BoneSnapDeez wrote:KalessinDB wrote:One thing that is definitely driving me a little crazy -- I need to look up a moves list. I usually like learning multiple different characters rather than really focusing on one, just because I enjoy the variety, but there are just SO MANY CHARACTERS. Granted, it's from oldschool era of gaming so it's not like the button presses are TOO crazy -- quarter circles, half circle backwards and forward, and shoryuken motion will cover most of them. But I'd like to know which characters have which.
This is what keeps me from playing fighting games in general. I hate memorizing all that shit. I picked a game off my shelf the other day, I think it was Dead or Alive 3, looked at the moves list, said "nope", and reshelved it.
"Too many buttons that do too much stuff" is something that keeps me away from modern games in general. I'm perfectly content with the most simplistic control schemes - platformers were you jump/attack, shmups with attack/special, and RPGs with confirm/cancel. Don't really need much else. Guess I'm a pretty lazy gamer.
The problem with 3D fighters is that a move list isn't like a 2D fighting game. With 2D fighting games, normal moves are mapped to a single button press. 3D fighting games almost exclusively are comprised of normal attacks, assigned to a direction and a button, making their move list seem monumental in comparison. You don't need to know all of them to be competent in a game. What IS important, is understanding a particular fighting games mechanics. Don't know that the parry system exists in Street Fighter III? You are screwed. Don't know the counter system in Dead or Alive? You are Screwed. Don't understand the, "isms," of Street Fighter Alpha 3? Screwed!
Once you have that down, you just need to know what is safe to do. You should know that wildly throwing Fierce Dragon Punch like a crazy person in Street Fighter IV is a bad idea and is not safe. That's pretty much it. We like to make it incredibly difficult sounding with frame advantages, Focus Attack Dash Cancels and Air Dashes, but in reality the game can be quite simple to pick up and play...it just helps to have another person there to play with.