CFFJR wrote:alienjesus wrote:Whilst it DOES get harder, I do think that the first few levels can be some of the roughest in the game, especially the Undercaves. However, the hardest levels are probably Dark Water (about level 13 or so?) and the Machine (the final level). Those are torturous.
Are you playing on Mega Drive/Genesis or Sega/Mega CD? The game is significantly easier for the most part on the latter due to checkpoints, although they added in new levels making it even longer. The last level, The Machine is also unmodified, meaning it's still probably the hardest level in anything ever.
I'm actually playing the Dreamcast game, Defender of the Future. I should have specified that, sorry. While we're on the subject though, I did beat the original Genesis Ecco, and Tides of Time, some years ago. The Machine is definitely a nightmare come to life. I've never played the Sega CD versions though, and I didn't know they added checkpoints. It seems cruel to leave checkpoints out of The Machine.I do want to try them though, for the different music at the least.
I've read in a few places around the web that claimed DotF was harder in some ways than the Genesis games. I can't say that myself yet, but we'll see. Have you played it?
Haha, sorry about that! I haven't played Defender of the Future I'm afraid, but I hear it certainly lives up to the series lineage of crazy hard difficulty. I'm definitely interested in hearing more from you about it actually. I own it myself, but the disc doesn't work. I'll have to make a real effort to clean it and get it running.
As for the checkpoints on Sega CD ecco, any time you hit a glyph it becomes the new checkpoint i do believe. Certainly the Key glyphs do, perhaps not the invincibility ones. There's no glyphs in the machine, so no checkpoints.