So, what did you get for Christmas?

Talk about just about anything else that is non-gaming here, but keep it clean
User avatar
Dylan
Next-Gen
Posts: 2670
Joined: Sat Jun 06, 2009 11:04 pm
Location: Seattle, WA

Re: So, what did you get for Christmas?

Post by Dylan »

classicgamer5 wrote:Is it any good?

Uh, yeah.
Image
Image
User avatar
MrHealthy
Next-Gen
Posts: 1195
Joined: Fri Nov 06, 2009 6:46 am
Location: Wellington, New Zealand

Re: So, what did you get for Christmas?

Post by MrHealthy »

classicgamer5 wrote:I bought my Wii this mornig, still havent opened it yet. I will tomorrow because I wanna play Super Mario Galaxy! Is it any good?


Its only considered by many the greatest 3d mario game ever.
Image
Mod_Man_Extreme
Next-Gen
Posts: 6845
Joined: Sat Mar 01, 2008 12:05 am
Location: Statesville, North Carolina
Contact:

Re: So, what did you get for Christmas?

Post by Mod_Man_Extreme »

MrHealthy wrote:
classicgamer5 wrote:I bought my Wii this mornig, still havent opened it yet. I will tomorrow because I wanna play Super Mario Galaxy! Is it any good?


Its only considered by many the greatest 3d mario game ever.

:roll: Suuureeeee, just play Mario 64 and Mario Sunshine first.

Galaxy was good but it's plenty of faults and even more due to the innovative yet still clunky waggle motion interface.
My Consoles:
Genesis - Nomad - SegaCD - GameGear - Sega Saturn - Dreamcast - NES - SNES - N64 - Gamecube - Wii - Playstation - PSone & LCD - PS2 - PS3 - Xbox - 3DS

Niode wrote:Send him a dodgy cheque. Make it out to Scammy McScammerson.


Check out my sale thread below, NeoGeo MVS carts & Arcade gear wanted!:
viewtopic.php?f=22&t=11366
User avatar
the7k
Next-Gen
Posts: 4313
Joined: Sat Oct 25, 2008 5:48 am

Re: So, what did you get for Christmas?

Post by the7k »

I didn't play more than about 4 hours of Mario Galaxy for much the same reason I didn't play more than about 7 hours of Twilight Princess (and only played one cup of Mario Kart Wii). After playing Mario 64 and Sunshine, it all feels very "Been there, done that", and in some cases, I felt it had been done better before.

Could just be me.
classicgamer5
Next-Gen
Posts: 1286
Joined: Mon Oct 19, 2009 3:32 pm
Location: Ohio

Re: So, what did you get for Christmas?

Post by classicgamer5 »

the7k wrote:I didn't play more than about 4 hours of Mario Galaxy for much the same reason I didn't play more than about 7 hours of Twilight Princess (and only played one cup of Mario Kart Wii). After playing Mario 64 and Sunshine, it all feels very "Been there, done that", and in some cases, I felt it had been done better before.

Could just be me.

I have played (not very long) Super Mario 64 and thought it was pretty good, I never played Sunshine before. I played a couple minutes at GameStop a while back, it seemed pretty good. I got it used so If I dont like it, I'll take it back :D
User avatar
MrHealthy
Next-Gen
Posts: 1195
Joined: Fri Nov 06, 2009 6:46 am
Location: Wellington, New Zealand

Re: So, what did you get for Christmas?

Post by MrHealthy »

Mod_Man_Extreme wrote:
MrHealthy wrote:
classicgamer5 wrote:I bought my Wii this mornig, still havent opened it yet. I will tomorrow because I wanna play Super Mario Galaxy! Is it any good?


Its only considered by many the greatest 3d mario game ever.

:roll: Suuureeeee, just play Mario 64 and Mario Sunshine first.

Galaxy was good but it's plenty of faults and even more due to the innovative yet still clunky waggle motion interface.


Hey hey, I never said that I thought it was the greatest. Just that many do.

IMO its 64 is still king with Galaxy a close second. I never found the waggle bad at all and I loved the gravity defying platforming more, but because Galaxy is so much easier 64 edged it out, despite 64's at times bad camera angles.

Sunshine was good too, but it felt to much like a rehash to me. They just stuck with the same 64 gameplay and added in a gimmicky water pack.
Image
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: So, what did you get for Christmas?

Post by noiseredux »

(just listing my video game scores)

Gamecube:
-Legend Of Zelda: The Wind Waker
-Pikmin
-Super Smash Bros. Melee

Vintage Video Games book
Zelda The Music CD
Ocarina Of Time Re-Arranged Album CD
Gamestop Edge Card
Image
User avatar
BoringSupreez
Next-Gen
Posts: 9738
Joined: Wed Feb 11, 2009 10:09 pm
Location: Tokyo

Re: So, what did you get for Christmas?

Post by BoringSupreez »

I got:

Sonic Rush, for NDS
New Super Mario Bros. Wii
$5

Money's kind of tight this year, so not too large a haul. At least I currently have $32 of free money right now.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
thetooth
24-bit
Posts: 109
Joined: Mon Aug 11, 2008 12:09 am
Location: Internets
Contact:

Re: So, what did you get for Christmas?

Post by thetooth »

MrHealthy wrote:Hey hey, I never said that I thought it was the greatest. Just that many do.

IMO its 64 is still king with Galaxy a close second. I never found the waggle bad at all and I loved the gravity defying platforming more, but because Galaxy is so much easier 64 edged it out, despite 64's at times bad camera angles.

Sunshine was good too, but it felt to much like a rehash to me. They just stuck with the same 64 gameplay and added in a gimmicky water pack.


Thats the 3d Mario franchise for you :P

I have to say that sunshine was the only one that i really enjoyed and finished with almost all the stars. Mind you when i got my gamecube i was on a nostalgia high from hearing all the hype over Mario galaxy and how it "tok the innovations on sunshine to a whole new level" or something like that :P
Saturn, SNES, NGC, Wii, DSi, GBA, GBA Micro, PSX, PS2 and every emulator ever made :P
User avatar
Jrecee
Next-Gen
Posts: 4520
Joined: Sat Dec 06, 2008 10:33 pm

Re: So, what did you get for Christmas?

Post by Jrecee »

I feel like the only time nintendo ever really captured the explorable world of mario was in Mario World and Mario 64. The weakness of mario galaxy was that the hub that tied everything together felt pointless, since you had to go through a bunch of menus to pick your level. Mario 64's worlds felt like extensions of the castle and the map in mario world felt really big and had lots of secrets and branching paths. I hope everything is more connected in mario galaxy 2.

Oh, and the fact that you lose yoshi at the end of the level in NSMB Wii is extremely lame. What were they thinking?!
Post Reply