Re: Games Beaten 2025
Posted: Thu Feb 06, 2025 2:22 am
Previous Years: 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
The Last Faith is an indie Metroidvania that essentially is a 2D Bloodborne. If you've played Blasphemous then the general chunkiness of movement and combat will feel right at home, though the aesthetics are more of that Bloodborne dark Victorian setting. The story is also far more incomprehensible; it feels like someone put every Soulsborne game in an LLM and asked it to create a new story based on that.
The game begins with you in some sort of jail that you break out of. Before long you end up at a manor, which serves as your home base with merchants, the level up lady, and the guy who improves weapons. Afterwards you begin your journey to kill key bosses for ill-defined reasons so you can kill the final boss for ill-defined reasons beyond "he seems like a dick". There's a true ending if you collect a couple of optional key items found after a couple of optional bosses.
The game wears its Souls influence on its sleeve; the character screen looks ripped straight from one of those titles, complete with a bunch of different elemental defenses tied to your key stats. Killing enemies drops a currency used for leveling up and buying items. There are 13 weapons to find, each of which has a certain amount of required stats to use and will scale based on those stats in different amounts. Weapons can be leveled up to +10, though those upgrades are gated on some key items, preventing you from blitzing to a high level item with grinding. There's a fair amount of weapon variety and finding one that matches your playstyle is important. In addition to your melee weapon you have access to an offhand, either a gun with limited bullets (10-30 depending on capacity upgrades) or a spell with a mana meter (shared with the special attacks on your main weapon). Rather than flasks that refill at bonfire equivalents, here you have Bloodborne-style healing potions which must be acquired from drops/shops and you can only have a certain amount on hand at any time (the rest going into a stash that refills on death/save).
The overall map isn't as interesting as some other Metroidvanias, but it does still have the requisite backtracking and gating behind mobility abilities. There's nothing interesting in that aspect of your kit; it's all your standard dash, grapple, double jump, etc. The main annoyance was a lack of a horizontal speed upgrade to speed up backtracking for items you can now get. But the areas had decent variety and were fun to navigate.
Combat is on the slower end; you don't move particularly fast and enemy attacks are quite heavily telegraphed. Slow, heavy weapons are extremely viable, especially against trash which can be stunned by them. You have a dodge, but not everything can be dodged through (and it's not always clear what is and isn't dodgeable). I found the overall difficulty to be fairly well balanced; regular enemies only got hard in very specific instances with specific enemy placements that would overlap too many attacks without a chance for you to get your own attack in, and even then some good maneuvering could unlink them and let you go on the offensive. Bosses are not overly hard if you play smart and don't get greedy, though the true final boss has extremely tight timing on many attacks and you are likely just going to eat damage, so I hope you can win that battle of attrition.
Overall, if you want a combat heavy Metroidvania in the vein of Blasphemous I can recommend The Last Faith. The exploration isn't as good as others in the genre, but the combat is fun and rewarding.
1. Tomb Raider II Remastered - PC
2. Tomb Raider III Remastered - PC
3. Blade Chimera - Switch
4. Cyber Shadow - Switch
5. Signalis - Switch
6. Ender Magnolia - Switch
7. SimCity 2000 Special Edition - PC
8. Ghost Song - Switch
9. Citizen Sleeper 2 - Switch
10. Vengeful Guardian: Moonrider - Switch
11. The Last Faith - Switch
The Last Faith is an indie Metroidvania that essentially is a 2D Bloodborne. If you've played Blasphemous then the general chunkiness of movement and combat will feel right at home, though the aesthetics are more of that Bloodborne dark Victorian setting. The story is also far more incomprehensible; it feels like someone put every Soulsborne game in an LLM and asked it to create a new story based on that.
The game begins with you in some sort of jail that you break out of. Before long you end up at a manor, which serves as your home base with merchants, the level up lady, and the guy who improves weapons. Afterwards you begin your journey to kill key bosses for ill-defined reasons so you can kill the final boss for ill-defined reasons beyond "he seems like a dick". There's a true ending if you collect a couple of optional key items found after a couple of optional bosses.
The game wears its Souls influence on its sleeve; the character screen looks ripped straight from one of those titles, complete with a bunch of different elemental defenses tied to your key stats. Killing enemies drops a currency used for leveling up and buying items. There are 13 weapons to find, each of which has a certain amount of required stats to use and will scale based on those stats in different amounts. Weapons can be leveled up to +10, though those upgrades are gated on some key items, preventing you from blitzing to a high level item with grinding. There's a fair amount of weapon variety and finding one that matches your playstyle is important. In addition to your melee weapon you have access to an offhand, either a gun with limited bullets (10-30 depending on capacity upgrades) or a spell with a mana meter (shared with the special attacks on your main weapon). Rather than flasks that refill at bonfire equivalents, here you have Bloodborne-style healing potions which must be acquired from drops/shops and you can only have a certain amount on hand at any time (the rest going into a stash that refills on death/save).
The overall map isn't as interesting as some other Metroidvanias, but it does still have the requisite backtracking and gating behind mobility abilities. There's nothing interesting in that aspect of your kit; it's all your standard dash, grapple, double jump, etc. The main annoyance was a lack of a horizontal speed upgrade to speed up backtracking for items you can now get. But the areas had decent variety and were fun to navigate.
Combat is on the slower end; you don't move particularly fast and enemy attacks are quite heavily telegraphed. Slow, heavy weapons are extremely viable, especially against trash which can be stunned by them. You have a dodge, but not everything can be dodged through (and it's not always clear what is and isn't dodgeable). I found the overall difficulty to be fairly well balanced; regular enemies only got hard in very specific instances with specific enemy placements that would overlap too many attacks without a chance for you to get your own attack in, and even then some good maneuvering could unlink them and let you go on the offensive. Bosses are not overly hard if you play smart and don't get greedy, though the true final boss has extremely tight timing on many attacks and you are likely just going to eat damage, so I hope you can win that battle of attrition.
Overall, if you want a combat heavy Metroidvania in the vein of Blasphemous I can recommend The Last Faith. The exploration isn't as good as others in the genre, but the combat is fun and rewarding.