Unpopular Opinion time:
Games released before the Magnavox Odyssey have not aged well at all. Way too simplistic and boring. Anyone who still likes that stuff is just blinded by nostalgia.
Do You Have Any Unpopular Gaming Opinions?
- BoneSnapDeez
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Re: Do You Have Any Unpopular Gaming Opinions?
Screw you, Bone, and all the flashy, modern, AAA, micro transaction, sandbox games that you stand for. There will never, ever, be a video game better than Space Travel.BoneSnapDeez wrote:Unpopular Opinion time:
Games released before the Magnavox Odyssey have not aged well at all. Way too simplistic and boring. Anyone who still likes that stuff is just blinded by nostalgia.
#bluetext
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Re: Do You Have Any Unpopular Gaming Opinions?
Gee, and I thought it was an unpopular opinion that I thought the first Halo was pretty darn good, a revelation at the time.
Maybe we should split this thread off into:
Popular/Cool unpopular gaming opinions
and
Truly unpopular gaming opinions.
Maybe we should split this thread off into:
Popular/Cool unpopular gaming opinions
and
Truly unpopular gaming opinions.
Re: Do You Have Any Unpopular Gaming Opinions?
While undeniably great, there is only one prerequisite for the greatest game of all time, and that is to have the distinguished honor of birthing a new computer operating system, while simultaneously helping to progenate an entire hobby of video/computer gaming.Ack wrote:Pfft, Computer Space is still bad ass.
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B/S/T Thread: viewtopic.php?p=1188724#p1188724
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marlowe221
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Re: Do You Have Any Unpopular Gaming Opinions?
Here's a couple odd things that are probably unpopular:
1. I don't usually like voice acting in video games. It just never feels natural to me and I find it distracting/annoying more often than not. I usually turn it off if a game gives me the option. Also, I'm a speed reader so voice acting feels really slow to me, which doesn't help.
2. I have never liked rumble/force feedback. I turn it off immediately in any game that allows me to do it. So far, there has only been one exception to that rule - Dirt Rally.
1. I don't usually like voice acting in video games. It just never feels natural to me and I find it distracting/annoying more often than not. I usually turn it off if a game gives me the option. Also, I'm a speed reader so voice acting feels really slow to me, which doesn't help.
2. I have never liked rumble/force feedback. I turn it off immediately in any game that allows me to do it. So far, there has only been one exception to that rule - Dirt Rally.
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch
Want: Games!!!
Want: Games!!!
Re: Do You Have Any Unpopular Gaming Opinions?
I'm with you on number 2. I have turned it off since the PS2 era.marlowe221 wrote:Here's a couple odd things that are probably unpopular:
1. I don't usually like voice acting in video games. It just never feels natural to me and I find it distracting/annoying more often than not. I usually turn it off if a game gives me the option. Also, I'm a speed reader so voice acting feels really slow to me, which doesn't help.
2. I have never liked rumble/force feedback. I turn it off immediately in any game that allows me to do it. So far, there has only been one exception to that rule - Dirt Rally.
Re: Do You Have Any Unpopular Gaming Opinions?
I like good voice acting, but regardless of the quality of the voice acting I want captions provided and the ability to interrupt dialogue to move the scene forward. That way I can customize the amount of patience or tolerance required to interact with a game. I do think a lot of current and last gen games would be awfully strange if there were no voice acting and just captions. Just the way the characters and worlds are designed and look it would be off-putting to have mere silence. I would actually rather have meh or even bad voice acting and have the ability to skip ahead than none at all. Breath of the Wild is pretty weird in that Nintendo way in that most characters do not speak, but merely make a sound to represent their voice and emotion in the abstract. It took a while to adjust, but now that I have I'm OK with it, though it messes me up with a memory plays and people are talking to me in voiced dialogue again. The little noises are weird, but better than complete silence. Nintendo's only sin is the inconsistency switching back and forth between voiced and non-voiced dialogue.
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marlowe221
- Next-Gen
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Re: Do You Have Any Unpopular Gaming Opinions?
I actually really liked how the NPC interactions were handled in BotW. The emotion-noise is enough to give me an indication of the character's tone/mood. But I can read the lines as fast as I want to read them, more or less. I actually found it kind of jarring in the flashback scenes where Zelda actually spoke full sentences.marurun wrote:I like good voice acting, but regardless of the quality of the voice acting I want captions provided and the ability to interrupt dialogue to move the scene forward. That way I can customize the amount of patience or tolerance required to interact with a game. I do think a lot of current and last gen games would be awfully strange if there were no voice acting and just captions. Just the way the characters and worlds are designed and look it would be off-putting to have mere silence. I would actually rather have meh or even bad voice acting and have the ability to skip ahead than none at all. Breath of the Wild is pretty weird in that Nintendo way in that most characters do not speak, but merely make a sound to represent their voice and emotion in the abstract. It took a while to adjust, but now that I have I'm OK with it, though it messes me up with a memory plays and people are talking to me in voiced dialogue again. The little noises are weird, but better than complete silence. Nintendo's only sin is the inconsistency switching back and forth between voiced and non-voiced dialogue.
As far as other modern games go, I still prefer to read the dialogue as often as possible. It also lets my imagination assign voices to the characters, like when I'm reading a novel. The other thing is that many games don't have the best writing in the world and most of the time the dialogue is passable at best. When there is voice acting (which is also not great a lot of the time) it just draws attention to the meh writing. If I am reading the dialogue silently to myself, I find it easier to get through and don't notice the (often) mediocre writing quite so much.
But I agree with you in general about unskippable cut scenes and dialogue - I can't stand that!
Have: Sega Genesis, SNES, Atari 2600, Atari 7800, Atari 800XL, PC, N3DS XL, Wii U, GBA, Xbox One, Switch
Want: Games!!!
Want: Games!!!
Re: Do You Have Any Unpopular Gaming Opinions?
Kazuma Kiryu is the best character SEGA has ever created. Period. He's also better than any GTA MC ever.


