How is your Saturn gaming going?
- BoneSnapDeez
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Re: How is your Saturn gaming going?
Playing Lunar 2. What an awesome port!
Re: How is your Saturn gaming going?
Bradcap1 wrote:Again, WOW.
I'm sorry I ever tried to reach out to you. I won't make the mistake of letting that happen again. I'm also sorry to inform you that like many out there on forums like these you make the mistake of confusing fact with your opinion.
If you don't see the improvement in slowdown when using the 1Mb cart vs without during the Juggernaut vs Blackheart match you should probably stop reviewing games as you are obviously unqualified to do so.
Have a good one.
Why are you sorry

You are mistaken yet again. What I have addressed (as well as every issue stated on my review) about the game on the Saturn is not Opinion, but fact! The game is slow regardless of how you choose to play the game, (with or without a Cart) compared to its original Arcade CPS II counterpart product which is the main issue here. I've played the arcade version for a better part of a decade to know the difference. I also own the the official digital release of the game which was based off of the original CPS II code. I own every iteration of the game outside of the actual CP system II Board. The game on the Satrun is slow... not only is it slow, but also incredbily inconsistent in gamespeed during gameplay where one second its fast, then all of a sudden its snail slow and everything in between. It's awful!
You really don't seem to understand that whatever improvement in speed the game gets with a Cart (and the "improvement" is terribly marginal), It doesn't justify the fact that its still not as fast as not only the Arcade version but even worse, the PSX version, not to mention the fact of having to endure stupid long loadtimes in the process.
Thanks for the advice but I will continue doing reviews

Ditto.
- foxhound1022
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Re: How is your Saturn gaming going?
I've never noticed any "glitching" while playing MSH, but there are a few titles I've played that actually suffer from some sort of corruption while playing with a 4MB cart instead of the 1MB.
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Re: How is your Saturn gaming going?
BoneSnapDeez wrote:Playing Lunar 2. What an awesome port!
Nice! I've "heard" that Saturn had the best port of that game. Are you using a translation guide of some kind?
Beer it go good with pizza
Re: How is your Saturn gaming going?
CD AGES wrote:
Why are you sorry![]()
You are mistaken yet again. What I have addressed (as well as every issue stated on my review) about the game on the Saturn is not Opinion, but fact! The game is slow regardless of how you choose to play the game, (with or without a Cart) compared to its original Arcade CPS II counterpart product which is the main issue here. I've played the arcade version for a better part of a decade to know the difference. I also own the the official digital release of the game which was based off of the original CPS II code. I own every iteration of the game outside of the actual CP system II Board. The game on the Satrun is slow... not only is it slow, but also incredbily inconsistent in gamespeed during gameplay where one second its fast, then all of a sudden its snail slow and everything in between. It's awful!
You really don't seem to understand that whatever improvement in speed the game gets with a Cart (and the "improvement" is terribly marginal), It doesn't justify the fact that its still not as fast as not only the Arcade version but even worse, the PSX version, not to mention the fact of having to endure stupid long loadtimes in the process.
Thanks for the advice but I will continue doing reviews
Ditto.
Thank you for the change in tone. Again, I don't really have much to say regarding this port vs the arcade or vs its PS1 counterpart. But I trust that you are correct.
I also agree with you regarding load times. They do increase when using a cart, I presume to load the extra animations from the disc. All I wanted to let you know is that the slowdown is reduced on that particular match when using the 1Mb cart. I'm not sure if any other aspects of the game or any other matches are improved. My main complaint regarding this game is really the lack of difficulty. I am by no means a great or even good Streetfighter player yet I make it to Thanos and even beat him with regularity.
As far as glitching, I was talking about the slowdown. I can see how that would be confused with graphical glitching common with incompatible carts. Sorry about that.
And, I agree that XM vs SF and MSH vs SF are far superior games. We put in MSH because my 5 year old likes to play as Iron Man, a character not available in the other games.
- BoneSnapDeez
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Re: How is your Saturn gaming going?
MulishaSoldier929 wrote:BoneSnapDeez wrote:Playing Lunar 2. What an awesome port!
Nice! I've "heard" that Saturn had the best port of that game. Are you using a translation guide of some kind?
Nope. I read Japanese. I bet there is a translation guide on the 'net somewhere.
Still need to get Lunar 1...
Re: How is your Saturn gaming going?
BoneSnapDeez wrote:MulishaSoldier929 wrote:BoneSnapDeez wrote:Playing Lunar 2. What an awesome port!
Nice! I've "heard" that Saturn had the best port of that game. Are you using a translation guide of some kind?
Nope. I read Japanese. I bet there is a translation guide on the 'net somewhere.
Still need to get Lunar 1...
