Eh, I think for the majority, Key-Glyph is on point for that too. Sports are usually something for people to bond over. They can create a social group to belong to. For a lot of fans, it's probably not much more than that. What marketing group, at this point, doesn't try to make fandom acceptable, if not desirable? Spending our whole lives obsessing over an 8-bit plumber isn't exactly better.samsonlonghair wrote: Sports is a whole other ball of wax. Apparently it's socially acceptable for a grown adult man to walk into the office where he works dressed in a jersey on game day. He can spend his whole life obsessing over a sport he played from the time he was eleven 'till seventeen.
I know for me, part of what made it easy to not "grow out" of gaming is that I consistently connected with friends over it. I met people the first day of college via Quake II network play. My apartment living room hosted hours upon hours of fighting games, we had LAN parties... most of my friends still have an interest in gaming to some degree. Maybe if we'd connected via football we'd be making a point to go to a game together.
Sports fandom - and tolerance of extreme examples - is probably just situational. As normal as it can be around here (school pride and all), I've also seen people with gaming posters and all up. Albeit in our networking center, but still...


