checking out:
Tempo
Knuckles Chaotix
Kolibri
Shadow Squadron
Zaxxon's Motherbase 2000
That is a little over half the system's library, and really no chaff in that wheat. Do some of the other titles suck? Yes. Others are very much hit and miss, depending on your preference. But I'd can't think of another console (or add-on) with such a high percentage of its library being worth playing.
BurningDoom wrote:Those are all good games, sure. But can you call even one of those games a "killer app"? I don't think so. Knuckles Chaotix might be arguable, but it still wasn't as good as the Genesis Sonic games. And a lot of the rest of them that are actually good are available on other systems. 32X was a flop.
BurningDoom wrote:
Those are all good games, sure. But can you call even one of those games a "killer app"?
Knuckles Chaotix might be arguable, but it still wasn't as good as the Genesis Sonic games.
And a lot of the rest of them that are actually good are available on other systems.
32X was a flop.
Opa Opa wrote:BurningDoom wrote:Those are all good games, sure. But can you call even one of those games a "killer app"? I don't think so. Knuckles Chaotix might be arguable, but it still wasn't as good as the Genesis Sonic games. And a lot of the rest of them that are actually good are available on other systems. 32X was a flop.
Blackthorne on 32X has an additional level unlike the Snes version.
Space Harrier on the 32X is debatably one of the best home ports.
Doom 32X is awesome.
And Virtua Fighter and Virtua Racing hold their own as well.
Yes, the 32X was a flop commercially but it still has its merits. Much like the Virtual Boy.
It may be a flop to you but to many it grants another way to expand the Genesis' capabilities.
BurningDoom wrote:Opa Opa wrote:BurningDoom wrote:Those are all good games, sure. But can you call even one of those games a "killer app"? I don't think so. Knuckles Chaotix might be arguable, but it still wasn't as good as the Genesis Sonic games. And a lot of the rest of them that are actually good are available on other systems. 32X was a flop.
Blackthorne on 32X has an additional level unlike the Snes version.
Space Harrier on the 32X is debatably one of the best home ports.
Doom 32X is awesome.
And Virtua Fighter and Virtua Racing hold their own as well.
Yes, the 32X was a flop commercially but it still has its merits. Much like the Virtual Boy.
It may be a flop to you but to many it grants another way to expand the Genesis' capabilities.
I just recently learned that the 32X enhances Genesis games thanks to a thread on here recently. So I'm somewhat interested in getting one now, because of that. But still, it's not a gem of a system by any means was my point. I definetly feel it deserves to be in this thread.