I can't speak for the Windows emulators, but I know Yabause supports translation patches and there was a movement in the early to mid 2000's to get a lot of those JPN exclusive RPGs and SRPGs translated, but it died off before much got done. Even back then, though, the Lunar games weren't a high priority because Working Designs released them on the PSX (unfortunately for us Sega fans, of course). I'm close to fluent in Japanese and played through most of the games that way back in the day when I imported them, but just doing a quick search there doesn't seem to have been much progress made in the past 10 years. If I get some more free time in the next few months I've been kicking around the idea of translating Soul Hackers since all of the groups that took it up never got around to finishing it, although it's apparently coming stateside on the 3DS so I don't know if there would be enough interest to bother with it.
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Re: How is your Saturn gaming going?
Ben wrote:I can't speak for the Windows emulators, but I know Yabause supports translation patches and there was a movement in the early to mid 2000's to get a lot of those JPN exclusive RPGs and SRPGs translated, but it died off before much got done. Even back then, though, the Lunar games weren't a high priority because Working Designs released them on the PSX (unfortunately for us Sega fans, of course). I'm close to fluent in Japanese and played through most of the games that way back in the day when I imported them, but just doing a quick search there doesn't seem to have been much progress made in the past 10 years. If I get some more free time in the next few months I've been kicking around the idea of translating Soul Hackers since all of the groups that took it up never got around to finishing it, although it's apparently coming stateside on the 3DS so I don't know if there would be enough interest to bother with it.
Yea, I doubt there will be much on Soul Hackers since the US release for 3DS is already out.
The fan translations tend to focus on games that really don't have any version in English.
Exhuminator wrote:Sega gonna Sega.
Re: How is your Saturn gaming going?
FerretGamer wrote:Ben wrote:I can't speak for the Windows emulators, but I know Yabause supports translation patches and there was a movement in the early to mid 2000's to get a lot of those JPN exclusive RPGs and SRPGs translated, but it died off before much got done. Even back then, though, the Lunar games weren't a high priority because Working Designs released them on the PSX (unfortunately for us Sega fans, of course). I'm close to fluent in Japanese and played through most of the games that way back in the day when I imported them, but just doing a quick search there doesn't seem to have been much progress made in the past 10 years. If I get some more free time in the next few months I've been kicking around the idea of translating Soul Hackers since all of the groups that took it up never got around to finishing it, although it's apparently coming stateside on the 3DS so I don't know if there would be enough interest to bother with it.
Yea, I doubt there will be much on Soul Hackers since the US release for 3DS is already out.
The fan translations tend to focus on games that really don't have any version in English.
Thanks for that, I haven't had the time to get back into gaming with my work schedule until recently, and I'm just catching up on what has/hasn't been released on the handhelds and collection discs. Just out of curiosity, has anyone started a thread listing the games that people would still really want translated, or maybe would it be worth it to start one? To be honest, I work a lot of hours so I don't want to commit to being a part of a group lest I get people ticked off at me (and I know zero about coding), but I might be open to working on a text translation of a game (or down the road maybe more than one) if someone could just take that and create a patch.
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Re: How is your Saturn gaming going?
Ben wrote:FerretGamer wrote:Ben wrote:I can't speak for the Windows emulators, but I know Yabause supports translation patches and there was a movement in the early to mid 2000's to get a lot of those JPN exclusive RPGs and SRPGs translated, but it died off before much got done. Even back then, though, the Lunar games weren't a high priority because Working Designs released them on the PSX (unfortunately for us Sega fans, of course). I'm close to fluent in Japanese and played through most of the games that way back in the day when I imported them, but just doing a quick search there doesn't seem to have been much progress made in the past 10 years. If I get some more free time in the next few months I've been kicking around the idea of translating Soul Hackers since all of the groups that took it up never got around to finishing it, although it's apparently coming stateside on the 3DS so I don't know if there would be enough interest to bother with it.
Yea, I doubt there will be much on Soul Hackers since the US release for 3DS is already out.
The fan translations tend to focus on games that really don't have any version in English.
Thanks for that, I haven't had the time to get back into gaming with my work schedule until recently, and I'm just catching up on what has/hasn't been released on the handhelds and collection discs. Just out of curiosity, has anyone started a thread listing the games that people would still really want translated, or maybe would it be worth it to start one? To be honest, I work a lot of hours so I don't want to commit to being a part of a group lest I get people ticked off at me (and I know zero about coding), but I might be open to working on a text translation of a game (or down the road maybe more than one) if someone could just take that and create a patch.
That's actually not a bad idea at all. I don't think we've ever had anyone offer to do that kind of stuff on here.
I know there are a lot of current projects going on in the translations world. There are also a whole bunch that have been completed (or at least playable) as well.
The one I'm looking forward to personally is Captain Rainbow on the Wii.
Anyways, I don't want to get too off topic here.
Exhuminator wrote:Sega gonna Sega.