Re: Games Beaten 2020
Posted: Tue Jul 07, 2020 10:05 pm
Markies' Games Beat List Of 2020!
*Denotes Replay For Completion*
1. Pikmin 2 (GCN)
2. Banjo-Tooie (N64)
3. Contra: Hard Corps (GEN)
4. Super Baseball Simulator 1,000 (SNES)
5. Chip 'N Dale Rescue Rangers 2 (NES)
6. Pinball Hall of Fame: The Gottlieb Collection (PS2)
***7. Grand Theft Auto: Liberty City Stories (PS2)***
***8. Cruis'N USA (N64)***
9. Arc The Lad Collection (PS1)
10. Halo 2 (XBX)
11. Baten Kaitos: Eternal Wings And The Lost Ocean (GCN)
12. DuckTales 2 (NES)
13. Atelier Iris 3: Grand Phantasm (PS2)
14. Rocket Knight Adventures (GEN)
I beat Rocket Knight Adventures on the Sega Genesis this evening.
Rocket Knight Adventures is a game I've had on my shelf for over a decade. I was out shopping with a friend of mine and he remembered the game from back in the day. He is a Nintendo fan and this was one of the few Sega games he actually remembered. I rented it once or twice and enjoyed playing it despite how hard it was, so I decided to purchase. Throughout my backlogging years, I would put in the game once a year and make slow progress. I would beat one new level and then die almost instantly at the next level. After many years, I decided this year, I would finally sit down and beat the damn game. Well, after one session, I can finally say that I beat the game.
Rocket Knight Adventures is developed by Konami, more importantly, it is made by the guy who did many Contra games. You can obviously tell as I felt the game was made by the team at Konami who eventually left and formed Treasure. The game is full of boss fights. In fact, you are fighting three to five of them per stage, some with multiple forms. I will say that each boss fight is unique and challenging, so it doesn't get too repetitive or straining on you. They last exactly how long you want them to last as they aren't too over-bearing. The gimmick in the game is the rocket pack attached to your character that allows you to shoot across the screen. The rocket moves the action along much faster than a normal action game with a sword and makes for some interesting combinations in the game. I liked the Shoot'em Up levels, though they did feel a little too long. All things considering, the game doesn't have much of a story, but I did like it. I found it appropriate that a knight should rescue a Princess.
I'd say my biggest complaint would be the difficulty. Some attacks deal several hearts worth of damage and sometimes you do feel rather weak. You won't beat it on your first try, but the game is good enough to want to play it more.
Overall, I enjoyed my short and long time with Rocket Knight Adventures. The game has wonderful graphics with some cool effects on different levels. Also, the music is quite good, though the boss theme played a bit too much, obviously. It is an interesting action game and one of the better ones for the 16-Bit Era. If you like Konami, Contra and 16 Bit Action games, Rocket Knight Adventures is a must play for any fan.
*Denotes Replay For Completion*
1. Pikmin 2 (GCN)
2. Banjo-Tooie (N64)
3. Contra: Hard Corps (GEN)
4. Super Baseball Simulator 1,000 (SNES)
5. Chip 'N Dale Rescue Rangers 2 (NES)
6. Pinball Hall of Fame: The Gottlieb Collection (PS2)
***7. Grand Theft Auto: Liberty City Stories (PS2)***
***8. Cruis'N USA (N64)***
9. Arc The Lad Collection (PS1)
10. Halo 2 (XBX)
11. Baten Kaitos: Eternal Wings And The Lost Ocean (GCN)
12. DuckTales 2 (NES)
13. Atelier Iris 3: Grand Phantasm (PS2)
14. Rocket Knight Adventures (GEN)
I beat Rocket Knight Adventures on the Sega Genesis this evening.
Rocket Knight Adventures is a game I've had on my shelf for over a decade. I was out shopping with a friend of mine and he remembered the game from back in the day. He is a Nintendo fan and this was one of the few Sega games he actually remembered. I rented it once or twice and enjoyed playing it despite how hard it was, so I decided to purchase. Throughout my backlogging years, I would put in the game once a year and make slow progress. I would beat one new level and then die almost instantly at the next level. After many years, I decided this year, I would finally sit down and beat the damn game. Well, after one session, I can finally say that I beat the game.
Rocket Knight Adventures is developed by Konami, more importantly, it is made by the guy who did many Contra games. You can obviously tell as I felt the game was made by the team at Konami who eventually left and formed Treasure. The game is full of boss fights. In fact, you are fighting three to five of them per stage, some with multiple forms. I will say that each boss fight is unique and challenging, so it doesn't get too repetitive or straining on you. They last exactly how long you want them to last as they aren't too over-bearing. The gimmick in the game is the rocket pack attached to your character that allows you to shoot across the screen. The rocket moves the action along much faster than a normal action game with a sword and makes for some interesting combinations in the game. I liked the Shoot'em Up levels, though they did feel a little too long. All things considering, the game doesn't have much of a story, but I did like it. I found it appropriate that a knight should rescue a Princess.
I'd say my biggest complaint would be the difficulty. Some attacks deal several hearts worth of damage and sometimes you do feel rather weak. You won't beat it on your first try, but the game is good enough to want to play it more.
Overall, I enjoyed my short and long time with Rocket Knight Adventures. The game has wonderful graphics with some cool effects on different levels. Also, the music is quite good, though the boss theme played a bit too much, obviously. It is an interesting action game and one of the better ones for the 16-Bit Era. If you like Konami, Contra and 16 Bit Action games, Rocket Knight Adventures is a must play for any fan.