s1rweeze wrote:
Can't help myself here...
I hate Secret of Evermore. The graphics are dark and murky, the ambient parts of the soundtrack were a bad idea IMO, the sound effects suck, and the hit detection is horrendous. And that clusterfuck of a market, good lord...
I've never liked any of the Kirby games like Kirby Super Star. They just never clicked with me.
To me the Mortal Kombat games have all aged hooorrrrrreennndously and I can't stand playing them for longer than a couple minutes.
I also see zero point in buying/playing the original US release of Final Fantasy II/IV because the pacing and translation are so beyond butchered.
I agree with most of the negative things that have been said in this post and the past few post. I understand most of the criticisms except Secret of Evermore which I've never played.
Mortal Kombat was always a shallow game. I've talked about this before. Really only became popular because of the graphics and violence, so it's no surprise it has aged like doodoo.
Street Fighter crew checking in.
Some negatives I have bout some SNES titles
FF4 - I dont see the point in playing the SNES version of FF4 either. Might as well play the retranslated ones.
FF6 - Never clicked with me. The plot is just so slow, and the action is generic (and easy/broken). Chrono Trigger is the real FF6, na mean?
Kirby Superstar - The only Kirby game I played to completion, I was pretty underwhelmed since this is supposed to be the best one. I remember one night I was playing this on another TV at a friends house while everyone was playing Rockband. I beat it in like 20 minutes or what ever, and I was like "was that it?". It was pretty mindless, albeit I see some of the appeal, but baby difficulty games are a major turn off to me unless the controls feel really good or there is a plot or something.
DKC - Good platformer but not great. I've always found it strange how some people say they only care about gameplay and not graphics, yet cite DKC as an all time great game. DKC is really only unique and is only loved primarily because of its graphics and how expansive it is (a lot of secrets). The actual platforming to me has always felt restricted compared to Sonic & Mario. I've been meaning to replay the old ones, because I think the Wii one kicks ass so I'd like to see if I am just not remembering the game wrong.
Super Mario RPG - I agree with the person who says it shouldn't be lumped up with the GOAT rpgs of its era. Also, why anyone would like the platforming aspects of that game is beyond me. The depth perception in that game is fucked up. It's fun, but a little strange how its fandom goes to such extreme heights when it's really not that unique of a game outside of its aesthetics. I feel like there are a lot of RPGs that offer a lot more but won't ever get any praise of Mario RPG because of brand recognition.